mesecons_mvps: Fix missing all_pull_sticky arg
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@ -221,7 +221,7 @@ end
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-- movedir: direction of actual movement
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-- maximum: maximum nodes to be pushed
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-- all_pull_sticky: All nodes are sticky in the direction that they are pulled from
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function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, player_name, piston_pos)
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function mesecon.mvps_push_or_pull(pos, stackdir, movedir, maximum, player_name, piston_pos, all_pull_sticky)
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local nodes, has_loop = mesecon.mvps_get_stack(pos, movedir, maximum, piston_pos)
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if has_loop then
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