Add torch and redstone torch help

This commit is contained in:
Wuzzy 2017-03-11 22:00:06 +01:00
parent bf12ce5412
commit 7c0eb4d7c8
2 changed files with 22 additions and 4 deletions

View file

@ -41,7 +41,10 @@ minetest.register_craft({
{"mcl_core:stick"},} {"mcl_core:stick"},}
}) })
mcl_torches.register_torch("mesecon_torch_off", "Redstone Torch (off)", "jeija_torches_off.png", mcl_torches.register_torch("mesecon_torch_off", "Redstone Torch (off)",
nil,
nil,
"jeija_torches_off.png",
"mcl_torches_torch_floor.obj", "mcl_torches_torch_wall.obj", "mcl_torches_torch_floor.obj", "mcl_torches_torch_wall.obj",
{"jeija_torches_off.png"}, {"jeija_torches_off.png"},
0, 0,
@ -57,7 +60,13 @@ mcl_torches.register_torch("mesecon_torch_off", "Redstone Torch (off)", "jeija_t
} }
) )
mcl_torches.register_torch("mesecon_torch_on", "Redstone Torch", "jeija_torches_on_inv.png", mcl_torches.register_torch("mesecon_torch_on", "Redstone Torch",
"Redstone torches are redstone components which invert the signal of surrounding redstone components. An active component will become inactive, and an inactive component will become active. Redstone torches can be used as a quick and easy way to send a redstone to a redstone trail.",
[[Redstone torches can generally be placed at the side and on the top of full solid opaque blocks. The following exceptions apply:
Glass, fence, wall, hopper: Can only be placed on top
Soul sand, monster spawner: Placement possible
Glowstone and pistons: No placement possible]],
"jeija_torches_on_inv.png",
"mcl_torches_torch_floor.obj", "mcl_torches_torch_wall.obj", "mcl_torches_torch_floor.obj", "mcl_torches_torch_wall.obj",
{"jeija_torches_on.png"}, {"jeija_torches_on.png"},
7, 7,

View file

@ -5,7 +5,7 @@
mcl_torches = {} mcl_torches = {}
mcl_torches.register_torch = function(substring, description, icon, mesh_floor, mesh_wall, tiles, light, groups, sounds, moredef) mcl_torches.register_torch = function(substring, description, doc_items_longdesc, doc_items_usagehelp, icon, mesh_floor, mesh_wall, tiles, light, groups, sounds, moredef)
local itemstring = minetest.get_current_modname()..":"..substring local itemstring = minetest.get_current_modname()..":"..substring
local itemstring_wall = minetest.get_current_modname()..":"..substring.."_wall" local itemstring_wall = minetest.get_current_modname()..":"..substring.."_wall"
@ -20,6 +20,8 @@ mcl_torches.register_torch = function(substring, description, icon, mesh_floor,
local floordef = { local floordef = {
description = description, description = description,
_doc_items_longdesc = doc_items_longdesc,
_doc_items_usagehelp = doc_items_usagehelp,
drawtype = "mesh", drawtype = "mesh",
mesh = mesh_floor, mesh = mesh_floor,
inventory_image = icon, inventory_image = icon,
@ -156,7 +158,14 @@ mcl_torches.register_torch = function(substring, description, icon, mesh_floor,
minetest.register_node(itemstring_wall, walldef) minetest.register_node(itemstring_wall, walldef)
end end
mcl_torches.register_torch("torch", "Torch", "default_torch_on_floor.png", mcl_torches.register_torch("torch",
"Torch",
"Torches are light sources which can be placed at the side or on the top of most blocks.",
[[Torches can generally be placed on full solid opaque blocks. The following exceptions apply:
Glass, fence, wall, hopper: Can only be placed on top
Soul sand, monster spawner: Placement possible
Glowstone and pistons: No placement possible]],
"default_torch_on_floor.png",
"mcl_torches_torch_floor.obj", "mcl_torches_torch_wall.obj", "mcl_torches_torch_floor.obj", "mcl_torches_torch_wall.obj",
{{ {{
name = "default_torch_on_floor_animated.png", name = "default_torch_on_floor_animated.png",