From 735bfc88c42b66c020178ce16114bb525d83a415 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Wed, 10 Feb 2021 09:20:46 +0100 Subject: [PATCH] Fix chests entities spawning multible times --- mods/ITEMS/mcl_chests/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ITEMS/mcl_chests/init.lua b/mods/ITEMS/mcl_chests/init.lua index 0f1e44c1..91164c7b 100644 --- a/mods/ITEMS/mcl_chests/init.lua +++ b/mods/ITEMS/mcl_chests/init.lua @@ -1348,7 +1348,7 @@ local function select_and_spawn_entity(pos, node) local node_name = node.name local node_def = minetest.registered_nodes[node_name] local double_chest = minetest.get_item_group(node_name, "double_chest") > 0 - create_entity(pos, node_name, node_def._chest_entity_textures, node.param2, double_chest, node_def._chest_entity_sound, node_def._chest_entity_mesh, node_def._chest_entity_animation_type) + find_or_create_entity(pos, node_name, node_def._chest_entity_textures, node.param2, double_chest, node_def._chest_entity_sound, node_def._chest_entity_mesh, node_def._chest_entity_animation_type) end minetest.register_lbm({