Fix possible crash in monster spawner code

This commit is contained in:
Wuzzy 2017-05-25 04:22:18 +02:00
parent 9f5a310aae
commit 71d7ed09c8

View file

@ -106,7 +106,9 @@ minetest.register_node("mcl_monster_spawner:spawner", {
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
if meta:get_int("active") == 1 then if meta:get_int("active") == 1 then
local obj = find_doll(pos) local obj = find_doll(pos)
obj:remove() if obj then
obj:remove()
end
end end
end, end,