Rain puts out fire faster

This commit is contained in:
Wuzzy 2017-11-22 03:04:20 +01:00
parent 91c06fd77a
commit 6d727137c2

View file

@ -188,16 +188,16 @@ if mcl_weather.allow_abm then
minetest.register_abm({ minetest.register_abm({
label = "Rain extinguishes fire", label = "Rain extinguishes fire",
nodenames = {"mcl_fire:fire"}, nodenames = {"mcl_fire:fire"},
interval = 4.0, interval = 2.0,
chance = 2, chance = 2,
action = function(pos, node, active_object_count, active_object_count_wider) action = function(pos, node, active_object_count, active_object_count_wider)
if mcl_weather.rain.raining and mcl_weather.rain.extinguish_fire then if mcl_weather.rain.raining and mcl_weather.rain.extinguish_fire then
if mcl_weather.is_outdoor(pos) then if mcl_weather.is_outdoor(pos) then
minetest.remove_node(pos) minetest.remove_node(pos)
minetest.sound_play("fire_extinguish_flame", {pos = pos, max_hear_distance = 16, gain = 0.15}) minetest.sound_play("fire_extinguish_flame", {pos = pos, max_hear_distance = 16, gain = 0.15})
end
end end
end end,
end
}) })
-- Slowly fill up cauldrons -- Slowly fill up cauldrons