Add death message if player killed by lightning
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@ -1 +1,2 @@
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mcl_fire
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mcl_death_messages?
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@ -177,6 +177,9 @@ lightning.strike = function(pos)
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local lua = obj:get_luaentity()
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if obj:is_player() then
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-- Player damage
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if minetest.get_modpath("mcl_death_messages") then
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mcl_death_messages.player_damage(obj, string.format("%s was struck by lightning.", obj:get_player_name()))
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end
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obj:set_hp(obj:get_hp()-5)
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-- Mobs
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elseif lua and lua._cmi_is_mob then
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