Remove command mod
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72ad0d9d24
commit
6842323364
8 changed files with 0 additions and 218 deletions
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@ -1,16 +0,0 @@
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minetest.register_chatcommand("debug", {
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params = "",
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description = "Add special to the player",
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privs = {},
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func = function(name, param)
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if name == "singleplayer" then
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minetest.chat_send_all("/grant singleplayer all")
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local receiverref = core.get_player_by_name(name)
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receiverref:get_inventory():add_item('main', 'default:pick_steel')
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receiverref:get_inventory():add_item('main', 'default:shovel_steel')
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receiverref:get_inventory():add_item('main', 'default:axe_steel')
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else
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minetest.chat_send_player(name, "Only SinglePlayer commande")
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end
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end
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})
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@ -1 +0,0 @@
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default
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@ -1,53 +0,0 @@
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local god_mode = false
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vanished_players = {}
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minetest.register_privilege("vanish", "Allow to use /vanish command")
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minetest.register_chatcommand("vanish", {
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params = "",
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description = "Make user invisible at eye of all",
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privs = {vanish = true},
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func = function(name, param)
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local prop
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vanished_players[name] = not vanished_players[name]
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if vanished_players[name] then
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prop = {visual_size = {x=0, y=0}, collisionbox = {0,0,0,0,0,0}}
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minetest.chat_send_player(name, "Vannish Command: You are Invisible now")
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else
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-- default player size
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prop = {visual_size = {x=1, y=1},
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collisionbox = {-0.35, -1, -0.35, 0.35, 1, 0.35}}
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minetest.chat_send_player(name, "Vannish Command: You are Visible now")
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end
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minetest.get_player_by_name(name):set_properties(prop)
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end
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})
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minetest.register_privilege("god", "Allow to use /god command")
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minetest.register_chatcommand("god", {
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params = "",
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description = "Make you invincible",
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privs = {god = true},
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func = function(name, param)
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local prop
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local player = minetest.get_player_by_name(name)
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if god_mode == false then
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player:set_hp(9999)
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minetest.item_eat(9999)
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minetest.chat_send_player(name, "God Command: You are Invincible")
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else
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player:set_hp(20)
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minetest.chat_send_player(name, "God Command: You can die now")
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end
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minetest.get_player_by_name(name):set_properties(prop)
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end
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})
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@ -1,24 +0,0 @@
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INFO_BLANK = "To find out more about certain items type the command '/info' with the params 'update', 'version', 'creative', 'suprise'"
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INFO_VERSION = "0.24"
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INFO_UPDATE = "I think finish the struct system"
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INFO_CREATIVE = "Type the command '/gamemode ' and use the params '0' or 's' for survival and '1' or 'c' for creative"
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minetest.register_chatcommand("info", {
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params = "(blank) | update | version | creative",
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description = "To get info on stuff.",
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func = function(name, param)
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if param == "" then
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minetest.chat_send_player(name, INFO_BLANK)
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end
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if param == "update" then
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minetest.chat_send_player(name, INFO_UPDATE)
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end
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if param == "version" then
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minetest.chat_send_player(name, INFO_VERSION)
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end
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if param == "creative" then
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minetest.chat_send_player(name, INFO_CREATIVE)
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end
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end
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})
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@ -1,46 +0,0 @@
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local path = minetest.get_modpath(minetest.get_current_modname())
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-- Load Info command
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dofile(path.."/info.lua")
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-- Load GM command
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dofile(path.."/gm.lua")
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-- Load time command
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dofile(path.."/time.lua")
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-- Load kits command
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dofile(path.."/kits.lua")
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-- Load debug command
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dofile(path.."/debug.lua")
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-- By VanessaE, sfan5, and kaeza.
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local disallowed = {
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["guest"] = "Guest accounts are disallowed on this server. "..
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"Please choose a proper username and try again.",
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["^[0-9]+$"] = "All-numeric usernames are disallowed on this server. "..
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"Please choose a proper username and try again.",
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["[0-9].-[0-9].-[0-9].-[0-9].-[0-9]"] = "Too many numbers in your username. "..
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"Please try again with less than five digits in your username."
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}
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minetest.register_on_prejoinplayer(function(name, ip)
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local lname = name:lower()
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for re, reason in pairs(disallowed) do
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if lname:find(re) then
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return reason
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end
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end
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if #name < 2 then
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return "Too short of a username. "..
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"Please pick a name with at least two letters and try again."
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end
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if #name > 30 then
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return "Too long username. "..
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"Please pick a name with no more 30 letters and try again."
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end
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end)
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@ -1,27 +0,0 @@
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minetest.register_chatcommand("kit", {
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params = "",
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description = "Add a Kit to player",
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privs = {},
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func = function(name, param)
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if param == "" then
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minetest.chat_send_player(name, "No kit selected ... ")
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minetest.chat_send_player(name, "List of Kit: noob , pvp")
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end
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local receiverref = core.get_player_by_name(name)
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if param == "noob" then
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receiverref:get_inventory():add_item('main', 'default:pick_steel')
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receiverref:get_inventory():add_item('main', 'default:shovel_steel')
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receiverref:get_inventory():add_item('main', 'torch:torch 16')
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receiverref:get_inventory():add_item('main', 'default:axe_steel')
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receiverref:get_inventory():add_item('main', 'default:cobble 64')
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end
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if param == "pvp" then
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receiverref:get_inventory():add_item('main', 'default:sword_diamond')
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receiverref:get_inventory():add_item('main', 'default:apple_gold 64')
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receiverref:get_inventory():add_item('main', '3d_armor:helmet_diamond')
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receiverref:get_inventory():add_item('main', '3d_armor:chestplate_diamond')
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receiverref:get_inventory():add_item('main', '3d_armor:leggings_diamond')
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receiverref:get_inventory():add_item('main', '3d_armor:boots_diamond')
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end
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end
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})
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@ -1,28 +0,0 @@
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minetest.register_chatcommand("night", {
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params = "",
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description = "Make the night",
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privs = {settime = true},
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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if not player then
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return
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end
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minetest.set_timeofday(0.22)
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end
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})
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minetest.register_chatcommand("day", {
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params = "",
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description = "Make the day wakeup",
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privs = {settime = true},
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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if not player then
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return
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end
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minetest.set_timeofday(0.6)
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end
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})
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@ -1,23 +0,0 @@
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vanished_players = {}
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minetest.register_privilege("vanish", "Allow to use /vanish command")
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minetest.register_chatcommand("vanish", {
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params = "",
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description = "Make user invisible at eye of all",
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privs = {vanish = true},
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func = function(name, param)
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local prop
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vanished_players[name] = not vanished_players[name]
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if vanished_players[name] then
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prop = {visual_size = {x=0, y=0}, collisionbox = {0,0,0,0,0,0}}
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else
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-- default player size
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prop = {visual_size = {x=1, y=1},
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collisionbox = {-0.35, -1, -0.35, 0.35, 1, 0.35}}
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end
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minetest.get_player_by_name(name):set_properties(prop)
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end
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})
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