mirror of
https://git.minetest.land/Mineclonia/Mineclonia.git
synced 2024-11-30 21:13:00 +00:00
New bow+arrow sounds
This commit is contained in:
parent
6532148f2f
commit
63e8b8cb63
5 changed files with 8 additions and 2 deletions
|
@ -7,7 +7,10 @@ License:
|
|||
|
||||
* Textures: See MineClone 2 license notes.
|
||||
* Sounds:
|
||||
* mcl_bows_bow_shoot.ogg: MIT License
|
||||
* mcl_bows_bow_shoot.ogg: CC0 by Freesound.org user JoeDinesSound
|
||||
https://freesound.org/people/JoeDinesSound/sounds/534942/
|
||||
* mcl_bows_hit_other.ogg: CC0 by Freesound.org user JoeDinesSound
|
||||
https://freesound.org/people/JoeDinesSound/sounds/534952/
|
||||
* mcl_bows_hit_player.ogg: CC BY 3.0 by Freesound.org user tim.kahn.
|
||||
https://freesound.org/people/tim.kahn/sounds/38495/
|
||||
http://creativecommons.org/licenses/by/3.0/
|
||||
|
|
|
@ -274,6 +274,7 @@ ARROW_ENTITY.on_step = function(self, dtime)
|
|||
end
|
||||
end
|
||||
end
|
||||
minetest.sound_play({name="mcl_bows_hit_other", gain=0.3}, {pos=self.object:get_pos(), max_hear_distance=16}, true)
|
||||
end
|
||||
self.object:remove()
|
||||
return
|
||||
|
@ -325,6 +326,8 @@ ARROW_ENTITY.on_step = function(self, dtime)
|
|||
self.object:set_velocity({x=0, y=0, z=0})
|
||||
self.object:set_acceleration({x=0, y=0, z=0})
|
||||
|
||||
minetest.sound_play({name="mcl_bows_hit_other", gain=0.3}, {pos=self.object:get_pos(), max_hear_distance=16}, true)
|
||||
|
||||
-- Push the button! Push, push, push the button!
|
||||
if mod_button and minetest.get_item_group(node.name, "button") > 0 and minetest.get_item_group(node.name, "button_push_by_arrow") == 1 then
|
||||
local bdir = minetest.wallmounted_to_dir(node.param2)
|
||||
|
|
|
@ -49,7 +49,7 @@ mcl_bows.shoot_arrow = function(arrow_item, pos, dir, yaw, shooter, power, damag
|
|||
le._damage = damage
|
||||
le._is_critical = is_critical
|
||||
le._startpos = pos
|
||||
minetest.sound_play("mcl_bows_bow_shoot", {pos=pos}, true)
|
||||
minetest.sound_play("mcl_bows_bow_shoot", {pos=pos, max_hear_distance=16}, true)
|
||||
if shooter ~= nil and shooter:is_player() then
|
||||
if obj:get_luaentity().player == "" then
|
||||
obj:get_luaentity().player = shooter
|
||||
|
|
Binary file not shown.
BIN
mods/ITEMS/mcl_bows/sounds/mcl_bows_hit_other.ogg
Normal file
BIN
mods/ITEMS/mcl_bows/sounds/mcl_bows_hit_other.ogg
Normal file
Binary file not shown.
Loading…
Reference in a new issue