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Use correct location for pumpkin shearing sound
The code for turning an uncarved pumpkin into a carved pumpkin using the shears was using “above” instead of “pointed_thing.above” as the location for its sound. This resulted in a warning being logged when shears were being used on a pumpkin. This patch rectifies the issue.
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@ -232,7 +232,7 @@ if minetest.get_modpath("mcl_farming") then
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local wear = mcl_autogroup.get_wear(toolname, "shearsy")
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local wear = mcl_autogroup.get_wear(toolname, "shearsy")
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itemstack:add_wear(wear)
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itemstack:add_wear(wear)
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end
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end
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minetest.sound_play({name="default_grass_footstep", gain=1}, {pos = above}, true)
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minetest.sound_play({name="default_grass_footstep", gain=1}, {pos = pointed_thing.above}, true)
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local dir = vector.subtract(pointed_thing.under, pointed_thing.above)
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local dir = vector.subtract(pointed_thing.under, pointed_thing.above)
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local param2 = minetest.dir_to_facedir(dir)
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local param2 = minetest.dir_to_facedir(dir)
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minetest.swap_node(pointed_thing.under, {name="mcl_farming:pumpkin_face", param2 = param2})
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minetest.swap_node(pointed_thing.under, {name="mcl_farming:pumpkin_face", param2 = param2})
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