diff --git a/mods/ENTITIES/mcl_item_entity/init.lua b/mods/ENTITIES/mcl_item_entity/init.lua index 54a568f9..f44917cc 100644 --- a/mods/ENTITIES/mcl_item_entity/init.lua +++ b/mods/ENTITIES/mcl_item_entity/init.lua @@ -212,7 +212,7 @@ function minetest.handle_node_drops(pos, drops, digger) -- This means there is no digger. This is a special case which allows this function to be called -- by hand. Creative Mode is intentionally ignored in this case. - local doTileDrops = minetest.settings:get_bool("mcl_doTileDrops") or true + local doTileDrops = minetest.settings:get_bool("mcl_doTileDrops", true) if (digger ~= nil and minetest.settings:get_bool("creative_mode")) or doTileDrops == false then return end diff --git a/mods/MAPGEN/mcl_biomes/init.lua b/mods/MAPGEN/mcl_biomes/init.lua index b0c8b2a2..19880f5b 100644 --- a/mods/MAPGEN/mcl_biomes/init.lua +++ b/mods/MAPGEN/mcl_biomes/init.lua @@ -4,7 +4,7 @@ local mg_seed = minetest.get_mapgen_setting("seed") -- Some mapgen settings local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superflat_classic") == "true" -local generate_fallen_logs = minetest.settings:get_bool("mcl_generate_fallen_logs") or false +local generate_fallen_logs = minetest.settings:get_bool("mcl_generate_fallen_logs", false) -- Jungle bush schematic. In PC/Java Edition it's Jungle Wood + Oak Leaves local jungle_bush_schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_bush_oak_leaves.mts" diff --git a/mods/PLAYER/mcl_death_drop/init.lua b/mods/PLAYER/mcl_death_drop/init.lua index 5f4b1ddb..54672a5d 100644 --- a/mods/PLAYER/mcl_death_drop/init.lua +++ b/mods/PLAYER/mcl_death_drop/init.lua @@ -1,5 +1,5 @@ minetest.register_on_dieplayer(function(player) - local keep = minetest.settings:get_bool("mcl_keepInventory") or false + local keep = minetest.settings:get_bool("mcl_keepInventory", false) if keep == false then -- Drop inventory, crafting grid and armor local inv = player:get_inventory()