mirror of
https://git.minetest.land/Mineclonia/Mineclonia.git
synced 2024-11-28 05:03:03 +00:00
Rename dmg particle setting
This commit is contained in:
parent
8b9ac5c6a6
commit
5ed278717f
2 changed files with 3 additions and 4 deletions
|
@ -592,7 +592,7 @@ External Settings for "minetest.conf"
|
||||||
'enable_damage' if true monsters will attack players (default is true)
|
'enable_damage' if true monsters will attack players (default is true)
|
||||||
'only_peaceful_mobs' if true only animals will spawn in game (default is
|
'only_peaceful_mobs' if true only animals will spawn in game (default is
|
||||||
false)
|
false)
|
||||||
'mobs_disable_blood' if false blood effects appear when mob is hit (default
|
'mobs_disable_blood' if false, damage effects appear when mob is hit (default
|
||||||
is false)
|
is false)
|
||||||
'mobs_spawn_protected' if set to false then mobs will not spawn in protected
|
'mobs_spawn_protected' if set to false then mobs will not spawn in protected
|
||||||
areas (default is true)
|
areas (default is true)
|
||||||
|
|
|
@ -70,9 +70,8 @@ mobs_drop_items (Mobs drop items) bool true
|
||||||
# If enabled, mobs can take, place, change and destroy blocks around them.
|
# If enabled, mobs can take, place, change and destroy blocks around them.
|
||||||
mobs_griefing (Mobs change blocks) bool true
|
mobs_griefing (Mobs change blocks) bool true
|
||||||
|
|
||||||
# If enable, mobs won't bleed or emit other damage particles when
|
# If enable, mobs won't damage particles when they got hurt.
|
||||||
# they got hurt.
|
mobs_disable_blood (Disable mob damage particles) bool false
|
||||||
mobs_disable_blood (Disable mob blood) bool false
|
|
||||||
|
|
||||||
[Audio]
|
[Audio]
|
||||||
# Enable flame sound.
|
# Enable flame sound.
|
||||||
|
|
Loading…
Reference in a new issue