diff --git a/mods/CORE/_mcl_autogroup/init.lua b/mods/CORE/_mcl_autogroup/init.lua
index 16fa14c5..aabfa590 100644
--- a/mods/CORE/_mcl_autogroup/init.lua
+++ b/mods/CORE/_mcl_autogroup/init.lua
@@ -18,7 +18,7 @@ digging times in seconds. These digging times can be then added verbatim into th
Example:
mcl_autogroup.digtimes.pickaxey_dig_diamond[1] = 0.2
-→ This menas that when a node has been assigned the group “pickaxey_dig_diamond=1”, it can be dug by the
+→ This means that when a node has been assigned the group “pickaxey_dig_diamond=1”, it can be dug by the
diamond pickaxe in 0.2 seconds.
@@ -44,6 +44,7 @@ local divisors = {
["shearsy_wool"] = 5,
["swordy_cobweb"] = 15,
}
+local max_efficiency_level = 5
mcl_autogroup = {}
mcl_autogroup.digtimes = {}
@@ -53,11 +54,18 @@ for m=1, #materials do
for g=1, #basegroups do
mcl_autogroup.digtimes[basegroups[g].."_dig_"..materials[m]] = {}
mcl_autogroup.creativetimes[basegroups[g].."_dig_"..materials[m]] = {}
+ for e=1, max_efficiency_level do
+ mcl_autogroup.digtimes[basegroups[g].."_dig_"..materials[m].."_efficiency_"..e] = {}
+ end
end
end
for g=1, #minigroups do
mcl_autogroup.digtimes[minigroups[g].."_dig"] = {}
mcl_autogroup.creativetimes[minigroups[g].."_dig"] = {}
+ for e=1, max_efficiency_level do
+ mcl_autogroup.digtimes[minigroups[g].."_dig_efficiency_"..e] = {}
+ mcl_autogroup.creativetimes[minigroups[g].."_dig_efficiency_"..e] = {}
+ end
end
local overwrite = function()
@@ -80,7 +88,7 @@ local overwrite = function()
groups_changed = true
end
- local function calculate_group(hardness, material, diggroup, newgroups, actual_rating, expected_rating)
+ local function calculate_group(hardness, material, diggroup, newgroups, actual_rating, expected_rating, efficiency)
local time, validity_factor
if actual_rating >= expected_rating then
-- Valid tool
@@ -89,14 +97,20 @@ local overwrite = function()
-- Wrong tool (higher digging time)
validity_factor = 5
end
- time = (hardness * validity_factor) / divisors[material]
+ local speed_multiplier = divisors[material]
+ if efficiency then
+ speed_multiplier = speed_multiplier + efficiency * efficiency + 1
+ end
+ time = (hardness * validity_factor) / speed_multiplier
if time <= 0.05 then
time = 0
else
time = math.ceil(time * 20) / 20
end
table.insert(mcl_autogroup.digtimes[diggroup], time)
- table.insert(mcl_autogroup.creativetimes[diggroup], 0)
+ if not efficiency then
+ table.insert(mcl_autogroup.creativetimes[diggroup], 0)
+ end
newgroups[diggroup] = #mcl_autogroup.digtimes[diggroup]
return newgroups
end
@@ -113,6 +127,9 @@ local overwrite = function()
for g=1,#materials do
local diggroup = basegroup.."_dig_"..materials[g]
newgroups = calculate_group(hardness, materials[g], diggroup, newgroups, g, ndef.groups[basegroup])
+ for e=1,max_efficiency_level do
+ newgroups = calculate_group(hardness, materials[g], diggroup .. "_efficiency_" .. e, newgroups, g, ndef.groups[basegroup], e)
+ end
groups_changed = true
end
end
@@ -134,6 +151,9 @@ local overwrite = function()
or
(ndef.groups[minigroup] and minigroup ~= "swordy_cobweb" and minigroup ~= "shearsy_wool") then
newgroups = calculate_group(hardness, minigroup, diggroup, newgroups, ar, 1)
+ for e=1,max_efficiency_level do
+ newgroups = calculate_group(hardness, minigroup, diggroup .. "_efficiency_" .. e, newgroups, ar, 1, e)
+ end
groups_changed = true
end
end
diff --git a/mods/CORE/mcl_enchanting/LICENSE b/mods/CORE/mcl_enchanting/LICENSE
new file mode 100644
index 00000000..9cecc1d4
--- /dev/null
+++ b/mods/CORE/mcl_enchanting/LICENSE
@@ -0,0 +1,674 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
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+if any, to sign a "copyright disclaimer" for the program, if necessary.
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diff --git a/mods/CORE/mcl_enchanting/enchantments.lua b/mods/CORE/mcl_enchanting/enchantments.lua
new file mode 100644
index 00000000..4ed94a0b
--- /dev/null
+++ b/mods/CORE/mcl_enchanting/enchantments.lua
@@ -0,0 +1,704 @@
+-- Taken from https://minecraft.gamepedia.com/Enchanting
+
+local function increase_damage(damage_group, factor)
+ return function(itemstack, level)
+ local tool_capabilities = itemstack:get_tool_capabilities()
+ tool_capabilities.damage_groups[damage_group] = (tool_capabilities.damage_groups[damage_group] or 0) + level * factor
+ itemstack:get_meta():set_tool_capabilities(tool_capabilities)
+ end
+end
+
+-- requires engine change
+--[[mcl_enchanting.enchantments.aqua_affinity = {
+ name = "Aqua Affinity",
+ max_level = 1,
+ primary = {armor_head = true},
+ secondary = {},
+ disallow = {non_combat_armor = true},
+ incompatible = {},
+ weight = 2,
+ description = "Increases underwater mining speed.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{1, 41}},
+}]]--
+
+-- implemented via on_enchant and additions in mobs_mc; Slowness IV part unimplemented
+mcl_enchanting.enchantments.bane_of_arthropods = {
+ name = "Bane of Arthropods",
+ max_level = 5,
+ primary = {sword = true},
+ secondary = {axe = true},
+ disallow = {},
+ incompatible = {smite = true, shaprness = true},
+ weight = 5,
+ description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites).",
+ curse = false,
+ on_enchant = increase_damage("anthropod", 2.5),
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{5, 25}, {13, 33}, {21, 41}, {29, 49}, {37, 57}},
+}
+
+-- implemented in mcl_armor
+mcl_enchanting.enchantments.blast_protection = {
+ name = "Blast Protection",
+ max_level = 4,
+ primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
+ secondary = {},
+ disallow = {non_combat_armor = true},
+ incompatible = {fire_protection = true, protection = true, projectile_protection = true},
+ weight = 2,
+ description = "Reduces explosion damage and knockback.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{5, 13}, {13, 21}, {21, 29}, {29, 37}},
+}
+
+-- requires missing MineClone2 feature
+--[[mcl_enchanting.enchantments.channeling = {
+ name = "Channeling",
+ max_level = 1,
+ primary = {trident = true},
+ secondary = {},
+ disallow = {},
+ incompatible = {riptide = true},
+ weight = 1,
+ description = "Trident \"channels\" a bolt of lightning toward a hit entity. Functions only during thunderstorms and if target is unobstructed with opaque blocks.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{25, 50}},
+}]]--
+
+-- implemented in mcl_armor
+mcl_enchanting.enchantments.curse_of_binding = {
+ name = "Curse of Binding",
+ max_level = 1,
+ primary = {},
+ secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
+ disallow = {},
+ incompatible = {},
+ weight = 1,
+ description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking.",
+ curse = true,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = true,
+ power_range_table = {{25, 50}},
+}
+
+-- implemented in mcl_death_drop
+mcl_enchanting.enchantments.curse_of_vanishing = {
+ name = "Curse of Vanishing",
+ max_level = 1,
+ primary = {},
+ secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true},
+ disallow = {},
+ incompatible = {},
+ weight = 1,
+ description = "Item destroyed on death.",
+ curse = true,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = true,
+ power_range_table = {{25, 50}},
+}
+
+-- unimplemented
+--[[mcl_enchanting.enchantments.depth_strider = {
+ name = "Depth Strider",
+ max_level = 3,
+ primary = {},
+ secondary = {armor_feet = true},
+ disallow = {non_combat_armor = true},
+ incompatible = {frost_walker = true},
+ weight = 2,
+ description = "Increases underwater movement speed.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{10, 25}, {20, 35}, {30, 45}},
+}]]--
+
+-- implemented via on_enchant
+mcl_enchanting.enchantments.efficiency = {
+ name = "Efficiency",
+ max_level = 5,
+ primary = {pickaxe = true, shovel = true, axe = true, hoe = true},
+ secondary = {shears = true},
+ disallow = {},
+ incompatible = {},
+ weight = 10,
+ description = "Increases mining speed.",
+ curse = false,
+ on_enchant = function(itemstack, level)
+ local tool_capabilities = itemstack:get_tool_capabilities()
+ local groupcaps = {}
+ for group, capability in pairs(tool_capabilities.groupcaps) do
+ local groupname = group .. "_efficiency_" .. level
+ capability.times = mcl_autogroup.digtimes[groupname]
+ groupcaps[groupname] = capability
+ end
+ tool_capabilities.groupcaps = groupcaps
+ itemstack:get_meta():set_tool_capabilities(tool_capabilities)
+ end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{1, 61}, {11, 71}, {21, 81}, {31, 91}, {41, 101}},
+}
+
+-- implemented in mcl_armor
+mcl_enchanting.enchantments.feather_falling = {
+ name = "Feather Falling",
+ max_level = 4,
+ primary = {armor_feet = true},
+ secondary = {},
+ disallow = {non_combat_armor = true},
+ incompatible = {},
+ weight = 5,
+ description = "Reduces fall damage.",curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{5, 11}, {11, 17}, {17, 23}, {23, 29}},
+}
+
+-- requires missing MineClone2 feature
+--[[mcl_enchanting.enchantments.fire_aspect = {
+ name = "Fire Aspect",
+ max_level = 2,
+ primary = {sword = true},
+ secondary = {},
+ disallow = {},
+ incompatible = {},
+ weight = 2,
+ description = "Sets target on fire.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{10, 61}, {30, 71}},
+}]]--
+
+-- implemented in mcl_armor
+mcl_enchanting.enchantments.fire_protection = {
+ name = "Fire Protection",
+ max_level = 4,
+ primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
+ secondary = {},
+ disallow = {non_combat_armor = true},
+ incompatible = {blast_protection = true, protection = true, projectile_protection = true},
+ weight = 5,
+ description = "Reduces fire damage.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{10, 18}, {18, 26}, {26, 34}, {34, 42}},
+}
+
+-- requires missing MineClone2 feature
+--[[mcl_enchanting.enchantments.flame = {
+ name = "Flame",
+ max_level = 1,
+ primary = {bow = true},
+ secondary = {},
+ disallow = {},
+ incompatible = {},
+ weight = 2,
+ description = "Arrows set target on fire.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{20, 50}},
+}]]--
+
+-- implemented in mcl_item_entity
+mcl_enchanting.enchantments.fortune = {
+ name = "Fortune",
+ max_level = 3,
+ primary = {pickaxe = true, shovel = true, axe = true, hoe = true},
+ secondary = {},
+ disallow = {},
+ incompatible = {silk_touch = true},
+ weight = 2,
+ description = "Increases certain block drops.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{15, 61}, {24, 71}, {33, 81}},
+}
+
+-- implemented via walkover.register_global
+mcl_enchanting.enchantments.frost_walker = {
+ name = "Frost Walker",
+ max_level = 2,
+ primary = {},
+ secondary = {armor_feet = true},
+ disallow = {non_combat_armor = true},
+ incompatible = {depth_strider = true},
+ weight = 2,
+ description = "Turns water beneath the player into frosted ice and prevents the damage the player would take from standing on magma blocks.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = true,
+ power_range_table = {{10, 25}, {20, 35}},
+}
+
+walkover.register_global(function(pos, _, player)
+ local boots = player:get_inventory():get_stack("armor", 5)
+ local frost_walker = mcl_enchanting.get_enchantment(boots, "frost_walker")
+ if frost_walker <= 0 then
+ return
+ end
+ local radius = frost_walker + 2
+ local minp = {x = pos.x - radius, y = pos.y, z = pos.z - radius}
+ local maxp = {x = pos.x + radius, y = pos.y, z = pos.z + radius}
+ local positions = minetest.find_nodes_in_area_under_air(minp, maxp, "mcl_core:water_source")
+ for _, p in ipairs(positions) do
+ if vector.distance(pos, p) <= radius then
+ minetest.set_node(p, {name = "mcl_core:frosted_ice_0"})
+ end
+ end
+end)
+
+-- requires missing MineClone2 feature
+--[[mcl_enchanting.enchantments.impaling = {
+ name = "Impaling",
+ max_level = 5,
+ primary = {trident = true},
+ secondary = {},
+ disallow = {},
+ incompatible = {},
+ weight = 2,
+ description = "Trident deals additional damage to mobs that spawn naturally in the ocean.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{1, 21}, {9, 29}, {17, 37}, {25, 45}, {33, 53}},
+}]]--
+
+-- implemented in mcl_bows
+mcl_enchanting.enchantments.infinity = {
+ name = "Infinity",
+ max_level = 1,
+ primary = {bow = true},
+ secondary = {},
+ disallow = {},
+ incompatible = {mending = true},
+ weight = 1,
+ description = "Shooting consumes no regular arrows.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{20, 50}},
+}
+
+-- implemented via minetest.calculate_knockback
+mcl_enchanting.enchantments.knockback = {
+ name = "Knockback",
+ max_level = 2,
+ primary = {sword = true},
+ secondary = {},
+ disallow = {},
+ incompatible = {},
+ weight = 5,
+ description = "Increases knockback.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{5, 61}, {25, 71}},
+}
+
+local old_calculate_knockback = minetest.calculate_knockback
+function minetest.calculate_knockback(player, hitter, time_from_last_punch, tool_capabilities, dir, distance, damage)
+ local knockback = old_calculate_knockback(player, hitter, time_from_last_punch, tool_capabilities, dir, distance, damage)
+ local luaentity
+ if hitter then
+ luaentity = hitter:get_luaentity()
+ end
+ if hitter and hitter:is_player() then
+ local wielditem = hitter:get_wielded_item()
+ knockback = knockback + 3 * mcl_enchanting.get_enchantment(wielditem, "knockback")
+ elseif luaentity and luaentity._knockback then
+ knockback = knockback + luaentity._knockback
+ end
+ return knockback
+end
+
+-- unimplemented
+--[[mcl_enchanting.enchantments.looting = {
+ name = "Looting",
+ max_level = 3,
+ primary = {sword = true},
+ secondary = {},
+ disallow = {},
+ incompatible = {},
+ weight = 2,
+ description = "Increases mob loot.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{15, 61}, {24, 71}, {33, 81}},
+}]]--
+
+-- requires missing MineClone2 feature
+--[[mcl_enchanting.enchantments.loyalty = {
+ name = "Loyalty",
+ max_level = 3,
+ primary = {trident = true},
+ secondary = {},
+ disallow = {},
+ incompatible = {riptide = true},
+ weight = 5,
+ description = "Trident returns after being thrown. Higher levels reduce return time.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{12, 50}, {19, 50}, {26, 50}},
+}]]--
+
+-- unimplemented
+--[[mcl_enchanting.enchantments.luck_of_the_sea = {
+ name = "Luck of the Sea",
+ max_level = 3,
+ primary = {fishing_rod = true},
+ secondary = {},
+ disallow = {},
+ incompatible = {},
+ weight = 2,
+ description = "Increases rate of good loot (enchanting books, etc.)",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{15, 61}, {24, 71}, {33, 81}},
+}]]--
+
+-- implemented in mcl_fishing
+mcl_enchanting.enchantments.lure = {
+ name = "Lure",
+ max_level = 3,
+ primary = {fishing_rod = true},
+ secondary = {},
+ disallow = {},
+ incompatible = {},
+ weight = 2,
+ description = "Decreases wait time until fish/junk/loot \"bites\".",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{15, 61}, {24, 71}, {33, 81}},
+}
+
+-- unimplemented
+--[[mcl_enchanting.enchantments.mending = {
+ name = "Mending",
+ max_level = 1,
+ primary = {},
+ secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true},
+ disallow = {},
+ incompatible = {infinity = true},
+ weight = 2,
+ description = "Repair the item while gaining XP orbs.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = true,
+ treasure = true,
+ power_range_table = {{25, 75}},
+}]]--
+
+-- requires missing MineClone2 feature
+--[[mcl_enchanting.enchantments.multishot = {
+ name = "Multishot",
+ max_level = 1,
+ primary = {crossbow = true},
+ secondary = {},
+ disallow = {},
+ incompatible = {piercing = true},
+ weight = 2,
+ description = "Shoot 3 arrows at the cost of one.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{20, 50}},
+}]]--
+
+-- requires missing MineClone2 feature
+--[[mcl_enchanting.enchantments.piercing = {
+ name = "Piercing",
+ max_level = 4,
+ primary = {crossbow = true},
+ secondary = {},
+ disallow = {},
+ incompatible = {multishot = true},
+ weight = 10,
+ description = "Arrows pass through multiple entities.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{1, 50}, {11, 50}, {21, 50}, {31, 50}},
+}]]--
+
+-- implemented in mcl_bows
+mcl_enchanting.enchantments.power = {
+ name = "Power",
+ max_level = 5,
+ primary = {bow = true},
+ secondary = {},
+ disallow = {},
+ incompatible = {},
+ weight = 10,
+ description = "Increases arrow damage.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{1, 16}, {11, 26}, {21, 36}, {31, 46}, {41, 56}},
+}
+
+-- implemented in mcl_armor
+mcl_enchanting.enchantments.projectile_protection = {
+ name = "Projectile Protection",
+ max_level = 4,
+ primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
+ secondary = {},
+ disallow = {non_combat_armor = true},
+ incompatible = {blast_protection = true, fire_protection = true, protection = true},
+ weight = 5,
+ description = "Reduces projectile damage.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{1, 16}, {11, 26}, {21, 36}, {31, 46}, {41, 56}},
+}
+
+-- implemented in mcl_armor
+mcl_enchanting.enchantments.protection = {
+ name = "Protection",
+ max_level = 4,
+ primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
+ secondary = {},
+ disallow = {non_combat_armor = true},
+ incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true},
+ weight = 10,
+ description = "Reduces most types of damage by 4% for each level.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{1, 12}, {12, 23}, {23, 34}, {34, 45}},
+}
+
+-- implemented via minetest.calculate_knockback (together with the Knockback enchantment) and mcl_bows
+mcl_enchanting.enchantments.punch = {
+ name = "Punch",
+ max_level = 2,
+ primary = {},
+ secondary = {bow = true},
+ disallow = {},
+ incompatible = {},
+ weight = 2,
+ description = "Increases arrow knockback.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{12, 37}, {32, 57}},
+}
+
+-- requires missing MineClone2 feature
+--[[mcl_enchanting.enchantments.quick_charge = {
+ name = "Quick Charge",
+ max_level = 3,
+ primary = {crossbow = true},
+ secondary = {},
+ disallow = {},
+ incompatible = {},
+ weight = 5,
+ description = "Decreases crossbow charging time.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{12, 50}, {32, 50}, {52, 50}},
+}]]--
+
+-- unimplemented
+--[[mcl_enchanting.enchantments.respiration = {
+ name = "Respiration",
+ max_level = 3,
+ primary = {armor_head = true},
+ secondary = {},
+ disallow = {non_combat_armor = true},
+ incompatible = {},
+ weight = 2,
+ description = "Extends underwater breathing time.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{10, 40}, {20, 50}, {30, 60}},
+}]]--
+
+-- requires missing MineClone2 feature
+--[[mcl_enchanting.enchantments.riptide = {
+ name = "Riptide",
+ max_level = 3,
+ primary = {trident = true},
+ secondary = {},
+ disallow = {},
+ incompatible = {channeling = true, loyalty = true},
+ weight = 2,
+ description = "Trident launches player with itself when thrown. Functions only in water or rain.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{17, 50}, {24, 50}, {31, 50}},
+}]]--
+
+-- implemented via on_enchant
+mcl_enchanting.enchantments.sharpness = {
+ name = "Sharpness",
+ max_level = 5,
+ primary = {sword = true},
+ secondary = {axe = true},
+ disallow = {},
+ incompatible = {bane_of_arthropods = true, smite = true},
+ weight = 5,
+ description = "Increases damage.",
+ curse = false,
+ on_enchant = increase_damage("fleshy", 0.5),
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{1, 21}, {12, 32}, {23, 43}, {34, 54}, {45, 65}},
+}
+
+-- implemented in mcl_item_entity
+mcl_enchanting.enchantments.silk_touch = {
+ name = "Silk Touch",
+ max_level = 1,
+ primary = {pickaxe = true, shovel = true, axe = true, hoe = true},
+ secondary = {shears = true},
+ disallow = {},
+ incompatible = {fortune = true},
+ weight = 1,
+ description = "Mined blocks drop themselves.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{15, 61}},
+}
+
+-- implemented via on_enchant and additions in mobs_mc
+mcl_enchanting.enchantments.smite = {
+ name = "Smite",
+ max_level = 5,
+ primary = {sword = true},
+ secondary = {axe = true},
+ disallow = {},
+ incompatible = {bane_of_arthropods = true, sharpness = true},
+ weight = 5,
+ description = "Increases damage to undead mobs.",
+ curse = false,
+ on_enchant = increase_damage("undead", 2.5),
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{5, 25}, {13, 33}, {21, 41}, {29, 49}, {37, 57}},
+}
+
+-- implemented in mcl_playerplus
+mcl_enchanting.enchantments.soul_speed = {
+ name = "Soul Speed",
+ max_level = 3,
+ primary = {},
+ secondary = {armor_feet = true},
+ disallow = {non_combat_armor = true},
+ incompatible = {frost_walker = true},
+ weight = 2,
+ description = "Increases walking speed on soul sand.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = true,
+ power_range_table = {{10, 25}, {20, 35}, {30, 45}},
+}
+
+-- requires missing MineClone2 feature
+--[[mcl_enchanting.enchantments.sweeping_edge = {
+ name = "Sweeping Edge",
+ max_level = 3,
+ primary = {sword = true},
+ secondary = {},
+ disallow = {},
+ incompatible = {},
+ weight = 2,
+ description = "Increases sweeping attack damage.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{5, 20}, {14, 29}, {23, 38}},
+}]]--
+
+-- implemented in mcl_armor
+mcl_enchanting.enchantments.thorns = {
+ name = "Thorns",
+ max_level = 3,
+ primary = {armor_head = true},
+ secondary = {armor_torso = true, armor_legs = true, armor_feet = true},
+ disallow = {non_combat_armor = true},
+ incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true},
+ weight = 1,
+ description = "Reflects some of the damage taken when hit, at the cost of reducing durability with each proc.",
+ curse = false,
+ on_enchant = function() end,
+ requires_tool = false,
+ treasure = false,
+ power_range_table = {{10, 61}, {30, 71}, {50, 81}},
+}
+
+-- for tools & weapons implemented via on_enchant; for bows implemented in mcl_bows; for armor implemented in mcl_armor and mcl_tt; for fishing rods implemented in mcl_fishing
+mcl_enchanting.enchantments.unbreaking = {
+ name = "Unbreaking",
+ max_level = 3,
+ primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, pickaxe = true, shovel = true, axe = true, hoe = true, sword = true, fishing_rod = true, bow = true},
+ secondary = {tool = true},
+ disallow = {non_combat_armor = true},
+ incompatible = {},
+ weight = 5,
+ description = "Increases item durability.",
+ curse = false,
+ on_enchant = function(itemstack, level)
+ local tool_capabilities = itemstack:get_tool_capabilities()
+ for group, capability in pairs(tool_capabilities.groupcaps) do
+ capability.uses = capability.uses * (1 + level)
+ end
+ tool_capabilities.punch_attack_uses = tool_capabilities.punch_attack_uses * (1 + level)
+ itemstack:get_meta():set_tool_capabilities(tool_capabilities)
+ end,
+ requires_tool = true,
+ treasure = false,
+ power_range_table = {{5, 61}, {13, 71}, {21, 81}},
+}
diff --git a/mods/CORE/mcl_enchanting/engine.lua b/mods/CORE/mcl_enchanting/engine.lua
new file mode 100644
index 00000000..1202ec70
--- /dev/null
+++ b/mods/CORE/mcl_enchanting/engine.lua
@@ -0,0 +1,599 @@
+function mcl_enchanting.is_book(itemname)
+ return itemname == "mcl_books:book" or itemname == "mcl_enchanting:book_enchanted"
+end
+
+function mcl_enchanting.get_enchantments(itemstack)
+ return minetest.deserialize(itemstack:get_meta():get_string("mcl_enchanting:enchantments")) or {}
+end
+
+function mcl_enchanting.set_enchantments(itemstack, enchantments)
+ itemstack:get_meta():set_string("mcl_enchanting:enchantments", minetest.serialize(enchantments))
+ local itemdef = itemstack:get_definition()
+ if not mcl_enchanting.is_book(itemstack:get_name()) then
+ if itemdef.tool_capabilities then
+ itemstack:get_meta():set_tool_capabilities(itemdef.tool_capabilities)
+ end
+ for enchantment, level in pairs(enchantments) do
+ local enchantment_def = mcl_enchanting.enchantments[enchantment]
+ if enchantment_def.on_enchant then
+ enchantment_def.on_enchant(itemstack, level)
+ end
+ end
+ end
+ tt.reload_itemstack_description(itemstack)
+end
+
+function mcl_enchanting.get_enchantment(itemstack, enchantment)
+ return mcl_enchanting.get_enchantments(itemstack)[enchantment] or 0
+end
+
+function mcl_enchanting.has_enchantment(itemstack, enchantment)
+ return mcl_enchanting.get_enchantment(itemstack, enchantment) > 0
+end
+
+function mcl_enchanting.get_enchantment_description(enchantment, level)
+ local enchantment_def = mcl_enchanting.enchantments[enchantment]
+ return enchantment_def.name .. (enchantment_def.max_level == 1 and "" or " " .. mcl_enchanting.roman_numerals.toRoman(level))
+end
+
+function mcl_enchanting.get_colorized_enchantment_description(enchantment, level)
+ return minetest.colorize(mcl_enchanting.enchantments[enchantment].curse and "#FC5454" or "#A8A8A8", mcl_enchanting.get_enchantment_description(enchantment, level))
+end
+
+function mcl_enchanting.get_enchanted_itemstring(itemname)
+ local def = minetest.registered_items[itemname]
+ return def and def._mcl_enchanting_enchanted_tool
+end
+
+function mcl_enchanting.set_enchanted_itemstring(itemstack)
+ itemstack:set_name(mcl_enchanting.get_enchanted_itemstring(itemstack:get_name()))
+end
+
+function mcl_enchanting.is_enchanted(itemname)
+ return minetest.get_item_group(itemname, "enchanted") > 0
+end
+
+function mcl_enchanting.is_enchantable(itemname)
+ return mcl_enchanting.get_enchantability(itemname) > 0
+end
+
+function mcl_enchanting.can_enchant_freshly(itemname)
+ return mcl_enchanting.is_enchantable(itemname) and not mcl_enchanting.is_enchanted(itemname)
+end
+
+function mcl_enchanting.get_enchantability(itemname)
+ return minetest.get_item_group(itemname, "enchantability")
+end
+
+function mcl_enchanting.item_supports_enchantment(itemname, enchantment, early)
+ if not mcl_enchanting.is_enchantable(itemname) then
+ return false
+ end
+ local enchantment_def = mcl_enchanting.enchantments[enchantment]
+ if mcl_enchanting.is_book(itemname) then
+ return true, (not enchantment_def.treasure)
+ end
+ local itemdef = minetest.registered_items[itemname]
+ if itemdef.type ~= "tool" and enchantment_def.requires_tool then
+ return false
+ end
+ for disallow in pairs(enchantment_def.disallow) do
+ if minetest.get_item_group(itemname, disallow) > 0 then
+ return false
+ end
+ end
+ for group in pairs(enchantment_def.primary) do
+ if minetest.get_item_group(itemname, group) > 0 then
+ return true, true
+ end
+ end
+ for group in pairs(enchantment_def.secondary) do
+ if minetest.get_item_group(itemname, group) > 0 then
+ return true, false
+ end
+ end
+ return false
+end
+
+function mcl_enchanting.can_enchant(itemstack, enchantment, level)
+ local enchantment_def = mcl_enchanting.enchantments[enchantment]
+ if not enchantment_def then
+ return false, "enchantment invalid"
+ end
+ local itemname = itemstack:get_name()
+ if itemname == "" then
+ return false, "item missing"
+ end
+ local supported, primary = mcl_enchanting.item_supports_enchantment(itemstack:get_name(), enchantment)
+ if not supported then
+ return false, "item not supported"
+ end
+ if not level then
+ return false, "level invalid"
+ end
+ if level > enchantment_def.max_level then
+ return false, "level too high", enchantment_def.max_level
+ elseif level < 1 then
+ return false, "level too small", 1
+ end
+ local item_enchantments = mcl_enchanting.get_enchantments(itemstack)
+ local enchantment_level = item_enchantments[enchantment]
+ if enchantment_level then
+ return false, "incompatible", mcl_enchanting.get_enchantment_description(enchantment, enchantment_level)
+ end
+ if not mcl_enchanting.is_book(itemname) then
+ for incompatible in pairs(enchantment_def.incompatible) do
+ local incompatible_level = item_enchantments[incompatible]
+ if incompatible_level then
+ return false, "incompatible", mcl_enchanting.get_enchantment_description(incompatible, incompatible_level)
+ end
+ end
+ end
+ return true, nil, nil, primary
+end
+
+function mcl_enchanting.enchant(itemstack, enchantment, level)
+ mcl_enchanting.set_enchanted_itemstring(itemstack)
+ local enchantments = mcl_enchanting.get_enchantments(itemstack)
+ enchantments[enchantment] = level
+ mcl_enchanting.set_enchantments(itemstack, enchantments)
+ return itemstack
+end
+
+function mcl_enchanting.combine(itemstack, combine_with)
+ local itemname = itemstack:get_name()
+ local combine_name = combine_with:get_name()
+ local enchanted_itemname = mcl_enchanting.get_enchanted_itemstring(itemname)
+ if enchanted_itemname ~= mcl_enchanting.get_enchanted_itemstring(combine_name) and not mcl_enchanting.is_book(itemname) then
+ return false
+ end
+ local enchantments = mcl_enchanting.get_enchantments(itemstack)
+ for enchantment, combine_level in pairs(mcl_enchanting.get_enchantments(combine_with)) do
+ local enchantment_def = mcl_enchanting.enchantments[enchantment]
+ local enchantment_level = enchantments[enchantment]
+ if enchantment_level then
+ if enchantment_level == combine_level then
+ enchantment_level = math.min(enchantment_level + 1, enchantment_def.max_level)
+ else
+ enchantment_level = math.max(enchantment_level, combine_level)
+ end
+ elseif mcl_enchanting.item_supports_enchantment(itemname, enchantment) then
+ local supported = true
+ for incompatible in pairs(enchantment_def.incompatible) do
+ if enchantments[incompatible] then
+ supported = false
+ break
+ end
+ end
+ if supported then
+ enchantment_level = combine_level
+ end
+ end
+ if enchantment_level and enchantment_level > 0 then
+ enchantments[enchantment] = enchantment_level
+ end
+ end
+ local any_enchantment = false
+ for enchantment, enchantment_level in pairs(enchantments) do
+ if enchantment_level > 0 then
+ any_enchantment = true
+ break
+ end
+ end
+ if any_enchantment then
+ itemstack:set_name(enchanted_itemname)
+ end
+ mcl_enchanting.set_enchantments(itemstack, enchantments)
+ return true
+end
+
+function mcl_enchanting.enchantments_snippet(_, _, itemstack)
+ if not itemstack then
+ return
+ end
+ local enchantments = mcl_enchanting.get_enchantments(itemstack)
+ local text = ""
+ for enchantment, level in pairs(enchantments) do
+ text = text .. mcl_enchanting.get_colorized_enchantment_description(enchantment, level) .. "\n"
+ end
+ if text ~= "" then
+ if not itemstack:get_definition()._tt_original_description then
+ text = text:sub(1, text:len() - 1)
+ end
+ return text, false
+ end
+end
+
+function mcl_enchanting.initialize()
+ local register_tool_list = {}
+ local register_item_list = {}
+ for itemname, itemdef in pairs(minetest.registered_items) do
+ if mcl_enchanting.can_enchant_freshly(itemname) then
+ local new_name = itemname .. "_enchanted"
+ minetest.override_item(itemname, {_mcl_enchanting_enchanted_tool = new_name})
+ local new_def = table.copy(itemdef)
+ new_def.inventory_image = itemdef.inventory_image .. mcl_enchanting.overlay
+ if new_def.wield_image then
+ new_def.wield_image = new_def.wield_image .. mcl_enchanting.overlay
+ end
+ new_def.groups.not_in_creative_inventory = 1
+ new_def.groups.enchanted = 1
+ new_def.texture = itemdef.texture or itemname:gsub("%:", "_")
+ new_def._mcl_enchanting_enchanted_tool = new_name
+ local register_list = register_item_list
+ if itemdef.type == "tool" then
+ register_list = register_tool_list
+ end
+ register_list[":" .. new_name] = new_def
+ end
+ end
+ for new_name, new_def in pairs(register_item_list) do
+ minetest.register_craftitem(new_name, new_def)
+ end
+ for new_name, new_def in pairs(register_tool_list) do
+ minetest.register_tool(new_name, new_def)
+ end
+end
+
+function mcl_enchanting.get_possible_enchantments(itemstack, enchantment_level, treasure)
+ local possible_enchantments, weights, accum_weight = {}, {}, 0
+ for enchantment, enchantment_def in pairs(mcl_enchanting.enchantments) do
+ local supported, _, _, primary = mcl_enchanting.can_enchant(itemstack, enchantment, 1)
+ if primary or treasure then
+ table.insert(possible_enchantments, enchantment)
+ accum_weight = accum_weight + enchantment_def.weight
+ weights[enchantment] = accum_weight
+ end
+ end
+ return possible_enchantments, weights, accum_weight
+end
+
+function mcl_enchanting.generate_random_enchantments(itemstack, enchantment_level, treasure, no_reduced_bonus_chance)
+ local itemname = itemstack:get_name()
+ if not mcl_enchanting.can_enchant_freshly(itemname) then
+ return
+ end
+ itemstack = ItemStack(itemstack)
+ local enchantability = minetest.get_item_group(itemname, "enchantability")
+ enchantability = 1 + math.random(0, math.floor(enchantability / 4)) + math.random(0, math.floor(enchantability / 4))
+ enchantment_level = enchantment_level + enchantability
+ enchantment_level = enchantment_level + enchantment_level * (math.random() + math.random() - 1) * 0.15
+ enchantment_level = math.max(math.floor(enchantment_level + 0.5), 1)
+ local enchantments = {}
+ local description
+ enchantment_level = enchantment_level * 2
+ repeat
+ enchantment_level = math.floor(enchantment_level / 2)
+ if enchantment_level == 0 then
+ break
+ end
+ local possible, weights, accum_weight = mcl_enchanting.get_possible_enchantments(itemstack, enchantment_level, treasure)
+ local selected_enchantment, enchantment_power
+ if #possible > 0 then
+ local r = math.random(accum_weight)
+ for _, enchantment in ipairs(possible) do
+ if weights[enchantment] >= r then
+ selected_enchantment = enchantment
+ break
+ end
+ end
+ local enchantment_def = mcl_enchanting.enchantments[selected_enchantment]
+ local power_range_table = enchantment_def.power_range_table
+ for i = enchantment_def.max_level, 1, -1 do
+ local power_range = power_range_table[i]
+ if enchantment_level >= power_range[1] and enchantment_level <= power_range[2] then
+ enchantment_power = i
+ break
+ end
+ end
+ if not description then
+ if not enchantment_power then
+ return
+ end
+ description = mcl_enchanting.get_enchantment_description(selected_enchantment, enchantment_power)
+ end
+ if enchantment_power then
+ enchantments[selected_enchantment] = enchantment_power
+ mcl_enchanting.enchant(itemstack, selected_enchantment, enchantment_power)
+ end
+ else
+ break
+ end
+ until not no_reduced_bonus_chance and math.random() >= (enchantment_level + 1) / 50
+ return enchantments, description
+end
+
+function mcl_enchanting.enchant_randomly(itemstack, enchantment_level, treasure, no_reduced_bonus_chance)
+ local enchantments = mcl_enchanting.generate_random_enchantments(itemstack, enchantment_level, treasure, no_reduced_bonus_chance)
+ if enchantments then
+ mcl_enchanting.set_enchanted_itemstring(itemstack)
+ mcl_enchanting.set_enchantments(itemstack, enchantments)
+ end
+ return itemstack
+end
+
+function mcl_enchanting.get_randomly_enchanted_book(enchantment_level, treasure, no_reduced_bonus_chance)
+ return mcl_enchanting.enchant_randomly(enchantment_level, treasure, no_reduced_bonus_chance)
+end
+
+function mcl_enchanting.get_random_glyph_row()
+ local glyphs = ""
+ local x = 1.3
+ for i = 1, 9 do
+ glyphs = glyphs .. "image[".. x .. ",0.1;0.5,0.5;mcl_enchanting_glyph_" .. math.random(18) .. ".png^[colorize:#675D49:255]"
+ x = x + 0.6
+ end
+ return glyphs
+end
+
+function mcl_enchanting.generate_random_table_slots(itemstack, num_bookshelves)
+ local base = math.random(8) + math.floor(num_bookshelves / 2) + math.random(0, num_bookshelves)
+ local required_levels = {
+ math.max(base / 3, 1),
+ (base * 2) / 3 + 1,
+ math.max(base, num_bookshelves * 2)
+ }
+ local slots = {}
+ for i, enchantment_level in ipairs(required_levels) do
+ local slot = false
+ local enchantments, description = mcl_enchanting.generate_random_enchantments(itemstack, enchantment_level)
+ if enchantments then
+ slot = {
+ enchantments = enchantments,
+ description = description,
+ glyphs = mcl_enchanting.get_random_glyph_row(),
+ level_requirement = math.max(i, math.floor(enchantment_level)),
+ }
+ end
+ slots[i] = slot
+ end
+ return slots
+end
+
+function mcl_enchanting.get_table_slots(player, itemstack, num_bookshelves)
+ if not mcl_enchanting.can_enchant_freshly(itemstack:get_name()) then
+ return {false, false, false}
+ end
+ local itemname = itemstack:get_name()
+ local meta = player:get_meta()
+ local player_slots = minetest.deserialize(meta:get_string("mcl_enchanting:slots")) or {}
+ local player_bookshelves_slots = player_slots[num_bookshelves] or {}
+ local player_bookshelves_item_slots = player_bookshelves_slots[itemname]
+ if player_bookshelves_item_slots then
+ return player_bookshelves_item_slots
+ else
+ player_bookshelves_item_slots = mcl_enchanting.generate_random_table_slots(itemstack, num_bookshelves)
+ if player_bookshelves_item_slots then
+ player_bookshelves_slots[itemname] = player_bookshelves_item_slots
+ player_slots[num_bookshelves] = player_bookshelves_slots
+ meta:set_string("mcl_enchanting:slots", minetest.serialize(player_slots))
+ return player_bookshelves_item_slots
+ else
+ return {false, false, false}
+ end
+ end
+end
+
+function mcl_enchanting.reset_table_slots(player)
+ player:get_meta():set_string("mcl_enchanting:slots", "")
+end
+
+function mcl_enchanting.show_enchanting_formspec(player)
+ local C = minetest.get_color_escape_sequence
+ local name = player:get_player_name()
+ local meta = player:get_meta()
+ local inv = player:get_inventory()
+ local num_bookshelves = meta:get_int("mcl_enchanting:num_bookshelves")
+ local table_name = meta:get_string("mcl_enchanting:table_name")
+ local formspec = ""
+ .. "size[9.07,8.6;]"
+ .. "formspec_version[3]"
+ .. "label[0,0;" .. C("#313131") .. table_name .. "]"
+ .. mcl_formspec.get_itemslot_bg(0.2, 2.4, 1, 1)
+ .. "list[detached:" .. name .. "_enchanting;enchanting;0.2,2.4;1,1;1]"
+ .. mcl_formspec.get_itemslot_bg(1.1, 2.4, 1, 1)
+ .. "image[1.1,2.4;1,1;mcl_enchanting_lapis_background.png]"
+ .. "list[detached:" .. name .. "_enchanting;enchanting;1.1,2.4;1,1;2]"
+ .. "label[0,4;" .. C("#313131") .. "Inventory]"
+ .. mcl_formspec.get_itemslot_bg(0, 4.5, 9, 3)
+ .. mcl_formspec.get_itemslot_bg(0, 7.74, 9, 1)
+ .. "list[current_player;main;0,4.5;9,3;9]"
+ .. "listring[detached:" .. name .. "_enchanting;enchanting]"
+ .. "listring[current_player;main]"
+ .. "list[current_player;main;0,7.74;9,1;]"
+ .. "real_coordinates[true]"
+ .. "image[3.15,0.6;7.6,4.1;mcl_enchanting_button_background.png]"
+ local itemstack = inv:get_stack("enchanting_item", 1)
+ local player_levels = mcl_experience.get_player_xp_level(player)
+ local y = 0.65
+ local any_enchantment = false
+ local table_slots = mcl_enchanting.get_table_slots(player, itemstack, num_bookshelves)
+ for i, slot in ipairs(table_slots) do
+ any_enchantment = any_enchantment or slot
+ local enough_lapis = inv:contains_item("enchanting_lapis", ItemStack({name = "mcl_dye:blue", count = i}))
+ local enough_levels = slot and slot.level_requirement <= player_levels
+ local can_enchant = (slot and enough_lapis and enough_levels)
+ local ending = (can_enchant and "" or "_off")
+ local hover_ending = (can_enchant and "_hovered" or "_off")
+ formspec = formspec
+ .. "container[3.2," .. y .. "]"
+ .. (slot and "tooltip[button_" .. i .. ";" .. C("#818181") .. slot.description .. " " .. C("#FFFFFF") .. " . . . ?\n\n" .. (enough_levels and C(enough_lapis and "#818181" or "#FC5454") .. i .. " Lapis Lazuli\n" .. C("#818181") .. i .. " Enchantment Levels" or C("#FC5454") .. "Level Requirement: " .. slot.level_requirement) .. "]" or "")
+ .. "style[button_" .. i .. ";bgimg=mcl_enchanting_button" .. ending .. ".png;bgimg_hovered=mcl_enchanting_button" .. hover_ending .. ".png;bgimg_pressed=mcl_enchanting_button" .. hover_ending .. ".png]"
+ .. "button[0,0;7.5,1.3;button_" .. i .. ";]"
+ .. (slot and "image[0,0;1.3,1.3;mcl_enchanting_number_" .. i .. ending .. ".png]" or "")
+ .. (slot and "label[7.2,1.1;" .. C(can_enchant and "#80FF20" or "#407F10") .. slot.level_requirement .. "]" or "")
+ .. (slot and slot.glyphs or "")
+ .. "container_end[]"
+ y = y + 1.35
+ end
+ formspec = formspec
+ .. "image[" .. (any_enchantment and 0.58 or 1.15) .. ",1.2;" .. (any_enchantment and 2 or 0.87) .. ",1.43;mcl_enchanting_book_" .. (any_enchantment and "open" or "closed") .. ".png]"
+ minetest.show_formspec(name, "mcl_enchanting:table", formspec)
+end
+
+function mcl_enchanting.handle_formspec_fields(player, formname, fields)
+ if formname == "mcl_enchanting:table" then
+ local button_pressed
+ for i = 1, 3 do
+ if fields["button_" .. i] then
+ button_pressed = i
+ end
+ end
+ if not button_pressed then return end
+ local name = player:get_player_name()
+ local inv = player:get_inventory()
+ local meta = player:get_meta()
+ local num_bookshelfes = meta:get_int("mcl_enchanting:num_bookshelves")
+ local itemstack = inv:get_stack("enchanting_item", 1)
+ local cost = ItemStack({name = "mcl_dye:blue", count = button_pressed})
+ if not inv:contains_item("enchanting_lapis", cost) then
+ return
+ end
+ local slots = mcl_enchanting.get_table_slots(player, itemstack, num_bookshelfes)
+ local slot = slots[button_pressed]
+ if not slot then
+ return
+ end
+ local player_level = mcl_experience.get_player_xp_level(player)
+ if player_level < slot.level_requirement then
+ return
+ end
+ mcl_experience.set_player_xp_level(player, player_level - button_pressed)
+ inv:remove_item("enchanting_lapis", cost)
+ mcl_enchanting.set_enchanted_itemstring(itemstack)
+ mcl_enchanting.set_enchantments(itemstack, slot.enchantments)
+ inv:set_stack("enchanting_item", 1, itemstack)
+ minetest.sound_play("mcl_enchanting_enchant", {to_player = name, gain = 5.0})
+ mcl_enchanting.reset_table_slots(player)
+ mcl_enchanting.reload_inventory(player)
+ mcl_enchanting.show_enchanting_formspec(player)
+ end
+end
+
+function mcl_enchanting.initialize_player(player)
+ local player_inv = player:get_inventory()
+ player_inv:set_size("enchanting_lapis", 1)
+ player_inv:set_size("enchanting_item", 1)
+ local name = player:get_player_name()
+ local detached_inv = minetest.create_detached_inventory(name .. "_enchanting", {
+ allow_put = function(inv, listname, index, stack, player)
+ if player:get_player_name() ~= name then
+ return 0
+ end
+ if stack:get_name() == "mcl_dye:blue" and index ~= 2 then
+ return math.min(inv:get_stack(listname, 3):get_free_space(), stack:get_count())
+ elseif index ~= 3 and inv:get_stack(listname, 2):get_count() == 0 then
+ return 1
+ else
+ return 0
+ end
+ end,
+ allow_take = function(inv, listname, index, stack, player)
+ if player:get_player_name() ~= name or index == 1 then
+ return 0
+ end
+ return stack:get_count()
+ end,
+ allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
+ return 0
+ end,
+ on_put = function(inv, listname, index, stack, player)
+ local result_list
+ if index == 1 then
+ if stack:get_name() == "mcl_dye:blue" then
+ result_list = "lapis"
+ stack:add_item(inv:get_stack(listname, 3))
+ inv:set_stack(listname, 1, nil)
+ inv:set_stack(listname, 3, stack)
+ else
+ result_list = "item"
+ inv:set_stack(listname, 1, nil)
+ inv:set_stack(listname, 2, stack)
+ end
+ elseif index == 2 then
+ result_list = "item"
+ elseif index == 3 then
+ result_list = "lapis"
+ stack = inv:get_stack(listname, 3)
+ end
+ player:get_inventory():set_stack("enchanting_" .. result_list, 1, stack)
+ mcl_enchanting.show_enchanting_formspec(player)
+ end,
+ on_take = function(inv, listname, index, stack, player)
+ local result_list
+ if index == 2 then
+ result_list = "item"
+ elseif index == 3 then
+ result_list = "lapis"
+ end
+ player:get_inventory():set_stack("enchanting_" .. result_list, 1, nil)
+ mcl_enchanting.show_enchanting_formspec(player)
+ end
+ }, name)
+ detached_inv:set_size("enchanting", 3)
+ mcl_enchanting.reload_inventory(player)
+end
+
+function mcl_enchanting.reload_inventory(player)
+ local player_inv = player:get_inventory()
+ local detached_inv = minetest.get_inventory({type = "detached", name = player:get_player_name() .. "_enchanting"})
+ detached_inv:set_stack("enchanting", 2, player_inv:get_stack("enchanting_item", 1))
+ detached_inv:set_stack("enchanting", 3, player_inv:get_stack("enchanting_lapis", 1))
+end
+
+function mcl_enchanting.schedule_book_animation(self, anim)
+ self.scheduled_anim = {timer = self.anim_length, anim = anim}
+end
+
+function mcl_enchanting.set_book_animation(self, anim)
+ local anim_index = mcl_enchanting.book_animations[anim]
+ local start, stop = mcl_enchanting.book_animation_steps[anim_index], mcl_enchanting.book_animation_steps[anim_index + 1]
+ self.object:set_animation({x = start, y = stop}, mcl_enchanting.book_animation_speed)
+ self.scheduled_anim = nil
+ self.anim_length = (stop - start) / 40
+end
+
+function mcl_enchanting.check_animation_schedule(self, dtime)
+ local schedanim = self.scheduled_anim
+ if schedanim then
+ schedanim.timer = schedanim.timer - dtime
+ if schedanim.timer <= 0 then
+ mcl_enchanting.set_book_animation(self, schedanim.anim)
+ end
+ end
+end
+
+function mcl_enchanting.look_at(self, pos2)
+ local pos1 = self.object:get_pos()
+ local vec = vector.subtract(pos1, pos2)
+ local yaw = math.atan(vec.z / vec.x) - math.pi/2
+ yaw = yaw + (pos1.x >= pos2.x and math.pi or 0)
+ self.object:set_yaw(yaw + math.pi)
+end
+
+function mcl_enchanting.check_book(pos)
+ local obj_pos = vector.add(pos, mcl_enchanting.book_offset)
+ for _, obj in pairs(minetest.get_objects_inside_radius(obj_pos, 0.1)) do
+ local luaentity = obj:get_luaentity()
+ if luaentity and luaentity.name == "mcl_enchanting:book" then
+ if minetest.get_node(pos).name ~= "mcl_enchanting:table" then
+ obj:remove()
+ end
+ return
+ end
+ end
+ minetest.add_entity(obj_pos, "mcl_enchanting:book")
+end
+
+function mcl_enchanting.get_bookshelves(pos)
+ local absolute, relative = {}, {}
+ for i, rp in ipairs(mcl_enchanting.bookshelf_positions) do
+ local airp = vector.add(pos, mcl_enchanting.air_positions[i])
+ local ap = vector.add(pos, rp)
+ if minetest.get_node(ap).name == "mcl_books:bookshelf" and minetest.get_node(airp).name == "air" then
+ table.insert(absolute, ap)
+ table.insert(relative, rp)
+ end
+ end
+ return absolute, relative
+end
diff --git a/mods/CORE/mcl_enchanting/init.lua b/mods/CORE/mcl_enchanting/init.lua
new file mode 100644
index 00000000..d1f351b6
--- /dev/null
+++ b/mods/CORE/mcl_enchanting/init.lua
@@ -0,0 +1,266 @@
+local modpath = minetest.get_modpath("mcl_enchanting")
+
+mcl_enchanting = {
+ book_offset = vector.new(0, 0.75, 0),
+ book_animations = {["close"] = 1, ["opening"] = 2, ["open"] = 3, ["closing"] = 4},
+ book_animation_steps = {0, 640, 680, 700, 740},
+ book_animation_speed = 40,
+ roman_numerals = dofile(modpath .. "/roman_numerals.lua"), -- https://exercism.io/tracks/lua/exercises/roman-numerals/solutions/73c2fb7521e347209312d115f872fa49
+ enchantments = {},
+ overlay = "^[colorize:white:50^[colorize:purple:50",
+ bookshelf_positions = {
+ {x = -2, y = 0, z = -2}, {x = -2, y = 1, z = -2},
+ {x = -1, y = 0, z = -2}, {x = -1, y = 1, z = -2},
+ {x = 0, y = 0, z = -2}, {x = 0, y = 1, z = -2},
+ {x = 1, y = 0, z = -2}, {x = 1, y = 1, z = -2},
+ {x = 2, y = 0, z = -2}, {x = 2, y = 1, z = -2},
+ {x = -2, y = 0, z = 2}, {x = -2, y = 1, z = 2},
+ {x = -1, y = 0, z = 2}, {x = -1, y = 1, z = 2},
+ {x = 0, y = 0, z = 2}, {x = 0, y = 1, z = 2},
+ {x = 1, y = 0, z = 2}, {x = 1, y = 1, z = 2},
+ {x = 2, y = 0, z = 2}, {x = 2, y = 1, z = 2},
+ -- {x = -2, y = 0, z = -2}, {x = -2, y = 1, z = -2},
+ {x = -2, y = 0, z = -1}, {x = -2, y = 1, z = -1},
+ {x = -2, y = 0, z = 0}, {x = -2, y = 1, z = 0},
+ {x = -2, y = 0, z = 1}, {x = -2, y = 1, z = 1},
+ {x = -2, y = 0, z = 2}, {x = -2, y = 1, z = 2},
+ {x = 2, y = 0, z = -2}, {x = 2, y = 1, z = -2},
+ {x = 2, y = 0, z = -1}, {x = 2, y = 1, z = -1},
+ {x = 2, y = 0, z = 0}, {x = 2, y = 1, z = 0},
+ {x = 2, y = 0, z = 1}, {x = 2, y = 1, z = 1},
+ -- {x = 2, y = 0, z = 2}, {x = 2, y = 1, z = 2},
+ },
+ air_positions = {
+ {x = -1, y = 0, z = -1}, {x = -1, y = 1, z = -1},
+ {x = -1, y = 0, z = -1}, {x = -1, y = 1, z = -1},
+ {x = 0, y = 0, z = -1}, {x = 0, y = 1, z = -1},
+ {x = 1, y = 0, z = -1}, {x = 1, y = 1, z = -1},
+ {x = 1, y = 0, z = -1}, {x = 1, y = 1, z = -1},
+ {x = -1, y = 0, z = 1}, {x = -1, y = 1, z = 1},
+ {x = -1, y = 0, z = 1}, {x = -1, y = 1, z = 1},
+ {x = 0, y = 0, z = 1}, {x = 0, y = 1, z = 1},
+ {x = 1, y = 0, z = 1}, {x = 1, y = 1, z = 1},
+ {x = 1, y = 0, z = 1}, {x = 1, y = 1, z = 1},
+ -- {x = -1, y = 0, z = -1}, {x = -1, y = 1, z = -1},
+ {x = -1, y = 0, z = -1}, {x = -1, y = 1, z = -1},
+ {x = -1, y = 0, z = 0}, {x = -1, y = 1, z = 0},
+ {x = -1, y = 0, z = 1}, {x = -1, y = 1, z = 1},
+ {x = -1, y = 0, z = 1}, {x = -1, y = 1, z = 1},
+ {x = 1, y = 0, z = -1}, {x = 1, y = 1, z = -1},
+ {x = 1, y = 0, z = -1}, {x = 1, y = 1, z = -1},
+ {x = 1, y = 0, z = 0}, {x = 1, y = 1, z = 0},
+ {x = 1, y = 0, z = 1}, {x = 1, y = 1, z = 1},
+ -- {x = 1, y = 0, z = 1}, {x = 1, y = 1, z = 1},
+ },
+}
+
+dofile(modpath .. "/engine.lua")
+dofile(modpath .. "/enchantments.lua")
+
+minetest.register_chatcommand("enchant", {
+ description = "Enchant an item.",
+ params = " []",
+ privs = {give = true},
+ func = function(_, param)
+ local sparam = param:split(" ")
+ local target_name = sparam[1]
+ local enchantment = sparam[2]
+ local level_str = sparam[3]
+ local level = tonumber(level_str or "1")
+ if not target_name or not enchantment then
+ return false, "Usage: /enchant []"
+ end
+ local target = minetest.get_player_by_name(target_name)
+ if not target then
+ return false, "Player '" .. target_name .. "' cannot be found"
+ end
+ local itemstack = target:get_wielded_item()
+ local can_enchant, errorstring, extra_info = mcl_enchanting.can_enchant(itemstack, enchantment, level)
+ if not can_enchant then
+ if errorstring == "enchantment invalid" then
+ return false, "There is no such enchantment '" .. enchantment .. "'"
+ elseif errorstring == "item missing" then
+ return false, "The target doesn't hold an item"
+ elseif errorstring == "item not supported" then
+ return false, "The selected enchantment can't be added to the target item"
+ elseif errorstring == "level invalid" then
+ return false, "'" .. level_str .. "' is not a valid number"
+ elseif errorstring == "level too high" then
+ return false, "The number you have entered (" .. level_str .. ") is too big, it must be at most " .. extra_info
+ elseif errorstring == "level too small" then
+ return false, "The number you have entered (" .. level_str .. ") is too small, it must be at least " .. extra_info
+ elseif errorstring == "incompatible" then
+ return false, mcl_enchanting.get_enchantment_description(enchantment, level) .. " can't be combined with " .. extra_info
+ end
+ else
+ target:set_wielded_item(mcl_enchanting.enchant(itemstack, enchantment, level))
+ return true, "Enchanting succeded"
+ end
+ end
+})
+
+minetest.register_chatcommand("forceenchant", {
+ description = "Forcefully enchant an item.",
+ params = " []",
+ func = function(_, param)
+ local sparam = param:split(" ")
+ local target_name = sparam[1]
+ local enchantment = sparam[2]
+ local level_str = sparam[3]
+ local level = tonumber(level_str or "1")
+ if not target_name or not enchantment then
+ return false, "Usage: /forceenchant []"
+ end
+ local target = minetest.get_player_by_name(target_name)
+ if not target then
+ return false, "Player '" .. target_name .. "' cannot be found"
+ end
+ local itemstack = target:get_wielded_item()
+ local can_enchant, errorstring, extra_info = mcl_enchanting.can_enchant(itemstack, enchantment, level)
+ if errorstring == "enchantment invalid" then
+ return false, "There is no such enchantment '" .. enchantment .. "'"
+ elseif errorstring == "item missing" then
+ return false, "The target doesn't hold an item"
+ elseif errorstring == "item not supported" and not mcl_enchanting.is_enchantable(itemstack:get_name()) then
+ return false, "The target item is not enchantable"
+ elseif errorstring == "level invalid" then
+ return false, "'" .. level_str .. "' is not a valid number"
+ else
+ target:set_wielded_item(mcl_enchanting.enchant(itemstack, enchantment, level))
+ return true, "Enchanting succeded"
+ end
+ end
+})
+
+minetest.register_craftitem("mcl_enchanting:book_enchanted", {
+ description = "Enchanted Book",
+ inventory_image = "mcl_enchanting_book_enchanted.png" .. mcl_enchanting.overlay,
+ groups = {enchanted = 1, not_in_creative_inventory = 1, enchantability = 1},
+ _mcl_enchanting_enchanted_tool = "mcl_enchanting:book_enchanted",
+ stack_max = 1,
+})
+
+minetest.register_entity("mcl_enchanting:book", {
+ initial_properties = {
+ visual = "mesh",
+ mesh = "mcl_enchanting_book.b3d",
+ visual_size = {x = 12.5, y = 12.5},
+ collisionbox = {0, 0, 0},
+ physical = false,
+ textures = {"mcl_enchanting_book_entity.png"},
+ },
+ player_near = false,
+ on_activate = function(self)
+ self.object:set_armor_groups({immortal = 1})
+ mcl_enchanting.set_book_animation(self, "close")
+ mcl_enchanting.check_book(vector.subtract(self.object:get_pos(), mcl_enchanting.book_offset))
+ end,
+ on_step = function(self, dtime)
+ local old_player_near = self.player_near
+ local player_near = false
+ local player
+ for _, obj in ipairs(minetest.get_objects_inside_radius(vector.subtract(self.object:get_pos(), mcl_enchanting.book_offset), 2.5)) do
+ if obj:is_player() then
+ player_near = true
+ player = obj
+ end
+ end
+ if player_near and not old_player_near then
+ mcl_enchanting.set_book_animation(self, "opening")
+ mcl_enchanting.schedule_book_animation(self, "open")
+ elseif old_player_near and not player_near then
+ mcl_enchanting.set_book_animation(self, "closing")
+ mcl_enchanting.schedule_book_animation(self, "close")
+ end
+ if player then
+ mcl_enchanting.look_at(self, player:get_pos())
+ end
+ self.player_near = player_near
+ mcl_enchanting.check_animation_schedule(self, dtime)
+ end,
+})
+
+minetest.register_node("mcl_enchanting:table", {
+ description = "Enchanting Table",
+ drawtype = "nodebox",
+ tiles = {"mcl_enchanting_table_top.png", "mcl_enchanting_table_bottom.png", "mcl_enchanting_table_side.png", "mcl_enchanting_table_side.png", "mcl_enchanting_table_side.png", "mcl_enchanting_table_side.png"},
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, 0.25, 0.5},
+ },
+ sounds = mcl_sounds.node_sound_stone_defaults(),
+ groups = {pickaxey = 2},
+ on_rotate = (rawget(_G, "screwdriver") or {}).rotate_simple,
+ on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
+ local player_meta = clicker:get_meta()
+ local table_meta = minetest.get_meta(pos)
+ local num_bookshelves = table_meta:get_int("mcl_enchanting:num_bookshelves")
+ local table_name = table_meta:get_string("name")
+ if table_name == "" then
+ table_name = "Enchant"
+ end
+ player_meta:set_int("mcl_enchanting:num_bookshelves", num_bookshelves)
+ player_meta:set_string("mcl_enchanting:table_name", table_name)
+ mcl_enchanting.show_enchanting_formspec(clicker)
+ end,
+ on_construct = function(pos)
+ minetest.add_entity(vector.add(pos, mcl_enchanting.book_offset), "mcl_enchanting:book")
+ end,
+ on_destruct = function(pos)
+ local itemstack = ItemStack("mcl_enchanting:table")
+ local meta = minetest.get_meta(pos)
+ local itemmeta = itemstack:get_meta()
+ itemmeta:set_string("name", meta:get_string("name"))
+ itemmeta:set_string("description", meta:get_string("description"))
+ minetest.add_item(pos, itemstack)
+ end,
+ after_place_node = function(pos, placer, itemstack, pointed_thing)
+ local meta = minetest.get_meta(pos)
+ local itemmeta = itemstack:get_meta()
+ meta:set_string("name", itemmeta:get_string("name"))
+ meta:set_string("description", itemmeta:get_string("description"))
+ end,
+ after_destruct = mcl_enchanting.check_table,
+ drop = "",
+ _mcl_blast_resistance = 1200,
+ _mcl_hardness = 5,
+})
+
+minetest.register_craft({
+ output = "mcl_enchanting:table",
+ recipe = {
+ {"", "mcl_books:book", ""},
+ {"mcl_core:diamond", "mcl_core:obsidian", "mcl_core:diamond"},
+ {"mcl_core:obsidian", "mcl_core:obsidian", "mcl_core:obsidian"}
+ }
+})
+
+minetest.register_abm({
+ name = "Enchanting table bookshelf particles",
+ interval = 1,
+ chance = 1,
+ nodenames = "mcl_enchanting:table",
+ action = function(pos)
+ mcl_enchanting.check_book(pos)
+ local absolute, relative = mcl_enchanting.get_bookshelves(pos)
+ for i, ap in ipairs(absolute) do
+ if math.random(10) == 1 then
+ local rp = relative[i]
+ minetest.add_particle({
+ pos = ap,
+ velocity = vector.subtract(vector.new(0, 5, 0), rp),
+ acceleration = {x = 0, y = -9.81, z = 0},
+ expirationtime = 2,
+ size = 2,
+ texture = "mcl_enchanting_glyph_" .. math.random(18) .. ".png"
+ })
+ end
+ end
+ minetest.get_meta(pos):set_int("mcl_enchanting:num_bookshelves", math.min(15, #absolute))
+ end
+})
+
+minetest.register_on_mods_loaded(mcl_enchanting.initialize)
+minetest.register_on_joinplayer(mcl_enchanting.initialize_player)
+minetest.register_on_player_receive_fields(mcl_enchanting.handle_formspec_fields)
+table.insert(tt.registered_snippets, 1, mcl_enchanting.enchantments_snippet)
diff --git a/mods/CORE/mcl_enchanting/mod.conf b/mods/CORE/mcl_enchanting/mod.conf
new file mode 100644
index 00000000..ac4dad64
--- /dev/null
+++ b/mods/CORE/mcl_enchanting/mod.conf
@@ -0,0 +1,5 @@
+name = mcl_enchanting
+description = Enchanting for MineClone2
+depends = tt, walkover, mcl_sounds
+optional_depends = screwdriver
+author = Fleckenstein
diff --git a/mods/CORE/mcl_enchanting/models/mcl_enchanting_book.b3d b/mods/CORE/mcl_enchanting/models/mcl_enchanting_book.b3d
new file mode 100644
index 00000000..ecc8d91e
Binary files /dev/null and b/mods/CORE/mcl_enchanting/models/mcl_enchanting_book.b3d differ
diff --git a/mods/CORE/mcl_enchanting/models/mcl_enchanting_book_entity.png b/mods/CORE/mcl_enchanting/models/mcl_enchanting_book_entity.png
new file mode 100644
index 00000000..fe6acf60
Binary files /dev/null and b/mods/CORE/mcl_enchanting/models/mcl_enchanting_book_entity.png differ
diff --git a/mods/CORE/mcl_enchanting/roman_numerals.lua b/mods/CORE/mcl_enchanting/roman_numerals.lua
new file mode 100644
index 00000000..f40c6540
--- /dev/null
+++ b/mods/CORE/mcl_enchanting/roman_numerals.lua
@@ -0,0 +1,34 @@
+--------------------------------------------------------------------
+--! @file
+--! @brief Convert from normal numbers to Roman Numerals
+---------------------------------------------------------------------
+local conversionTable = {
+ { number = 1000, symbol = "M" },
+ { number = 900, symbol = "CM" },
+ { number = 500, symbol = "D" },
+ { number = 400, symbol = "CD" },
+ { number = 100, symbol = "C" },
+ { number = 90, symbol = "XC" },
+ { number = 50, symbol = "L" },
+ { number = 40, symbol = "XL" },
+ { number = 10, symbol = "X" },
+ { number = 9, symbol = "IX" },
+ { number = 5, symbol = "V" },
+ { number = 4, symbol = "IV" },
+ { number = 1, symbol = "I" }
+}
+
+return{
+ toRoman = function(number)
+ local romanNumeral = ""
+
+ for _,table in pairs (conversionTable) do
+ while(number >= table.number) do
+ romanNumeral = romanNumeral .. table.symbol
+ number = number - table.number
+ end
+ end
+
+ return romanNumeral
+ end
+}
diff --git a/mods/CORE/mcl_enchanting/sounds/mcl_enchanting_enchant.ogg b/mods/CORE/mcl_enchanting/sounds/mcl_enchanting_enchant.ogg
new file mode 100644
index 00000000..882e9ee2
Binary files /dev/null and b/mods/CORE/mcl_enchanting/sounds/mcl_enchanting_enchant.ogg differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_closed.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_closed.png
new file mode 100644
index 00000000..7defcbc6
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_closed.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_enchanted.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_enchanted.png
new file mode 100644
index 00000000..5cd46d8b
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_enchanted.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_open.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_open.png
new file mode 100644
index 00000000..7059db5f
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_book_open.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button.png
new file mode 100644
index 00000000..92674cae
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_background.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_background.png
new file mode 100644
index 00000000..a9ddf6cb
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_background.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_hovered.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_hovered.png
new file mode 100644
index 00000000..d733e4e5
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_hovered.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_off.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_off.png
new file mode 100644
index 00000000..11b71696
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_button_off.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_1.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_1.png
new file mode 100644
index 00000000..a5ac3f55
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_1.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_10.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_10.png
new file mode 100644
index 00000000..d002147f
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_10.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_11.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_11.png
new file mode 100644
index 00000000..c9cd9ff5
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_11.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_12.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_12.png
new file mode 100644
index 00000000..dc5dd1d2
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_12.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_13.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_13.png
new file mode 100644
index 00000000..45c6d5a6
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_13.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_14.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_14.png
new file mode 100644
index 00000000..68623878
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_14.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_15.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_15.png
new file mode 100644
index 00000000..0db3a9ea
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_15.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_16.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_16.png
new file mode 100644
index 00000000..d10a72b7
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_16.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_17.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_17.png
new file mode 100644
index 00000000..2b374e88
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_17.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_18.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_18.png
new file mode 100644
index 00000000..e762e350
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_18.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_2.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_2.png
new file mode 100644
index 00000000..eb1e74fb
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_2.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_3.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_3.png
new file mode 100644
index 00000000..e82145e5
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_3.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_4.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_4.png
new file mode 100644
index 00000000..e93f2383
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_4.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_5.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_5.png
new file mode 100644
index 00000000..f0635bf2
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_5.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_6.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_6.png
new file mode 100644
index 00000000..c93976cf
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_6.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_7.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_7.png
new file mode 100644
index 00000000..1e4ff024
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_7.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_8.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_8.png
new file mode 100644
index 00000000..2f2b86c1
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_8.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_9.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_9.png
new file mode 100644
index 00000000..4b3e366d
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_glyph_9.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_lapis_background.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_lapis_background.png
new file mode 100644
index 00000000..1a224f35
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_lapis_background.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_1.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_1.png
new file mode 100644
index 00000000..ecd6b112
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_1.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_1_off.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_1_off.png
new file mode 100644
index 00000000..60d755e9
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_1_off.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_2.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_2.png
new file mode 100644
index 00000000..a90100f1
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_2.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_2_off.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_2_off.png
new file mode 100644
index 00000000..9ba41bd5
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_2_off.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_3.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_3.png
new file mode 100644
index 00000000..8dd37a8b
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_3.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_3_off.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_3_off.png
new file mode 100644
index 00000000..ddcc98f9
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_number_3_off.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_bottom.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_bottom.png
new file mode 100644
index 00000000..ef4cc8a1
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_bottom.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_side.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_side.png
new file mode 100644
index 00000000..858b9e3d
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_side.png differ
diff --git a/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_top.png b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_top.png
new file mode 100644
index 00000000..95b45c70
Binary files /dev/null and b/mods/CORE/mcl_enchanting/textures/mcl_enchanting_table_top.png differ
diff --git a/mods/CORE/mcl_explosions/init.lua b/mods/CORE/mcl_explosions/init.lua
index fdf1d6ad..293fdba8 100644
--- a/mods/CORE/mcl_explosions/init.lua
+++ b/mods/CORE/mcl_explosions/init.lua
@@ -284,8 +284,14 @@ local function trace_explode(pos, strength, raydirs, radius, drop_chance, fire,
impact = 0
end
local damage = math.floor((impact * impact + impact) * 7 * strength + 1)
- if mod_death_messages and obj:is_player() then
- mcl_death_messages.player_damage(obj, S("@1 was caught in an explosion.", obj:get_player_name()))
+ if obj:is_player() then
+ local name = obj:get_player_name()
+ if mod_death_messages then
+ mcl_death_messages.player_damage(obj, S("@1 was caught in an explosion.", name))
+ end
+ if rawget(_G, "armor") and armor.last_damage_types then
+ armor.last_damage_types[name] = "explosion"
+ end
end
local source = puncher
if not source then
diff --git a/mods/CORE/walkover/init.lua b/mods/CORE/walkover/init.lua
index 1e2749ff..6bbd505d 100644
--- a/mods/CORE/walkover/init.lua
+++ b/mods/CORE/walkover/init.lua
@@ -1,4 +1,11 @@
-- register extra flavours of a base nodedef
+walkover = {}
+walkover.registered_globals = {}
+
+function walkover.register_global(func)
+ table.insert(walkover.registered_globals, func)
+end
+
local timer = 0
minetest.register_globalstep(function(dtime)
timer = timer + dtime;
@@ -10,11 +17,15 @@ minetest.register_globalstep(function(dtime)
if loc ~= nil then
local nodeiamon = minetest.get_node(loc)
+
if nodeiamon ~= nil then
local def = minetest.registered_nodes[nodeiamon.name]
if def ~= nil and def.on_walk_over ~= nil then
def.on_walk_over(loc, nodeiamon, player)
end
+ for _, func in ipairs(walkover.registered_globals) do
+ func(loc, nodeiamon, player)
+ end
end
end
end
diff --git a/mods/ENTITIES/mcl_item_entity/depends.txt b/mods/ENTITIES/mcl_item_entity/depends.txt
index ca0f0433..f8027485 100644
--- a/mods/ENTITIES/mcl_item_entity/depends.txt
+++ b/mods/ENTITIES/mcl_item_entity/depends.txt
@@ -1 +1,2 @@
flowlib
+mcl_enchanting
diff --git a/mods/ENTITIES/mcl_item_entity/init.lua b/mods/ENTITIES/mcl_item_entity/init.lua
index 0481b534..64134813 100644
--- a/mods/ENTITIES/mcl_item_entity/init.lua
+++ b/mods/ENTITIES/mcl_item_entity/init.lua
@@ -212,6 +212,50 @@ local check_can_drop = function(node_name, tool_capabilities)
end
end
+-- Stupid workaround to get drops from a drop table:
+-- Create a temporary table in minetest.registered_nodes that contains the proper drops,
+-- because unfortunately minetest.get_node_drops needs the drop table to be inside a registered node definition
+-- (very ugly)
+
+local tmp_id = 0
+
+local function get_drops(drop, toolname, param2, paramtype2)
+ tmp_id = tmp_id + 1
+ local tmp_node_name = "mcl_item_entity:" .. tmp_id
+ minetest.registered_nodes[tmp_node_name] = {
+ name = tmp_node_name,
+ drop = drop,
+ paramtype2 = paramtype2
+ }
+ local drops = minetest.get_node_drops({name = tmp_node_name, param2 = param2}, toolname)
+ minetest.registered_nodes[tmp_node_name] = nil
+ return drops
+end
+
+local function discrete_uniform_distribution(drops, min_count, max_count, cap)
+ local new_drops = table.copy(drops)
+ for i, item in ipairs(drops) do
+ local new_item = ItemStack(item)
+ local multiplier = math.random(min_count, max_count)
+ if cap then
+ multiplier = math.min(cap, multiplier)
+ end
+ new_item:set_count(multiplier * new_item:get_count())
+ new_drops[i] = new_item
+ end
+ return new_drops
+end
+
+local function get_fortune_drops(fortune_drops, fortune_level)
+ local drop
+ local i = fortune_level
+ repeat
+ drop = fortune_drops[i]
+ i = i - 1
+ until drop or i < 1
+ return drop or {}
+end
+
function minetest.handle_node_drops(pos, drops, digger)
-- NOTE: This function override allows digger to be nil.
-- This means there is no digger. This is a special case which allows this function to be called
@@ -225,14 +269,9 @@ function minetest.handle_node_drops(pos, drops, digger)
-- Check if node will yield its useful drop by the digger's tool
local dug_node = minetest.get_node(pos)
local toolcaps
+ local tool
if digger ~= nil then
- if mcl_experience.throw_experience then
- local experience_amount = minetest.get_item_group(dug_node.name,"xp")
- if experience_amount > 0 then
- mcl_experience.throw_experience(pos, experience_amount)
- end
- end
- local tool = digger:get_wielded_item()
+ tool = digger:get_wielded_item()
toolcaps = tool:get_tool_capabilities()
if not check_can_drop(dug_node.name, toolcaps) then
@@ -240,12 +279,16 @@ function minetest.handle_node_drops(pos, drops, digger)
end
end
- --[[ Special node drops when dug by shears by reading _mcl_shears_drop
+ --[[ Special node drops when dug by shears by reading _mcl_shears_drop or with a silk touch tool reading _mcl_silk_touch_drop
from the node definition.
- Definition of _mcl_shears_drop:
- * true: Drop itself when dug by shears
- * table: Drop every itemstring in this table when dub by shears
+ Definition of _mcl_shears_drop / _mcl_silk_touch_drop:
+ * true: Drop itself when dug by shears / silk touch tool
+ * table: Drop every itemstring in this table when dug by shears _mcl_silk_touch_drop
]]
+
+ local enchantments = tool and mcl_enchanting.get_enchantments(tool, "silk_touch")
+
+ local silk_touch_drop = false
local nodedef = minetest.registered_nodes[dug_node.name]
if toolcaps ~= nil and toolcaps.groupcaps and toolcaps.groupcaps.shearsy_dig and nodedef._mcl_shears_drop then
if nodedef._mcl_shears_drop == true then
@@ -253,8 +296,41 @@ function minetest.handle_node_drops(pos, drops, digger)
else
drops = nodedef._mcl_shears_drop
end
+ elseif tool and enchantments.silk_touch and nodedef._mcl_silk_touch_drop then
+ silk_touch_drop = true
+ if nodedef._mcl_silk_touch_drop == true then
+ drops = { dug_node.name }
+ else
+ drops = nodedef._mcl_silk_touch_drop
+ end
+ end
+
+ if tool and nodedef._mcl_fortune_drop and enchantments.fortune then
+ local fortune_level = enchantments.fortune
+ local fortune_drop = nodedef._mcl_fortune_drop
+ if fortune_drop.discrete_uniform_distribution then
+ local min_count = fortune_drop.min_count
+ local max_count = fortune_drop.max_count + fortune_level * (fortune_drop.factor or 1)
+ local chance = fortune_drop.chance or fortune_drop.get_chance and fortune_drop.get_chance(fortune_level)
+ if not chance or math.random() < chance then
+ drops = discrete_uniform_distribution(fortune_drop.multiply and drops or fortune_drop.items, min_count, max_count, fortune_drop.cap)
+ elseif fortune_drop.override then
+ drops = {}
+ end
+ else
+ -- Fixed Behavior
+ local drop = get_fortune_drops(fortune_drops, fortune_level)
+ drops = get_drops(drop, tool:get_name(), dug_node.param2, nodedef.paramtype2)
+ end
end
+ if digger and mcl_experience.throw_experience and not silk_touch_drop then
+ local experience_amount = minetest.get_item_group(dug_node.name,"xp")
+ if experience_amount > 0 then
+ mcl_experience.throw_experience(pos, experience_amount)
+ end
+ end
+
for _,item in ipairs(drops) do
local count
if type(item) == "string" then
diff --git a/mods/ENTITIES/mobs_mc/blaze.lua b/mods/ENTITIES/mobs_mc/blaze.lua
index b8898ee4..aae82a39 100644
--- a/mods/ENTITIES/mobs_mc/blaze.lua
+++ b/mods/ENTITIES/mobs_mc/blaze.lua
@@ -86,6 +86,9 @@ mobs:register_arrow("mobs_mc:blaze_fireball", {
-- Direct hit, no fire... just plenty of pain
hit_player = function(self, player)
+ if rawget(_G, "armor") and armor.last_damage_types then
+ armor.last_damage_types[player:get_player_name()] = "fireball"
+ end
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 5},
diff --git a/mods/ENTITIES/mobs_mc/endermite.lua b/mods/ENTITIES/mobs_mc/endermite.lua
index 1f56bfb1..da3922a1 100644
--- a/mods/ENTITIES/mobs_mc/endermite.lua
+++ b/mods/ENTITIES/mobs_mc/endermite.lua
@@ -12,7 +12,7 @@ mobs:register_mob("mobs_mc:endermite", {
hp_max = 8,
xp_min = 3,
xp_max = 3,
- armor = 100,
+ armor = {fleshy = 100, arthropod = 100},
group_attack = true,
collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.29, 0.2},
visual = "mesh",
diff --git a/mods/ENTITIES/mobs_mc/ghast.lua b/mods/ENTITIES/mobs_mc/ghast.lua
index 7e4bd1e5..71333308 100644
--- a/mods/ENTITIES/mobs_mc/ghast.lua
+++ b/mods/ENTITIES/mobs_mc/ghast.lua
@@ -75,6 +75,9 @@ mobs:register_arrow("mobs_mc:fireball", {
velocity = 15,
hit_player = function(self, player)
+ if rawget(_G, "armor") and armor.last_damage_types then
+ armor.last_damage_types[player:get_player_name()] = "fireball"
+ end
player:punch(self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 6},
diff --git a/mods/ENTITIES/mobs_mc/horse.lua b/mods/ENTITIES/mobs_mc/horse.lua
index 2f95da78..95a02bfc 100644
--- a/mods/ENTITIES/mobs_mc/horse.lua
+++ b/mods/ENTITIES/mobs_mc/horse.lua
@@ -353,6 +353,7 @@ mobs:register_mob("mobs_mc:horse", horse)
-- Skeleton horse
local skeleton_horse = table.copy(horse)
skeleton_horse.breath_max = -1
+skeleton_horse.armor = {undead = 100, fleshy = 100}
skeleton_horse.textures = {{"blank.png", "mobs_mc_horse_skeleton.png", "blank.png"}}
skeleton_horse.drops = {
{name = mobs_mc.items.bone,
@@ -374,6 +375,7 @@ mobs:register_mob("mobs_mc:skeleton_horse", skeleton_horse)
-- Zombie horse
local zombie_horse = table.copy(horse)
zombie_horse.breath_max = -1
+zombie_horse.armor = {undead = 100, fleshy = 100}
zombie_horse.textures = {{"blank.png", "mobs_mc_horse_zombie.png", "blank.png"}}
zombie_horse.drops = {
{name = mobs_mc.items.rotten_flesh,
diff --git a/mods/ENTITIES/mobs_mc/silverfish.lua b/mods/ENTITIES/mobs_mc/silverfish.lua
index 09049758..43321150 100644
--- a/mods/ENTITIES/mobs_mc/silverfish.lua
+++ b/mods/ENTITIES/mobs_mc/silverfish.lua
@@ -14,6 +14,7 @@ mobs:register_mob("mobs_mc:silverfish", {
hp_max = 8,
xp_min = 5,
xp_max = 5,
+ armor = {fleshy = 100, arthropod = 100},
collisionbox = {-0.4, -0.01, -0.4, 0.4, 0.44, 0.4},
visual = "mesh",
mesh = "mobs_mc_silverfish.b3d",
diff --git a/mods/ENTITIES/mobs_mc/skeleton+stray.lua b/mods/ENTITIES/mobs_mc/skeleton+stray.lua
index a73e1b06..45cc6b97 100644
--- a/mods/ENTITIES/mobs_mc/skeleton+stray.lua
+++ b/mods/ENTITIES/mobs_mc/skeleton+stray.lua
@@ -20,6 +20,7 @@ local skeleton = {
xp_min = 6,
xp_max = 6,
breath_max = -1,
+ armor = {undead = 100, fleshy = 100},
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.98, 0.3},
pathfinding = 1,
group_attack = true,
diff --git a/mods/ENTITIES/mobs_mc/skeleton_wither.lua b/mods/ENTITIES/mobs_mc/skeleton_wither.lua
index c545867d..6dd2fcdb 100644
--- a/mods/ENTITIES/mobs_mc/skeleton_wither.lua
+++ b/mods/ENTITIES/mobs_mc/skeleton_wither.lua
@@ -17,6 +17,7 @@ mobs:register_mob("mobs_mc:witherskeleton", {
xp_min = 6,
xp_max = 6,
breath_max = -1,
+ armor = {undead = 100, fleshy = 100},
pathfinding = 1,
group_attack = true,
collisionbox = {-0.35, -0.01, -0.35, 0.35, 2.39, 0.35},
diff --git a/mods/ENTITIES/mobs_mc/spider.lua b/mods/ENTITIES/mobs_mc/spider.lua
index b1d9252b..72a99603 100644
--- a/mods/ENTITIES/mobs_mc/spider.lua
+++ b/mods/ENTITIES/mobs_mc/spider.lua
@@ -25,6 +25,7 @@ local spider = {
hp_max = 16,
xp_min = 5,
xp_max = 5,
+ armor = {fleshy = 100, arthropod = 100},
collisionbox = {-0.7, -0.01, -0.7, 0.7, 0.89, 0.7},
visual = "mesh",
mesh = "mobs_mc_spider.b3d",
diff --git a/mods/ENTITIES/mobs_mc/villager_zombie.lua b/mods/ENTITIES/mobs_mc/villager_zombie.lua
index cafeed00..524a918d 100644
--- a/mods/ENTITIES/mobs_mc/villager_zombie.lua
+++ b/mods/ENTITIES/mobs_mc/villager_zombie.lua
@@ -20,7 +20,7 @@ mobs:register_mob("mobs_mc:villager_zombie", {
xp_min = 5,
xp_max = 5,
breath_max = -1,
- armor = 90,
+ armor = {undead = 90, fleshy = 90},
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},
visual = "mesh",
mesh = "mobs_mc_villager_zombie.b3d",
diff --git a/mods/ENTITIES/mobs_mc/wither.lua b/mods/ENTITIES/mobs_mc/wither.lua
index 0f1f6499..28c1a213 100644
--- a/mods/ENTITIES/mobs_mc/wither.lua
+++ b/mods/ENTITIES/mobs_mc/wither.lua
@@ -16,7 +16,7 @@ mobs:register_mob("mobs_mc:wither", {
hp_min = 300,
xp_min = 50,
xp_max = 50,
- armor = 80,
+ armor = {undead = 80, fleshy = 80},
-- This deviates from MC Wiki's size, which makes no sense
collisionbox = {-0.9, 0.4, -0.9, 0.9, 2.45, 0.9},
visual = "mesh",
diff --git a/mods/ENTITIES/mobs_mc/zombie.lua b/mods/ENTITIES/mobs_mc/zombie.lua
index 3bbbf9e8..beb51d89 100644
--- a/mods/ENTITIES/mobs_mc/zombie.lua
+++ b/mods/ENTITIES/mobs_mc/zombie.lua
@@ -46,7 +46,7 @@ local zombie = {
xp_min = 5,
xp_max = 5,
breath_max = -1,
- armor = 90,
+ armor = {undead = 90, fleshy = 90},
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},
visual = "mesh",
mesh = "mobs_mc_zombie.b3d",
diff --git a/mods/ENTITIES/mobs_mc/zombiepig.lua b/mods/ENTITIES/mobs_mc/zombiepig.lua
index 2315552d..a552f6d2 100644
--- a/mods/ENTITIES/mobs_mc/zombiepig.lua
+++ b/mods/ENTITIES/mobs_mc/zombiepig.lua
@@ -20,7 +20,7 @@ local pigman = {
xp_min = 6,
xp_max = 6,
breath_max = -1,
- armor = 90,
+ armor = {undead = 90, fleshy = 90},
attack_type = "dogfight",
group_attack = { "mobs_mc:pigman", "mobs_mc:baby_pigman" },
damage = 9,
diff --git a/mods/HELP/mcl_tt/depends.txt b/mods/HELP/mcl_tt/depends.txt
index c49c556e..12e5a198 100644
--- a/mods/HELP/mcl_tt/depends.txt
+++ b/mods/HELP/mcl_tt/depends.txt
@@ -1 +1,2 @@
tt
+mcl_enchanting
diff --git a/mods/HELP/mcl_tt/snippets_base.lua b/mods/HELP/mcl_tt/snippets_base.lua
index 376f00f2..8242f2c1 100644
--- a/mods/HELP/mcl_tt/snippets_base.lua
+++ b/mods/HELP/mcl_tt/snippets_base.lua
@@ -35,12 +35,12 @@ local function newline(str)
end
-- Digging capabilities of tool
-tt.register_snippet(function(itemstring)
+tt.register_snippet(function(itemstring, toolcaps)
local def = minetest.registered_items[itemstring]
- if not def.tool_capabilities then
+ if not toolcaps then
return
end
- local groupcaps = def.tool_capabilities.groupcaps
+ local groupcaps = toolcaps.groupcaps
if not groupcaps then
return
end
@@ -105,8 +105,8 @@ tt.register_snippet(function(itemstring)
-- Capabilities
minestring = minestring .. capstr
-- Max. drop level
- local mdl = def.tool_capabilities.max_drop_level
- if not def.tool_capabilities.max_drop_level then
+ local mdl = toolcaps.max_drop_level
+ if not toolcaps.max_drop_level then
mdl = 0
end
minestring = minestring .. S("Block breaking strength: @1", mdl)
@@ -114,9 +114,9 @@ tt.register_snippet(function(itemstring)
local weaponstring = ""
-- Weapon stats
- if def.tool_capabilities.damage_groups then
- for group, damage in pairs(def.tool_capabilities.damage_groups) do
- local msg
+ if toolcaps.damage_groups then
+ for group, damage in pairs(toolcaps.damage_groups) do
+ local msg = ""
if group == "fleshy" then
if damage >= 0 then
msg = S("Damage: @1", damage)
@@ -127,7 +127,7 @@ tt.register_snippet(function(itemstring)
weaponstring = newline(weaponstring)
weaponstring = weaponstring .. msg
end
- local full_punch_interval = def.tool_capabilities.full_punch_interval
+ local full_punch_interval = toolcaps.full_punch_interval
if not full_punch_interval then
full_punch_interval = 1
end
diff --git a/mods/HELP/mcl_tt/snippets_mcl.lua b/mods/HELP/mcl_tt/snippets_mcl.lua
index 569dbe68..6e280350 100644
--- a/mods/HELP/mcl_tt/snippets_mcl.lua
+++ b/mods/HELP/mcl_tt/snippets_mcl.lua
@@ -25,7 +25,7 @@ tt.register_snippet(function(itemstring)
end
return s
end)
-tt.register_snippet(function(itemstring)
+tt.register_snippet(function(itemstring, _, itemstack)
local def = minetest.registered_items[itemstring]
local s = ""
local use = minetest.get_item_group(itemstring, "mcl_armor_uses")
@@ -34,6 +34,12 @@ tt.register_snippet(function(itemstring)
s = s .. S("Armor points: @1", pts)
s = s .. "\n"
end
+ if itemstack then
+ local unbreaking = mcl_enchanting.get_enchantment(itemstack, "unbreaking")
+ if unbreaking > 0 then
+ use = math.floor(use / (0.6 + 0.4 / (unbreaking + 1)))
+ end
+ end
if use > 0 then
s = s .. S("Armor durability: @1", use)
end
diff --git a/mods/HELP/tt/API.md b/mods/HELP/tt/API.md
index a510553c..37f34d33 100644
--- a/mods/HELP/tt/API.md
+++ b/mods/HELP/tt/API.md
@@ -13,8 +13,9 @@ Once this mod had overwritten the `description` field of an item was overwritten
## `tt.register_snippet(func)`
Register a custom snippet function.
-`func` is a function of the form `func(itemstring)`.
-It will be called for (nearly) every itemstring.
+`func` is a function of the form `func(itemstring, tool_capabilities, itemstack)`.
+It will be called for (nearly) every itemstring at startup and when `tt.reload_itemstack_description` is called for an itemstack.
+The `itemstack` parameter is only present when the snippet is called via `tt.reload_itemstack_description` and contains the itemstack.
Returns: Two values, the first one is required.
1st return value: A string you want to append to this item or `nil` if nothing shall be appended.
@@ -29,3 +30,9 @@ tt.register_snippet(function(itemstring)
end
end)
```
+
+## `tt.reload_itemstack_description(itemstack)`
+
+This function will dynamically reload the itemstack description,
+it becomes handy when `ìtemstack:get_meta():set_tool_capabilities(...)` was used
+or if some snippets are based on metadata.
diff --git a/mods/HELP/tt/init.lua b/mods/HELP/tt/init.lua
index a79bf27b..f23778b6 100644
--- a/mods/HELP/tt/init.lua
+++ b/mods/HELP/tt/init.lua
@@ -14,33 +14,41 @@ dofile(minetest.get_modpath(minetest.get_current_modname()).."/snippets.lua")
-- Apply item description updates
+local function apply_snippets(desc, itemstring, toolcaps, itemstack)
+ local first = true
+ -- Apply snippets
+ for s=1, #tt.registered_snippets do
+ local str, snippet_color = tt.registered_snippets[s](itemstring, toolcaps, itemstack)
+ if snippet_color == nil then
+ snippet_color = tt.COLOR_DEFAULT
+ elseif snippet_color == false then
+ snippet_color = false
+ end
+ if str then
+ if first then
+ first = false
+ end
+ desc = desc .. "\n"
+ if snippet_color then
+ desc = desc .. minetest.colorize(snippet_color, str)
+ else
+ desc = desc .. str
+ end
+ end
+ end
+ return desc
+end
+
+local function should_change(itemstring, def)
+ return itemstring ~= "" and itemstring ~= "air" and itemstring ~= "ignore" and itemstring ~= "unknown" and def ~= nil and def.description ~= nil and def.description ~= "" and def._tt_ignore ~= true
+end
+
local function append_snippets()
for itemstring, def in pairs(minetest.registered_items) do
- if itemstring ~= "" and itemstring ~= "air" and itemstring ~= "ignore" and itemstring ~= "unknown" and def ~= nil and def.description ~= nil and def.description ~= "" and def._tt_ignore ~= true then
- local desc = def.description
- local orig_desc = desc
- local first = true
- -- Apply snippets
- for s=1, #tt.registered_snippets do
- local str, snippet_color = tt.registered_snippets[s](itemstring)
- if snippet_color == nil then
- snippet_color = tt.COLOR_DEFAULT
- elseif snippet_color == false then
- snippet_color = false
- end
- if str then
- if first then
- first = false
- end
- desc = desc .. "\n"
- if snippet_color then
- desc = desc .. minetest.colorize(snippet_color, str)
- else
- desc = desc .. str
- end
- end
- end
- if desc ~= def.description then
+ if should_change(itemstring, def) then
+ local orig_desc = def.description
+ local desc = apply_snippets(orig_desc, itemstring, def.tool_capabilities, nil)
+ if desc ~= orig_desc then
minetest.override_item(itemstring, { description = desc, _tt_original_description = orig_desc })
end
end
@@ -48,3 +56,22 @@ local function append_snippets()
end
minetest.register_on_mods_loaded(append_snippets)
+
+tt.reload_itemstack_description = function(itemstack)
+ local itemstring = itemstack:get_name()
+ local def = itemstack:get_definition()
+ local meta = itemstack:get_meta()
+ if def and def._mcl_generate_description then
+ def._mcl_generate_description(itemstack)
+ elseif should_change(itemstring, def) and meta:get_string("name") == "" then
+ local toolcaps
+ if def.tool_capabilities then
+ toolcaps = itemstack:get_tool_capabilities()
+ end
+ local orig_desc = def._tt_original_description or def.description
+ local desc = apply_snippets(orig_desc, itemstring, toolcaps or def.tool_capabilities, itemstack)
+ if desc ~= orig_desc then
+ meta:set_string("description", desc)
+ end
+ end
+end
diff --git a/mods/HUD/mcl_inventory/depends.txt b/mods/HUD/mcl_inventory/depends.txt
index cf04c75e..27231e5d 100644
--- a/mods/HUD/mcl_inventory/depends.txt
+++ b/mods/HUD/mcl_inventory/depends.txt
@@ -5,3 +5,4 @@ _mcl_autogroup?
mcl_armor?
mcl_brewing?
mcl_potions?
+mcl_enchanting
diff --git a/mods/HUD/mcl_inventory/init.lua b/mods/HUD/mcl_inventory/init.lua
index c358754f..a4bd0e16 100644
--- a/mods/HUD/mcl_inventory/init.lua
+++ b/mods/HUD/mcl_inventory/init.lua
@@ -8,7 +8,7 @@ local mod_player = minetest.get_modpath("mcl_player") ~= nil
local mod_craftguide = minetest.get_modpath("mcl_craftguide") ~= nil
-- Returns a single itemstack in the given inventory to the main inventory, or drop it when there's no space left
-local function return_item(itemstack, dropper, pos, inv)
+function return_item(itemstack, dropper, pos, inv)
if dropper:is_player() then
-- Return to main inventory
if inv:room_for_item("main", itemstack) then
@@ -36,9 +36,11 @@ local function return_item(itemstack, dropper, pos, inv)
end
-- Return items in the given inventory list (name) to the main inventory, or drop them if there is no space left
-local function return_fields(player, name)
+function return_fields(player, name)
local inv = player:get_inventory()
- for i,stack in ipairs(inv:get_list(name)) do
+ local list = inv:get_list(name)
+ if not list then return end
+ for i,stack in ipairs(list) do
return_item(stack, player, player:get_pos(), inv)
stack:clear()
inv:set_stack(name, i, stack)
@@ -137,6 +139,9 @@ end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if fields.quit then
return_fields(player,"craft")
+ return_fields(player,"enchanting_lapis")
+ return_fields(player,"enchanting_item")
+ mcl_enchanting.reload_inventory(player)
if not minetest.is_creative_enabled(player:get_player_name()) and (formname == "" or formname == "main") then
set_inventory(player)
end
@@ -152,6 +157,8 @@ end
-- Drop crafting grid items on leaving
minetest.register_on_leaveplayer(function(player)
return_fields(player, "craft")
+ return_fields(player, "enchanting_lapis")
+ return_fields(player, "enchanting_item")
end)
minetest.register_on_joinplayer(function(player)
@@ -189,6 +196,8 @@ minetest.register_on_joinplayer(function(player)
when the server has been shutdown and the server didn't clean up the player
inventories. ]]
return_fields(player, "craft")
+ return_fields(player, "enchanting_item")
+ return_fields(player, "enchanting_lapis")
end)
if minetest.is_creative_enabled("") then
diff --git a/mods/ITEMS/mcl_anvils/depends.txt b/mods/ITEMS/mcl_anvils/depends.txt
index 98a3e017..89b87aa2 100644
--- a/mods/ITEMS/mcl_anvils/depends.txt
+++ b/mods/ITEMS/mcl_anvils/depends.txt
@@ -3,3 +3,5 @@ mcl_formspec
mcl_sounds
mcl_core?
screwdriver?
+tt
+mcl_enchanting
diff --git a/mods/ITEMS/mcl_anvils/init.lua b/mods/ITEMS/mcl_anvils/init.lua
index ce74a10d..bf912c7a 100644
--- a/mods/ITEMS/mcl_anvils/init.lua
+++ b/mods/ITEMS/mcl_anvils/init.lua
@@ -42,9 +42,6 @@ end
-- needs to be used up to repair the tool.
local function get_consumed_materials(tool, material)
local wear = tool:get_wear()
- if wear == 0 then
- return 0
- end
local health = (MAX_WEAR - wear)
local matsize = material:get_count()
local materials_used = 0
@@ -103,12 +100,15 @@ local function update_anvil_slots(meta)
return math.max(0, math.min(MAX_WEAR, MAX_WEAR - new_health))
end
- -- Same tool twice
- if input1:get_name() == input2:get_name() and def1.type == "tool" and (input1:get_wear() > 0 or input2:get_wear() > 0) then
+ local can_combine = mcl_enchanting.combine(input1, input2)
+
+ if can_combine then
-- Add tool health together plus a small bonus
- -- TODO: Combine tool enchantments
- local new_wear = calculate_repair(input1:get_wear(), input2:get_wear(), SAME_TOOL_REPAIR_BOOST)
- input1:set_wear(new_wear)
+ if def1.type == "tool" and def2.type == "tool" then
+ local new_wear = calculate_repair(input1:get_wear(), input2:get_wear(), SAME_TOOL_REPAIR_BOOST)
+ input1:set_wear(new_wear)
+ end
+
name_item = input1
new_output = name_item
-- Tool + repair item
@@ -170,23 +170,16 @@ local function update_anvil_slots(meta)
new_name = string.sub(new_name, 1, MAX_NAME_LENGTH)
-- Don't rename if names are identical
if new_name ~= old_name then
+ -- Save the raw name internally
+ meta:set_string("name", new_name)
-- Rename item
if new_name == "" then
- -- Empty name
- if name_item:get_definition()._mcl_generate_description then
- -- _mcl_generate_description(itemstack): If defined, set custom item description of itemstack.
- name_item:get_definition()._mcl_generate_description(name_item)
- else
- -- Otherwise, just clear description
- meta:set_string("description", "")
- end
+ tt.reload_itemstack_description(name_item)
else
-- Custom name set. Colorize it!
-- This makes the name visually different from unnamed items
meta:set_string("description", minetest.colorize(NAME_COLOR, new_name))
end
- -- Save the raw name internally, too
- meta:set_string("name", new_name)
new_output = name_item
elseif just_rename then
new_output = ""
diff --git a/mods/ITEMS/mcl_armor/armor.lua b/mods/ITEMS/mcl_armor/armor.lua
index 326aad6e..69801d01 100644
--- a/mods/ITEMS/mcl_armor/armor.lua
+++ b/mods/ITEMS/mcl_armor/armor.lua
@@ -18,6 +18,7 @@ armor = {
.."listring[current_player;craft]",
textures = {},
default_skin = "character",
+ last_damage_types = {},
}
if minetest.get_modpath("mcl_skins") then
@@ -75,7 +76,7 @@ function armor.on_armor_use(itemstack, user, pointed_thing)
armor:update_inventory(user)
armor:play_equip_sound(itemstack_single, user)
itemstack:take_item()
- elseif itemstack:get_count() <= 1 then
+ elseif itemstack:get_count() <= 1 and not mcl_enchanting.has_enchantment(itemstack_slot, "curse_of_binding") then
armor_inv:set_stack("armor", slot, itemstack_single)
player_inv:set_stack("armor", slot, itemstack_single)
armor:set_player_armor(user)
@@ -119,7 +120,7 @@ armor.set_player_armor = function(self, player)
local textures = {}
local physics_o = {speed=1,gravity=1,jump=1}
local material = {type=nil, count=1}
- local preview = armor:get_preview(name) or "character_preview.png"
+ local preview
for _,v in ipairs(self.elements) do
elements[v] = false
end
@@ -136,8 +137,9 @@ armor.set_player_armor = function(self, player)
local level = def.groups["armor_"..k]
if level then
local texture = def.texture or item:gsub("%:", "_")
- table.insert(textures, texture..".png")
- preview = preview.."^"..texture.."_preview.png"
+ local enchanted_addition = (mcl_enchanting.is_enchanted(item) and mcl_enchanting.overlay or "")
+ table.insert(textures, "("..texture..".png"..enchanted_addition..")")
+ preview = "(player.png^[opacity:0^"..texture.."_preview.png"..enchanted_addition..")"..(preview and "^"..preview or "")
armor_level = armor_level + level
items = items + 1
mcl_armor_points = mcl_armor_points + (def.groups["mcl_armor_points"] or 0)
@@ -161,6 +163,7 @@ armor.set_player_armor = function(self, player)
end
end
end
+ preview = (armor:get_preview(name) or "character_preview.png")..(preview and "^"..preview or "")
if minetest.get_modpath("shields") then
armor_level = armor_level * 0.9
end
@@ -418,6 +421,9 @@ minetest.register_on_joinplayer(function(player)
end
end,
allow_take = function(inv, listname, index, stack, player)
+ if mcl_enchanting.has_enchantment(stack, "curse_of_binding") and not minetest.settings:get_bool("creative") then
+ return 0
+ end
return stack:get_count()
end,
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
@@ -492,12 +498,15 @@ end)
minetest.register_on_player_hpchange(function(player, hp_change, reason)
local name, player_inv, armor_inv = armor:get_valid_player(player, "[on_hpchange]")
if name and hp_change < 0 then
-
+ local damage_type = armor.last_damage_types[name]
+ armor.last_damage_types[name] = nil
+
-- Armor doesn't protect from set_hp (commands like /kill),
- -- falling and drowning damage.
- if reason.type == "set_hp" or reason.type == "drown" or reason.type == "fall" then
+ if reason.type == "set_hp" then
return hp_change
end
+
+ local regular_reduction = reason.type ~= "drown" and reason.type ~= "fall"
-- Account for potion effects (armor doesn't save the target)
if reason.other == "poison" or reason.other == "harming" then
@@ -507,16 +516,68 @@ minetest.register_on_player_hpchange(function(player, hp_change, reason)
local heal_max = 0
local items = 0
local armor_damage = math.max(1, math.floor(math.abs(hp_change)/4))
-
+
local total_points = 0
local total_toughness = 0
+ local epf = 0
+ local thorns_damage = 0
+ local thorns_damage_regular = 0
for i=1, 6 do
local stack = player_inv:get_stack("armor", i)
if stack:get_count() > 0 then
+ local enchantments = mcl_enchanting.get_enchantments(stack)
+ local pts = stack:get_definition().groups["mcl_armor_points"] or 0
+ local tough = stack:get_definition().groups["mcl_armor_toughness"] or 0
+ total_points = total_points + pts
+ total_toughness = total_toughness + tough
+
+ local protection_level = enchantments.protection or 0
+ if protection_level > 0 then
+ epf = epf + protection_level * 1
+ end
+ local blast_protection_level = enchantments.blast_protection or 0
+ if blast_protection_level > 0 and damage_type == "explosion" then
+ epf = epf + blast_protection_level * 2
+ end
+ local fire_protection_level = enchantments.fire_protection or 0
+ if fire_protection_level > 0 and (damage_type == "fireball" or reason.type == "node_damage" and
+ (reason.node == "mcl_fire:fire" or reason.node == "mcl_core:lava_source" or reason.node == "mcl_core:lava_flowing")) then
+ epf = epf + fire_protection_level * 2
+ end
+ local projectile_protection_level = enchantments.projectile_protection or 0
+ if projectile_protection_level and (damage_type == "projectile" or damage_type == "fireball") then
+ epf = epf + projectile_protection_level * 2
+ end
+ local feather_falling_level = enchantments.feather_falling or 0
+ if feather_falling_level and reason.type == "fall" then
+ epf = epf + feather_falling_level * 3
+ end
+
+ local did_thorns_damage = false
+ local thorns_level = enchantments.thorns or 0
+ if thorns_level then
+ if thorns_level > 10 then
+ thorns_damage = thorns_damage + thorns_level - 10
+ did_thorns_damage = true
+ elseif thorns_damage_regular < 4 and thorns_level * 0.15 > math.random() then
+ local thorns_damage_regular_new = math.min(4, thorns_damage_regular + math.random(4))
+ thorns_damage = thorns_damage + thorns_damage_regular_new - thorns_damage_regular
+ thorns_damage_regular = thorns_damage_regular_new
+ did_thorns_damage = true
+ end
+ end
+
-- Damage armor
local use = stack:get_definition().groups["mcl_armor_uses"] or 0
- if use > 0 then
+ if use > 0 and regular_reduction then
+ local unbreaking_level = enchantments.unbreaking or 0
+ if unbreaking_level > 0 then
+ use = use / (0.6 + 0.4 / (unbreaking_level + 1))
+ end
local wear = armor_damage * math.floor(65536/use)
+ if did_thorns_damage then
+ wear = wear * 3
+ end
stack:add_wear(wear)
end
@@ -528,19 +589,34 @@ minetest.register_on_player_hpchange(function(player, hp_change, reason)
armor:set_player_armor(player)
armor:update_inventory(player)
end
-
- local pts = stack:get_definition().groups["mcl_armor_points"] or 0
- local tough = stack:get_definition().groups["mcl_armor_toughness"] or 0
- total_points = total_points + pts
- total_toughness = total_toughness + tough
end
end
local damage = math.abs(hp_change)
-
- -- Damage calculation formula (from )
- damage = damage * (1 - math.min(20, math.max((total_points/5), total_points - damage / (2+(total_toughness/4)))) / 25)
- damage = math.floor(damage+0.5)
-
+
+ if regular_reduction then
+ -- Damage calculation formula (from )
+ damage = damage * (1 - math.min(20, math.max((total_points/5), total_points - damage / (2+(total_toughness/4)))) / 25)
+ end
+ damage = damage * (1 - (math.min(20, epf) / 25))
+ damage = math.floor(damage+0.5)
+
+ if reason.type == "punch" and thorns_damage > 0 then
+ local obj = reason.object
+ if obj then
+ local luaentity = obj:get_luaentity()
+ if luaentity then
+ local shooter = obj._shooter
+ if shooter then
+ obj = shooter
+ end
+ end
+ obj:punch(player, 1.0, {
+ full_punch_interval=1.0,
+ damage_groups = {fleshy = thorns_damage},
+ })
+ end
+ end
+
hp_change = -math.abs(damage)
armor.def[name].count = items
diff --git a/mods/ITEMS/mcl_armor/depends.txt b/mods/ITEMS/mcl_armor/depends.txt
index e57f69df..067cf61b 100644
--- a/mods/ITEMS/mcl_armor/depends.txt
+++ b/mods/ITEMS/mcl_armor/depends.txt
@@ -3,3 +3,4 @@ mcl_player
mcl_fire?
ethereal?
bakedclay?
+mcl_enchanting
diff --git a/mods/ITEMS/mcl_armor/init.lua b/mods/ITEMS/mcl_armor/init.lua
index 1eb03d32..c5502cf4 100644
--- a/mods/ITEMS/mcl_armor/init.lua
+++ b/mods/ITEMS/mcl_armor/init.lua
@@ -13,7 +13,7 @@ minetest.register_tool("mcl_armor:helmet_leather", {
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_helmet_leather.png",
- groups = {armor_head=1, mcl_armor_points=1, mcl_armor_uses=56},
+ groups = {armor_head=1, mcl_armor_points=1, mcl_armor_uses=56, enchantability=15},
_repair_material = "mcl_mobitems:leather",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_leather",
@@ -28,7 +28,7 @@ minetest.register_tool("mcl_armor:helmet_iron", {
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_helmet_iron.png",
- groups = {armor_head=1, mcl_armor_points=2, mcl_armor_uses=166},
+ groups = {armor_head=1, mcl_armor_points=2, mcl_armor_uses=166, enchantability=9 },
_repair_material = "mcl_core:iron_ingot",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_iron",
@@ -44,7 +44,7 @@ minetest.register_tool("mcl_armor:helmet_gold", {
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_helmet_gold.png",
- groups = {armor_head=1, mcl_armor_points=2, mcl_armor_uses=78},
+ groups = {armor_head=1, mcl_armor_points=2, mcl_armor_uses=78, enchantability=25 },
_repair_material = "mcl_core:gold_ingot",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_iron",
@@ -59,7 +59,7 @@ minetest.register_tool("mcl_armor:helmet_diamond",{
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_helmet_diamond.png",
- groups = {armor_head=1, mcl_armor_points=3, mcl_armor_uses=364, mcl_armor_toughness=2},
+ groups = {armor_head=1, mcl_armor_points=3, mcl_armor_uses=364, mcl_armor_toughness=2, enchantability=10 },
_repair_material = "mcl_core:diamond",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_diamond",
@@ -74,7 +74,7 @@ minetest.register_tool("mcl_armor:helmet_chain", {
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_helmet_chain.png",
- groups = {armor_head=1, mcl_armor_points=2, mcl_armor_uses=166},
+ groups = {armor_head=1, mcl_armor_points=2, mcl_armor_uses=166, enchantability=12 },
_repair_material = "mcl_core:iron_ingot",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_chainmail",
@@ -91,7 +91,7 @@ minetest.register_tool("mcl_armor:chestplate_leather", {
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_chestplate_leather.png",
- groups = {armor_torso=1, mcl_armor_points=3, mcl_armor_uses=81},
+ groups = {armor_torso=1, mcl_armor_points=3, mcl_armor_uses=81, enchantability=15 },
_repair_material = "mcl_mobitems:leather",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_leather",
@@ -106,7 +106,7 @@ minetest.register_tool("mcl_armor:chestplate_iron", {
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_chestplate_iron.png",
- groups = {armor_torso=1, mcl_armor_points=6, mcl_armor_uses=241},
+ groups = {armor_torso=1, mcl_armor_points=6, mcl_armor_uses=241, enchantability=9 },
_repair_material = "mcl_core:iron_ingot",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_iron",
@@ -121,7 +121,7 @@ minetest.register_tool("mcl_armor:chestplate_gold", {
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_chestplate_gold.png",
- groups = {armor_torso=1, mcl_armor_points=5, mcl_armor_uses=113},
+ groups = {armor_torso=1, mcl_armor_points=5, mcl_armor_uses=113, enchantability=25 },
_repair_material = "mcl_core:gold_ingot",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_iron",
@@ -136,7 +136,7 @@ minetest.register_tool("mcl_armor:chestplate_diamond",{
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_chestplate_diamond.png",
- groups = {armor_torso=1, mcl_armor_points=8, mcl_armor_uses=529, mcl_armor_toughness=2},
+ groups = {armor_torso=1, mcl_armor_points=8, mcl_armor_uses=529, mcl_armor_toughness=2, enchantability=10 },
_repair_material = "mcl_core:diamond",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_diamond",
@@ -151,7 +151,7 @@ minetest.register_tool("mcl_armor:chestplate_chain", {
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_chestplate_chain.png",
- groups = {armor_torso=1, mcl_armor_points=5, mcl_armor_uses=241},
+ groups = {armor_torso=1, mcl_armor_points=5, mcl_armor_uses=241, enchantability=12 },
_repair_material = "mcl_core:iron_ingot",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_chainmail",
@@ -168,7 +168,7 @@ minetest.register_tool("mcl_armor:leggings_leather", {
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_leggings_leather.png",
- groups = {armor_legs=1, mcl_armor_points=2, mcl_armor_uses=76},
+ groups = {armor_legs=1, mcl_armor_points=2, mcl_armor_uses=76, enchantability=15 },
_repair_material = "mcl_mobitems:leather",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_leather",
@@ -183,7 +183,7 @@ minetest.register_tool("mcl_armor:leggings_iron", {
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_leggings_iron.png",
- groups = {armor_legs=1, mcl_armor_points=5, mcl_armor_uses=226},
+ groups = {armor_legs=1, mcl_armor_points=5, mcl_armor_uses=226, enchantability=9 },
_repair_material = "mcl_core:iron_ingot",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_iron",
@@ -198,7 +198,7 @@ minetest.register_tool("mcl_armor:leggings_gold", {
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_leggings_gold.png",
- groups = {armor_legs=1, mcl_armor_points=3, mcl_armor_uses=106},
+ groups = {armor_legs=1, mcl_armor_points=3, mcl_armor_uses=106, enchantability=25 },
_repair_material = "mcl_core:gold_ingot",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_iron",
@@ -213,7 +213,7 @@ minetest.register_tool("mcl_armor:leggings_diamond",{
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_leggings_diamond.png",
- groups = {armor_legs=1, mcl_armor_points=6, mcl_armor_uses=496, mcl_armor_toughness=2},
+ groups = {armor_legs=1, mcl_armor_points=6, mcl_armor_uses=496, mcl_armor_toughness=2, enchantability=10 },
_repair_material = "mcl_core:diamond",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_diamond",
@@ -228,7 +228,7 @@ minetest.register_tool("mcl_armor:leggings_chain", {
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_leggings_chain.png",
- groups = {armor_legs=1, mcl_armor_points=4, mcl_armor_uses=226},
+ groups = {armor_legs=1, mcl_armor_points=4, mcl_armor_uses=226, enchantability=12 },
_repair_material = "mcl_core:iron_ingot",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_chainmail",
@@ -244,7 +244,7 @@ minetest.register_tool("mcl_armor:boots_leather", {
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_boots_leather.png",
- groups = {armor_feet=1, mcl_armor_points=1, mcl_armor_uses=66},
+ groups = {armor_feet=1, mcl_armor_points=1, mcl_armor_uses=66, enchantability=15 },
_repair_material = "mcl_mobitems:leather",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_leather",
@@ -259,7 +259,7 @@ minetest.register_tool("mcl_armor:boots_iron", {
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_boots_iron.png",
- groups = {armor_feet=1, mcl_armor_points=2, mcl_armor_uses=196},
+ groups = {armor_feet=1, mcl_armor_points=2, mcl_armor_uses=196, enchantability=9 },
_repair_material = "mcl_core:iron_ingot",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_iron",
@@ -274,7 +274,7 @@ minetest.register_tool("mcl_armor:boots_gold", {
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_boots_gold.png",
- groups = {armor_feet=1, mcl_armor_points=1, mcl_armor_uses=92},
+ groups = {armor_feet=1, mcl_armor_points=1, mcl_armor_uses=92, enchantability=25 },
_repair_material = "mcl_core:gold_ingot",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_iron",
@@ -289,7 +289,7 @@ minetest.register_tool("mcl_armor:boots_diamond",{
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_boots_diamond.png",
- groups = {armor_feet=1, mcl_armor_points=3, mcl_armor_uses=430, mcl_armor_toughness=2},
+ groups = {armor_feet=1, mcl_armor_points=3, mcl_armor_uses=430, mcl_armor_toughness=2, enchantability=10 },
_repair_material = "mcl_core:diamond",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_diamond",
@@ -304,7 +304,7 @@ minetest.register_tool("mcl_armor:boots_chain", {
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usage,
inventory_image = "mcl_armor_inv_boots_chain.png",
- groups = {armor_feet=1, mcl_armor_points=1, mcl_armor_uses=196},
+ groups = {armor_feet=1, mcl_armor_points=1, mcl_armor_uses=196, enchantability=12 },
_repair_material = "mcl_core:iron_ingot",
sounds = {
_mcl_armor_equip = "mcl_armor_equip_chainmail",
diff --git a/mods/ITEMS/mcl_books/init.lua b/mods/ITEMS/mcl_books/init.lua
index cf4daf0b..45208c41 100644
--- a/mods/ITEMS/mcl_books/init.lua
+++ b/mods/ITEMS/mcl_books/init.lua
@@ -15,7 +15,8 @@ minetest.register_craftitem("mcl_books:book", {
_doc_items_longdesc = S("Books are used to make bookshelves and book and quills."),
inventory_image = "default_book.png",
stack_max = 64,
- groups = { book=1, craftitem = 1 },
+ groups = { book=1, craftitem = 1, enchantability = 1 },
+ _mcl_enchanting_enchanted_tool = "mcl_enchanting:book_enchanted",
})
if minetest.get_modpath("mcl_core") and minetest.get_modpath("mcl_mobitems") then
@@ -344,6 +345,7 @@ minetest.register_node("mcl_books:bookshelf", {
sounds = wood_sound,
_mcl_blast_resistance = 1.5,
_mcl_hardness = 1.5,
+ _mcl_silk_touch_drop = true,
})
minetest.register_craft({
diff --git a/mods/ITEMS/mcl_bows/arrow.lua b/mods/ITEMS/mcl_bows/arrow.lua
index 7920f4e1..bc95fdb4 100644
--- a/mods/ITEMS/mcl_bows/arrow.lua
+++ b/mods/ITEMS/mcl_bows/arrow.lua
@@ -239,20 +239,15 @@ ARROW_ENTITY.on_step = function(self, dtime)
end
-- Punch target object but avoid hurting enderman.
- if lua then
- if lua.name ~= "mobs_mc:enderman" then
- damage_particles(self.object:get_pos(), self._is_critical)
- obj:punch(self.object, 1.0, {
- full_punch_interval=1.0,
- damage_groups={fleshy=self._damage},
- }, nil)
+ if not lua or lua.name ~= "mobs_mc:enderman" then
+ if obj:is_player() and rawget(_G, "armor") and armor.last_damage_types then
+ armor.last_damage_types[obj:get_player_name()] = "projectile"
end
- else
damage_particles(self.object:get_pos(), self._is_critical)
obj:punch(self.object, 1.0, {
full_punch_interval=1.0,
damage_groups={fleshy=self._damage},
- }, nil)
+ }, self.object:get_velocity())
end
diff --git a/mods/ITEMS/mcl_bows/bow.lua b/mods/ITEMS/mcl_bows/bow.lua
index 3a7bc6b8..d4c5fb08 100644
--- a/mods/ITEMS/mcl_bows/bow.lua
+++ b/mods/ITEMS/mcl_bows/bow.lua
@@ -33,7 +33,7 @@ local bow_load = {}
-- Another player table, this one stores the wield index of the bow being charged
local bow_index = {}
-mcl_bows.shoot_arrow = function(arrow_item, pos, dir, yaw, shooter, power, damage, is_critical)
+mcl_bows.shoot_arrow = function(arrow_item, pos, dir, yaw, shooter, power, damage, is_critical, bow_stack)
local obj = minetest.add_entity({x=pos.x,y=pos.y,z=pos.z}, arrow_item.."_entity")
if power == nil then
power = BOW_MAX_SPEED --19
@@ -41,6 +41,16 @@ mcl_bows.shoot_arrow = function(arrow_item, pos, dir, yaw, shooter, power, damag
if damage == nil then
damage = 3
end
+ local knockback
+ if bow_stack then
+ local enchantments = mcl_enchanting.get_enchantments(bow_stack)
+ if enchantments.power then
+ damage = damage + (enchantments.power + 1) / 4
+ end
+ if enchantments.punch then
+ knockback = enchantments.punch * 3
+ end
+ end
obj:set_velocity({x=dir.x*power, y=dir.y*power, z=dir.z*power})
obj:set_acceleration({x=0, y=-GRAVITY, z=0})
obj:set_yaw(yaw-math.pi/2)
@@ -49,6 +59,7 @@ mcl_bows.shoot_arrow = function(arrow_item, pos, dir, yaw, shooter, power, damag
le._damage = damage
le._is_critical = is_critical
le._startpos = pos
+ le._knockback = knockback
minetest.sound_play("mcl_bows_bow_shoot", {pos=pos, max_hear_distance=16}, true)
if shooter ~= nil and shooter:is_player() then
if obj:get_luaentity().player == "" then
@@ -76,6 +87,7 @@ end
local player_shoot_arrow = function(itemstack, player, power, damage, is_critical)
local arrow_stack, arrow_stack_id = get_arrow(player)
local arrow_itemstring
+ local has_infinity_enchantment = mcl_enchanting.has_enchantment(player:get_wielded_item(), "infinity")
if minetest.is_creative_enabled(player:get_player_name()) then
if arrow_stack then
@@ -88,7 +100,9 @@ local player_shoot_arrow = function(itemstack, player, power, damage, is_critica
return false
end
arrow_itemstring = arrow_stack:get_name()
- arrow_stack:take_item()
+ if not has_infinity_enchantment then
+ arrow_stack:take_item()
+ end
local inv = player:get_inventory()
inv:set_stack("main", arrow_stack_id, arrow_stack)
end
@@ -99,7 +113,7 @@ local player_shoot_arrow = function(itemstack, player, power, damage, is_critica
local dir = player:get_look_dir()
local yaw = player:get_look_horizontal()
- mcl_bows.shoot_arrow(arrow_itemstring, {x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, dir, yaw, player, power, damage, is_critical)
+ mcl_bows.shoot_arrow(arrow_itemstring, {x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, dir, yaw, player, power, damage, is_critical, player:get_wielded_item())
return true
end
@@ -117,7 +131,7 @@ S("The speed and damage of the arrow increases the longer you charge. The regula
range = 4,
-- Trick to disable digging as well
on_use = function() return end,
- groups = {weapon=1,weapon_ranged=1},
+ groups = {weapon=1,weapon_ranged=1,bow=1,enchantability=1},
})
-- Iterates through player inventory and resets all the bows in "charging" state back to their original stage
@@ -128,6 +142,9 @@ local reset_bows = function(player)
if stack:get_name()=="mcl_bows:bow_0" or stack:get_name()=="mcl_bows:bow_1" or stack:get_name()=="mcl_bows:bow_2" then
stack:set_name("mcl_bows:bow")
list[place] = stack
+ elseif stack:get_name()=="mcl_bows:bow_0_enchanted" or stack:get_name()=="mcl_bows:bow_1_enchanted" or stack:get_name()=="mcl_bows:bow_2_enchanted" then
+ stack:set_name("mcl_bows:bow_enchanted")
+ list[place] = stack
end
end
inv:set_list("main", list)
@@ -154,12 +171,16 @@ for level=0, 2 do
wield_scale = { x = 1.8, y = 1.8, z = 1 },
stack_max = 1,
range = 0, -- Pointing range to 0 to prevent punching with bow :D
- groups = {not_in_creative_inventory=1, not_in_craft_guide=1},
+ groups = {not_in_creative_inventory=1, not_in_craft_guide=1, bow=1, enchantability=1},
-- Trick to disable digging as well
on_use = function() return end,
on_drop = function(itemstack, dropper, pos)
reset_bow_state(dropper)
- itemstack:set_name("mcl_bows:bow")
+ if mcl_enchanting.is_enchanted(itemstack:get_name()) then
+ itemstack:set_name("mcl_bows:bow_enchanted")
+ else
+ itemstack:set_name("mcl_bows:bow")
+ end
minetest.item_drop(itemstack, dropper, pos)
itemstack:take_item()
return itemstack
@@ -176,9 +197,11 @@ controls.register_on_release(function(player, key, time)
if key~="RMB" then return end
local inv = minetest.get_inventory({type="player", name=player:get_player_name()})
local wielditem = player:get_wielded_item()
- if (wielditem:get_name()=="mcl_bows:bow_0" or wielditem:get_name()=="mcl_bows:bow_1" or wielditem:get_name()=="mcl_bows:bow_2") then
+ if (wielditem:get_name()=="mcl_bows:bow_0" or wielditem:get_name()=="mcl_bows:bow_1" or wielditem:get_name()=="mcl_bows:bow_2" or
+ wielditem:get_name()=="mcl_bows:bow_0_enchanted" or wielditem:get_name()=="mcl_bows:bow_1_enchanted" or wielditem:get_name()=="mcl_bows:bow_2_enchanted") then
local has_shot = false
-
+
+ local enchanted = mcl_enchanting.is_enchanted(wielditem:get_name())
local speed, damage
local p_load = bow_load[player:get_player_name()]
local charge
@@ -217,10 +240,20 @@ controls.register_on_release(function(player, key, time)
end
has_shot = player_shoot_arrow(wielditem, player, speed, damage, is_critical)
-
- wielditem:set_name("mcl_bows:bow")
+
+ if enchanted then
+ wielditem:set_name("mcl_bows:bow_enchanted")
+ else
+ wielditem:set_name("mcl_bows:bow")
+ end
+
if has_shot and not minetest.is_creative_enabled(player:get_player_name()) then
- wielditem:add_wear(65535/BOW_DURABILITY)
+ local durability = BOW_DURABILITY
+ local unbreaking = mcl_enchanting.get_enchantment(wielditem, "unbreaking")
+ if unbreaking > 0 then
+ durability = durability * (unbreaking + 1)
+ end
+ wielditem:add_wear(65535/durability)
end
player:set_wielded_item(wielditem)
reset_bow_state(player, true)
@@ -235,8 +268,13 @@ controls.register_on_hold(function(player, key, time)
end
local inv = minetest.get_inventory({type="player", name=name})
local wielditem = player:get_wielded_item()
- if bow_load[name] == nil and wielditem:get_name()=="mcl_bows:bow" and (creative or get_arrow(player)) then
- wielditem:set_name("mcl_bows:bow_0")
+ if bow_load[name] == nil and (wielditem:get_name()=="mcl_bows:bow" or wielditem:get_name()=="mcl_bows:bow_enchanted") and (creative or get_arrow(player)) then
+ local enchanted = mcl_enchanting.is_enchanted(wielditem:get_name())
+ if enchanted then
+ wielditem:set_name("mcl_bows:bow_0_enchanted")
+ else
+ wielditem:set_name("mcl_bows:bow_0")
+ end
player:set_wielded_item(wielditem)
if minetest.get_modpath("playerphysics") then
-- Slow player down when using bow
@@ -249,12 +287,18 @@ controls.register_on_hold(function(player, key, time)
if type(bow_load[name]) == "number" then
if wielditem:get_name() == "mcl_bows:bow_0" and minetest.get_us_time() - bow_load[name] >= BOW_CHARGE_TIME_HALF then
wielditem:set_name("mcl_bows:bow_1")
+ elseif wielditem:get_name() == "mcl_bows:bow_0_enchanted" and minetest.get_us_time() - bow_load[name] >= BOW_CHARGE_TIME_HALF then
+ wielditem:set_name("mcl_bows:bow_1_enchanted")
elseif wielditem:get_name() == "mcl_bows:bow_1" and minetest.get_us_time() - bow_load[name] >= BOW_CHARGE_TIME_FULL then
wielditem:set_name("mcl_bows:bow_2")
+ elseif wielditem:get_name() == "mcl_bows:bow_1_enchanted" and minetest.get_us_time() - bow_load[name] >= BOW_CHARGE_TIME_FULL then
+ wielditem:set_name("mcl_bows:bow_2_enchanted")
end
else
if wielditem:get_name() == "mcl_bows:bow_0" or wielditem:get_name() == "mcl_bows:bow_1" or wielditem:get_name() == "mcl_bows:bow_2" then
wielditem:set_name("mcl_bows:bow")
+ elseif wielditem:get_name() == "mcl_bows:bow_0_enchanted" or wielditem:get_name() == "mcl_bows:bow_1_enchanted" or wielditem:get_name() == "mcl_bows:bow_2_enchanted" then
+ wielditem:set_name("mcl_bows:bow_enchanted")
end
end
player:set_wielded_item(wielditem)
@@ -270,7 +314,7 @@ minetest.register_globalstep(function(dtime)
local wielditem = player:get_wielded_item()
local wieldindex = player:get_wield_index()
local controls = player:get_player_control()
- if type(bow_load[name]) == "number" and ((wielditem:get_name()~="mcl_bows:bow_0" and wielditem:get_name()~="mcl_bows:bow_1" and wielditem:get_name()~="mcl_bows:bow_2") or wieldindex ~= bow_index[name]) then
+ if type(bow_load[name]) == "number" and ((wielditem:get_name()~="mcl_bows:bow_0" and wielditem:get_name()~="mcl_bows:bow_1" and wielditem:get_name()~="mcl_bows:bow_2" and wielditem:get_name()~="mcl_bows:bow_0_enchanted" and wielditem:get_name()~="mcl_bows:bow_1_enchanted" and wielditem:get_name()~="mcl_bows:bow_2_enchanted") or wieldindex ~= bow_index[name]) then
reset_bow_state(player, true)
end
end
@@ -305,7 +349,7 @@ end
minetest.register_craft({
type = "fuel",
- recipe = "mcl_bows:bow",
+ recipe = "group:bow",
burntime = 15,
})
diff --git a/mods/ITEMS/mcl_bows/depends.txt b/mods/ITEMS/mcl_bows/depends.txt
index 130c4ace..a797e718 100644
--- a/mods/ITEMS/mcl_bows/depends.txt
+++ b/mods/ITEMS/mcl_bows/depends.txt
@@ -8,3 +8,4 @@ doc?
doc_identifier?
mesecons_button?
mcl_particles
+mcl_enchanting
diff --git a/mods/ITEMS/mcl_chests/init.lua b/mods/ITEMS/mcl_chests/init.lua
index d1966e19..3d5fbbca 100644
--- a/mods/ITEMS/mcl_chests/init.lua
+++ b/mods/ITEMS/mcl_chests/init.lua
@@ -746,6 +746,7 @@ minetest.register_node("mcl_chests:ender_chest", {
end,
_mcl_blast_resistance = 3000,
_mcl_hardness = 22.5,
+ _mcl_silk_touch_drop = true,
on_rotate = simple_rotate,
})
diff --git a/mods/ITEMS/mcl_compass/depends.txt b/mods/ITEMS/mcl_compass/depends.txt
index 53261d53..0389d305 100644
--- a/mods/ITEMS/mcl_compass/depends.txt
+++ b/mods/ITEMS/mcl_compass/depends.txt
@@ -2,3 +2,4 @@ mcl_core
mcl_worlds
mesecons
doc?
+mcl_enchanting
diff --git a/mods/ITEMS/mcl_compass/init.lua b/mods/ITEMS/mcl_compass/init.lua
index 7a23cc50..66553dfc 100644
--- a/mods/ITEMS/mcl_compass/init.lua
+++ b/mods/ITEMS/mcl_compass/init.lua
@@ -56,8 +56,12 @@ minetest.register_globalstep(function(dtime)
for j,stack in ipairs(player:get_inventory():get_list("main")) do
if minetest.get_item_group(stack:get_name(), "compass") ~= 0 and
minetest.get_item_group(stack:get_name(), "compass")-1 ~= compass_image then
- local count = stack:get_count()
- player:get_inventory():set_stack("main", j, ItemStack("mcl_compass:"..compass_image.." "..count))
+ local itemname = "mcl_compass:"..compass_image
+ if mcl_enchanting.is_enchanted(stack:get_name()) then
+ itemname = itemname .. "_enchanted"
+ end
+ stack:set_name(itemname)
+ player:get_inventory():set_stack("main", j, stack)
end
end
end
@@ -94,7 +98,7 @@ for i,img in ipairs(images) do
inventory_image = img,
wield_image = img,
stack_max = 64,
- groups = {not_in_creative_inventory=inv, compass=i, tool=1, disable_repair=1}
+ groups = {not_in_creative_inventory=inv, compass=i, tool=1, disable_repair=1, enchantability=1 }
})
-- Help aliases. Makes sure the lookup tool works correctly
diff --git a/mods/ITEMS/mcl_core/nodes_base.lua b/mods/ITEMS/mcl_core/nodes_base.lua
index 9705514c..82ce39e1 100644
--- a/mods/ITEMS/mcl_core/nodes_base.lua
+++ b/mods/ITEMS/mcl_core/nodes_base.lua
@@ -10,6 +10,14 @@ else
ice_drawtype = "normal"
end
+mcl_core.fortune_drop_ore = {
+ discrete_uniform_distribution = true,
+ min_count = 2,
+ max_count = 1,
+ get_chance = function (fortune_level) return 1 - 2 / (fortune_level + 2) end,
+ multiply = true,
+}
+
minetest.register_node("mcl_core:stone", {
description = S("Stone"),
_doc_items_longdesc = S("One of the most common blocks in the world, almost the entire underground consists of stone. It sometimes contains ores. Stone may be created when water meets lava."),
@@ -22,6 +30,7 @@ minetest.register_node("mcl_core:stone", {
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 1.5,
+ _mcl_silk_touch_drop = true,
})
minetest.register_node("mcl_core:stone_with_coal", {
@@ -36,6 +45,8 @@ minetest.register_node("mcl_core:stone_with_coal", {
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 3,
_mcl_hardness = 3,
+ _mcl_silk_touch_drop = true,
+ _mcl_fortune_drop = mcl_core.fortune_drop_ore,
})
minetest.register_node("mcl_core:stone_with_iron", {
@@ -49,6 +60,7 @@ minetest.register_node("mcl_core:stone_with_iron", {
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 3,
_mcl_hardness = 3,
+ _mcl_silk_touch_drop = true,
})
@@ -63,6 +75,7 @@ minetest.register_node("mcl_core:stone_with_gold", {
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 3,
_mcl_hardness = 3,
+ _mcl_silk_touch_drop = true,
})
local redstone_timer = 68.28
@@ -95,6 +108,13 @@ minetest.register_node("mcl_core:stone_with_redstone", {
on_walk_over = redstone_ore_activate, -- Uses walkover mod
_mcl_blast_resistance = 3,
_mcl_hardness = 3,
+ _mcl_silk_touch_drop = true,
+ _mcl_fortune_drop = {
+ discrete_uniform_distribution = true,
+ items = {"mesecons:redstone"},
+ min_count = 4,
+ max_count = 5,
+ }
})
local redstone_ore_reactivate = function(pos)
@@ -133,6 +153,13 @@ minetest.register_node("mcl_core:stone_with_redstone_lit", {
end,
_mcl_blast_resistance = 3,
_mcl_hardness = 3,
+ _mcl_silk_touch_drop = {"mcl_core:stone_with_redstone"},
+ _mcl_fortune_drop = {
+ discrete_uniform_distribution = true,
+ items = {"mesecons:redstone"},
+ min_count = 4,
+ max_count = 5,
+ }
})
minetest.register_node("mcl_core:stone_with_lapis", {
@@ -155,6 +182,7 @@ minetest.register_node("mcl_core:stone_with_lapis", {
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 3,
_mcl_hardness = 3,
+ _mcl_fortune_drop = mcl_core.fortune_drop_ore,
})
minetest.register_node("mcl_core:stone_with_emerald", {
@@ -168,6 +196,8 @@ minetest.register_node("mcl_core:stone_with_emerald", {
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 3,
_mcl_hardness = 3,
+ _mcl_silk_touch_drop = true,
+ _mcl_fortune_drop = mcl_core.fortune_drop_ore,
})
minetest.register_node("mcl_core:stone_with_diamond", {
@@ -181,6 +211,8 @@ minetest.register_node("mcl_core:stone_with_diamond", {
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 3,
_mcl_hardness = 3,
+ _mcl_silk_touch_drop = true,
+ _mcl_fortune_drop = mcl_core.fortune_drop_ore,
})
minetest.register_node("mcl_core:stonebrick", {
@@ -346,6 +378,7 @@ minetest.register_node("mcl_core:dirt_with_grass", {
_mcl_snowed = "mcl_core:dirt_with_grass_snow",
_mcl_blast_resistance = 0.5,
_mcl_hardness = 0.6,
+ _mcl_silk_touch_drop = true,
})
mcl_core.register_snowed_node("mcl_core:dirt_with_grass_snow", "mcl_core:dirt_with_grass", nil, nil, true)
@@ -389,6 +422,7 @@ minetest.register_node("mcl_core:mycelium", {
_mcl_snowed = "mcl_core:mycelium_snow",
_mcl_blast_resistance = 0.5,
_mcl_hardness = 0.6,
+ _mcl_silk_touch_drop = true,
})
mcl_core.register_snowed_node("mcl_core:mycelium_snow", "mcl_core:mycelium")
@@ -405,6 +439,7 @@ minetest.register_node("mcl_core:podzol", {
_mcl_snowed = "mcl_core:podzol_snow",
_mcl_blast_resistance = 0.5,
_mcl_hardness = 0.6,
+ _mcl_silk_touch_drop = true,
})
mcl_core.register_snowed_node("mcl_core:podzol_snow", "mcl_core:podzol")
@@ -452,6 +487,24 @@ minetest.register_node("mcl_core:gravel", {
}),
_mcl_blast_resistance = 0.6,
_mcl_hardness = 0.6,
+ _mcl_silk_touch_drop = true,
+ _mcl_fortune_drop = {
+ [1] = {
+ max_items = 1,
+ items = {
+ {items = {'mcl_core:flint'},rarity = 7},
+ {items = {'mcl_core:gravel'}}
+ }
+ },
+ [2] = {
+ max_items = 1,
+ items = {
+ {items = {'mcl_core:flint'},rarity = 4},
+ {items = {'mcl_core:gravel'}}
+ }
+ },
+ [3] = "mcl_core:flint"
+ },
})
-- sandstone --
@@ -594,6 +647,7 @@ minetest.register_node("mcl_core:clay", {
sounds = mcl_sounds.node_sound_dirt_defaults(),
_mcl_blast_resistance = 0.6,
_mcl_hardness = 0.6,
+ _mcl_silk_touch_drop = true,
})
minetest.register_node("mcl_core:brick_block", {
@@ -776,6 +830,7 @@ minetest.register_node("mcl_core:ice", {
end,
_mcl_blast_resistance = 0.5,
_mcl_hardness = 0.5,
+ _mcl_silk_touch_drop = true,
})
minetest.register_node("mcl_core:packed_ice", {
@@ -789,6 +844,7 @@ minetest.register_node("mcl_core:packed_ice", {
sounds = mcl_sounds.node_sound_glass_defaults(),
_mcl_blast_resistance = 0.5,
_mcl_hardness = 0.5,
+ _mcl_silk_touch_drop = true,
})
-- Frosted Ice (4 nodes)
@@ -972,6 +1028,7 @@ for i=1,8 do
drop = "mcl_throwing:snowball "..(i+1),
_mcl_blast_resistance = 0.1,
_mcl_hardness = 0.1,
+ _mcl_silk_touch_drop = true,
})
end
@@ -989,6 +1046,7 @@ minetest.register_node("mcl_core:snowblock", {
drop = "mcl_throwing:snowball 4",
_mcl_blast_resistance = 0.2,
_mcl_hardness = 0.2,
+ _mcl_silk_touch_drop = true,
})
-- Add entry aliases for the Help
diff --git a/mods/ITEMS/mcl_core/nodes_glass.lua b/mods/ITEMS/mcl_core/nodes_glass.lua
index 87e9a786..83d2c106 100644
--- a/mods/ITEMS/mcl_core/nodes_glass.lua
+++ b/mods/ITEMS/mcl_core/nodes_glass.lua
@@ -16,6 +16,7 @@ minetest.register_node("mcl_core:glass", {
drop = "",
_mcl_blast_resistance = 0.3,
_mcl_hardness = 0.3,
+ _mcl_silk_touch_drop = true,
})
------------------------
@@ -51,6 +52,7 @@ function mcl_core.add_stained_glass(desc, recipeitem, colorgroup, color)
drop = "",
_mcl_blast_resistance = 0.3,
_mcl_hardness = 0.3,
+ _mcl_silk_touch_drop = true,
})
minetest.register_craft({
diff --git a/mods/ITEMS/mcl_core/nodes_trees.lua b/mods/ITEMS/mcl_core/nodes_trees.lua
index 8955ff64..3a8aef8d 100644
--- a/mods/ITEMS/mcl_core/nodes_trees.lua
+++ b/mods/ITEMS/mcl_core/nodes_trees.lua
@@ -63,35 +63,39 @@ local register_wooden_planks = function(subname, description, tiles)
})
end
-local register_leaves = function(subname, description, longdesc, tiles, drop1, drop1_rarity, drop2, drop2_rarity, leafdecay_distance)
+local register_leaves = function(subname, description, longdesc, tiles, sapling, drop_apples, sapling_chances, leafdecay_distance)
local drop
if leafdecay_distance == nil then
leafdecay_distance = 4
end
- if drop2 then
- drop = {
+ local apple_chances = {200, 180, 160, 120, 40}
+ local stick_chances = {50, 45, 30, 35, 10}
+
+ local function get_drops(fortune_level)
+ local drop = {
max_items = 1,
items = {
{
- items = {drop1},
- rarity = drop1_rarity,
+ items = {sapling},
+ rarity = sapling_chances[fortune_level + 1] or sapling_chances[fortune_level]
},
{
- items = {drop2},
- rarity = drop2_rarity,
+ items = {"mcl_core:stick 1"},
+ rarity = stick_chances[fortune_level + 1]
},
- }
- }
- else
- drop = {
- max_items = 1,
- items = {
{
- items = {drop1},
- rarity = drop1_rarity,
+ items = {"mcl_core:stick 2"},
+ rarity = stick_chances[fortune_level + 1]
},
}
- }
+ }
+ if drop_apples then
+ table.insert(drop.items, {
+ items = {"mcl_core:apple"},
+ rarity = apple_chances[fortune_level + 1]
+ })
+ end
+ return drop
end
minetest.register_node("mcl_core:"..subname, {
@@ -105,11 +109,13 @@ local register_leaves = function(subname, description, longdesc, tiles, drop1, d
paramtype = "light",
stack_max = 64,
groups = {handy=1,shearsy=1,swordy=1, leafdecay=leafdecay_distance, flammable=2, leaves=1, deco_block=1, dig_by_piston=1, fire_encouragement=30, fire_flammability=60},
- drop = drop,
+ drop = get_drops(0),
_mcl_shears_drop = true,
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0.2,
_mcl_hardness = 0.2,
+ _mcl_silk_touch_drop = true,
+ _mcl_fortune_drop = { get_drops(1), get_drops(2), get_drops(3), get_drops(4) },
})
end
@@ -196,12 +202,13 @@ register_sapling("birchsapling", S("Birch Sapling"),
"mcl_core_sapling_birch.png", {-4/16, -0.5, -4/16, 4/16, 0.5, 4/16})
-register_leaves("leaves", S("Oak Leaves"), S("Oak leaves are grown from oak trees."), {"default_leaves.png"}, "mcl_core:sapling", 20, "mcl_core:apple", 200)
-register_leaves("darkleaves", S("Dark Oak Leaves"), S("Dark oak leaves are grown from dark oak trees."), {"mcl_core_leaves_big_oak.png"}, "mcl_core:darksapling", 20, "mcl_core:apple", 200)
-register_leaves("jungleleaves", S("Jungle Leaves"), S("Jungle leaves are grown from jungle trees."), {"default_jungleleaves.png"}, "mcl_core:junglesapling", 40)
-register_leaves("acacialeaves", S("Acacia Leaves"), S("Acacia leaves are grown from acacia trees."), {"default_acacia_leaves.png"}, "mcl_core:acaciasapling", 20)
-register_leaves("spruceleaves", S("Spruce Leaves"), S("Spruce leaves are grown from spruce trees."), {"mcl_core_leaves_spruce.png"}, "mcl_core:sprucesapling", 20)
-register_leaves("birchleaves", S("Birch Leaves"), S("Birch leaves are grown from birch trees."), {"mcl_core_leaves_birch.png"}, "mcl_core:birchsapling", 20)
+register_leaves("leaves", S("Oak Leaves"), S("Oak leaves are grown from oak trees."), {"default_leaves.png"}, "mcl_core:sapling", true, {20, 16, 12, 10})
+register_leaves("darkleaves", S("Dark Oak Leaves"), S("Dark oak leaves are grown from dark oak trees."), {"mcl_core_leaves_big_oak.png"}, "mcl_core:darksapling", true, {20, 16, 12, 10})
+register_leaves("jungleleaves", S("Jungle Leaves"), S("Jungle leaves are grown from jungle trees."), {"default_jungleleaves.png"}, "mcl_core:junglesapling", false, {40, 26, 32, 24, 10})
+register_leaves("acacialeaves", S("Acacia Leaves"), S("Acacia leaves are grown from acacia trees."), {"default_acacia_leaves.png"}, "mcl_core:acaciasapling", false, {20, 16, 12, 10})
+register_leaves("spruceleaves", S("Spruce Leaves"), S("Spruce leaves are grown from spruce trees."), {"mcl_core_leaves_spruce.png"}, "mcl_core:sprucesapling", false, {20, 16, 12, 10})
+register_leaves("birchleaves", S("Birch Leaves"), S("Birch leaves are grown from birch trees."), {"mcl_core_leaves_birch.png"}, "mcl_core:birchsapling", false, {20, 16, 12, 10})
+
-- Node aliases
diff --git a/mods/ITEMS/mcl_farming/hoes.lua b/mods/ITEMS/mcl_farming/hoes.lua
index a7caadb3..0a483f30 100644
--- a/mods/ITEMS/mcl_farming/hoes.lua
+++ b/mods/ITEMS/mcl_farming/hoes.lua
@@ -70,7 +70,7 @@ minetest.register_tool("mcl_farming:hoe_wood", {
inventory_image = "farming_tool_woodhoe.png",
wield_scale = { x = 1.8, y = 1.8, z = 1 },
on_place = hoe_on_place_function(uses.wood),
- groups = { tool=1, hoe=1 },
+ groups = { tool=1, hoe=1, enchantability=15 },
tool_capabilities = {
full_punch_interval = 1,
damage_groups = { fleshy = 1, },
@@ -109,7 +109,7 @@ minetest.register_tool("mcl_farming:hoe_stone", {
inventory_image = "farming_tool_stonehoe.png",
wield_scale = { x = 1.8, y = 1.8, z = 1 },
on_place = hoe_on_place_function(uses.stone),
- groups = { tool=1, hoe=1 },
+ groups = { tool=1, hoe=1, enchantability=5 },
tool_capabilities = {
full_punch_interval = 0.5,
damage_groups = { fleshy = 1, },
@@ -143,7 +143,7 @@ minetest.register_tool("mcl_farming:hoe_iron", {
inventory_image = "farming_tool_steelhoe.png",
wield_scale = { x = 1.8, y = 1.8, z = 1 },
on_place = hoe_on_place_function(uses.iron),
- groups = { tool=1, hoe=1 },
+ groups = { tool=1, hoe=1, enchantability=14 },
tool_capabilities = {
-- 1/3
full_punch_interval = 0.33333333,
@@ -185,7 +185,7 @@ minetest.register_tool("mcl_farming:hoe_gold", {
inventory_image = "farming_tool_goldhoe.png",
wield_scale = { x = 1.8, y = 1.8, z = 1 },
on_place = hoe_on_place_function(uses.gold),
- groups = { tool=1, hoe=1 },
+ groups = { tool=1, hoe=1, enchantability=22 },
tool_capabilities = {
full_punch_interval = 1,
damage_groups = { fleshy = 1, },
@@ -228,7 +228,7 @@ minetest.register_tool("mcl_farming:hoe_diamond", {
inventory_image = "farming_tool_diamondhoe.png",
wield_scale = { x = 1.8, y = 1.8, z = 1 },
on_place = hoe_on_place_function(uses.diamond),
- groups = { tool=1, hoe=1 },
+ groups = { tool=1, hoe=1, enchantability=10 },
tool_capabilities = {
full_punch_interval = 0.25,
damage_groups = { fleshy = 1, },
diff --git a/mods/ITEMS/mcl_farming/melon.lua b/mods/ITEMS/mcl_farming/melon.lua
index 43ff7b0f..38b4c713 100644
--- a/mods/ITEMS/mcl_farming/melon.lua
+++ b/mods/ITEMS/mcl_farming/melon.lua
@@ -35,6 +35,14 @@ local melon_base_def = {
sounds = mcl_sounds.node_sound_wood_defaults(),
_mcl_blast_resistance = 1,
_mcl_hardness = 1,
+ _mcl_silk_touch_drop = true,
+ _mcl_fortune_drop = {
+ discrete_uniform_distribution = true,
+ items = {"mcl_farming:melon_item"},
+ min_count = 3,
+ max_count = 7,
+ cap = 9,
+ }
}
-- Drop proabilities for melon stem
diff --git a/mods/ITEMS/mcl_farming/pumpkin.lua b/mods/ITEMS/mcl_farming/pumpkin.lua
index 72b4e541..990da549 100644
--- a/mods/ITEMS/mcl_farming/pumpkin.lua
+++ b/mods/ITEMS/mcl_farming/pumpkin.lua
@@ -112,6 +112,7 @@ pumpkin_face_base_def._doc_items_longdesc = S("A pumpkin can be worn as a helmet
pumpkin_face_base_def._doc_items_usagehelp = nil
pumpkin_face_base_def.tiles = {"farming_pumpkin_top.png", "farming_pumpkin_top.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_side.png", "farming_pumpkin_face.png"}
pumpkin_face_base_def.groups.armor_head=1
+pumpkin_face_base_def.groups.enchantability=1
pumpkin_face_base_def._mcl_armor_mob_range_factor = 0
pumpkin_face_base_def._mcl_armor_mob_range_mob = "mobs_mc:enderman"
pumpkin_face_base_def.groups.non_combat_armor=1
diff --git a/mods/ITEMS/mcl_fire/flint_and_steel.lua b/mods/ITEMS/mcl_fire/flint_and_steel.lua
index e0bfca28..7b585f34 100644
--- a/mods/ITEMS/mcl_fire/flint_and_steel.lua
+++ b/mods/ITEMS/mcl_fire/flint_and_steel.lua
@@ -9,7 +9,7 @@ minetest.register_tool("mcl_fire:flint_and_steel", {
inventory_image = "mcl_fire_flint_and_steel.png",
liquids_pointable = false,
stack_max = 1,
- groups = { tool = 1 },
+ groups = { tool = 1, enchantability = 1 },
on_place = function(itemstack, user, pointed_thing)
-- Use pointed node's on_rightclick function first, if present
local node = minetest.get_node(pointed_thing.under)
diff --git a/mods/ITEMS/mcl_fishing/depends.txt b/mods/ITEMS/mcl_fishing/depends.txt
index 93ef0bf5..bbc3c6ad 100644
--- a/mods/ITEMS/mcl_fishing/depends.txt
+++ b/mods/ITEMS/mcl_fishing/depends.txt
@@ -2,3 +2,4 @@ mcl_core
mcl_sounds
mcl_loot
mcl_mobs
+mcl_enchanting
diff --git a/mods/ITEMS/mcl_fishing/init.lua b/mods/ITEMS/mcl_fishing/init.lua
index 45af4e45..3b7ba37c 100644
--- a/mods/ITEMS/mcl_fishing/init.lua
+++ b/mods/ITEMS/mcl_fishing/init.lua
@@ -18,8 +18,8 @@ local bobber_ENTITY={
_lastpos={},
_dive = false,
- _waittick = nil,
- _tick = 0,
+ _waittime = nil,
+ _time = 0,
player=nil,
_oldy = nil,
objtype="fishing",
@@ -32,16 +32,20 @@ local fish = function(itemstack, player)
local num = 0
local ent = nil
local noent = true
-
+
+
+ local durability = 65
+ local unbreaking = mcl_enchanting.get_enchantment(itemstack, "unbreaking")
+ if unbreaking > 0 then
+ durability = durability * (unbreaking + 1)
+ end
+
--Check for bobber if so handle.
for n = 1, #objs do
ent = objs[n]:get_luaentity()
if ent then
if ent.player and ent.objtype=="fishing" then
if (player:get_player_name() == ent.player) then
- if mcl_experience.throw_experience then
- mcl_experience.throw_experience(pos, math.random(1,6))
- end
noent = false
if ent._dive == true then
local itemname
@@ -104,10 +108,13 @@ local fish = function(itemstack, player)
if inv:room_for_item("main", item) then
inv:add_item("main", item)
end
+ if mcl_experience.throw_experience then
+ mcl_experience.throw_experience(pos, math.random(1,6))
+ end
if not minetest.is_creative_enabled(player:get_player_name()) then
local idef = itemstack:get_definition()
- itemstack:add_wear(65535/65) -- 65 uses
+ itemstack:add_wear(65535/durability) -- 65 uses
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true)
end
@@ -121,7 +128,7 @@ local fish = function(itemstack, player)
if def.walkable then
if not minetest.is_creative_enabled(player:get_player_name()) then
local idef = itemstack:get_definition()
- itemstack:add_wear((65535/65)*2) -- if so and not creative then wear double like in MC.
+ itemstack:add_wear((65535/durability)*2) -- if so and not creative then wear double like in MC.
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
minetest.sound_play(idef.sound.breaks, {pos=player:get_pos(), gain=0.5}, true)
end
@@ -172,12 +179,11 @@ local bobber_on_step = function(self, dtime)
self.object:remove()
return
end
-
+ local wield = player:get_wielded_item()
--Check if player is nearby
- if self._tick % 5 == 0 and self.player ~= nil and player ~= nil then
+ if self.player ~= nil and player ~= nil then
--Destroy bobber if item not wielded.
- local wield = player:get_wielded_item()
- if ((not wield) or (wield:get_name() ~= "mcl_fishing:fishing_rod")) then
+ if ((not wield) or (minetest.get_item_group(wield:get_name(), "fishing_rod") <= 0)) then
self.object:remove()
return
end
@@ -225,33 +231,34 @@ local bobber_on_step = function(self, dtime)
pos = {x=epos["x"]+math.random(-1,1)*math.random()/2,y=epos["y"]+0.1,z=epos["z"]+math.random(-1,1)*math.random()/2},
velocity = {x=0, y=4, z=0},
acceleration = {x=0, y=-5, z=0},
- expirationtime = math.random(),
- size = math.random()+0.5,
+ expirationtime = math.random() * 0.5,
+ size = math.random(),
collisiondetection = true,
vertical = false,
texture = "mcl_particles_bubble.png",
})
end
- if self._tick ~= self._waittick then
- self._tick = self._tick + 1
+ if self._time < self._waittime then
+ self._time = self._time + dtime
else
- self._waittick = nil
- self._tick = 0
+ self._waittime = 0
+ self._time = 0
self._dive = false
end
- else if self._waittick == nil then
+ else if not self._waittime or self._waittime <= 0 then
-- wait for random number of ticks.
- self._waittick = math.random(50,333)
+ local lure_enchantment = wield and mcl_enchanting.get_enchantment(wield, "lure") or 0
+ self._waittime = math.random(5, 30) - lure_enchantment * 5
else
- if self._tick ~= self._waittick then
- self._tick = self._tick + 1
+ if self._time < self._waittime then
+ self._time = self._time + dtime
else
- --wait time is over time to dive.
+ -- wait time is over time to dive.
self._dive = true
self.object:set_velocity({x=0,y=-2,z=0})
self.object:set_acceleration({x=0,y=5,z=0})
- self._waittick = 30
- self._tick = 0
+ self._waittime = 0.8
+ self._time = 0
end
end
end
@@ -315,7 +322,7 @@ minetest.register_tool("mcl_fishing:fishing_rod", {
_tt_help = S("Catches fish in water"),
_doc_items_longdesc = S("Fishing rods can be used to catch fish."),
_doc_items_usagehelp = S("Rightclick to launch the bobber. When it sinks right-click again to reel in an item. Who knows what you're going to catch?"),
- groups = { tool=1 },
+ groups = { tool=1, fishing_rod=1, enchantability=1 },
inventory_image = "mcl_fishing_fishing_rod.png",
wield_image = "mcl_fishing_fishing_rod.png^[transformR270",
wield_scale = { x = 1.5, y = 1.5, z = 1 },
@@ -343,7 +350,7 @@ minetest.register_craft({
})
minetest.register_craft({
type = "fuel",
- recipe = "mcl_fishing:fishing_rod",
+ recipe = "group:fishing_rod",
burntime = 15,
})
diff --git a/mods/ITEMS/mcl_flowers/init.lua b/mods/ITEMS/mcl_flowers/init.lua
index 5b630d56..42deede2 100644
--- a/mods/ITEMS/mcl_flowers/init.lua
+++ b/mods/ITEMS/mcl_flowers/init.lua
@@ -98,6 +98,16 @@ local wheat_seed_drop = {
}
}
+local fortune_wheat_seed_drop = {
+ discrete_uniform_distribution = true,
+ items = {"mcl_farming:wheat_seeds"},
+ chance = 1 / 8,
+ min_count = 1,
+ max_count = 1,
+ factor = 2,
+ overwrite = true,
+}
+
-- CHECKME: How does tall grass behave when pushed by a piston?
--- Tall Grass ---
@@ -126,6 +136,7 @@ local def_tallgrass = {
sounds = mcl_sounds.node_sound_leaves_defaults(),
drop = wheat_seed_drop,
_mcl_shears_drop = true,
+ _mcl_fortune_drop = fortune_wheat_seed_drop,
node_placement_prediction = "",
on_place = on_place_flower,
_mcl_blast_resistance = 0,
@@ -148,7 +159,7 @@ def_fern.selection_box = {
minetest.register_node("mcl_flowers:fern", def_fern)
-local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_img, selbox_radius, selbox_top_height, drop, shears_drop, is_flower, grass_color)
+local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_img, selbox_radius, selbox_top_height, drop, shears_drop, is_flower, grass_color, fortune_drop)
if not inv_img then
inv_img = top_img
end
@@ -200,6 +211,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
buildable_to = true,
drop = drop_bottom,
_mcl_shears_drop = shears_drop,
+ _mcl_fortune_drop = fortune_drop,
node_placement_prediction = "",
selection_box = {
type = "fixed",
@@ -305,6 +317,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
},
drop = drop_top,
_mcl_shears_drop = shears_drop,
+ _mcl_fortune_drop = fortune_drop,
after_destruct = function(pos, oldnode)
-- Remove bottom half of flower (if it exists)
local top = pos
@@ -334,8 +347,8 @@ add_large_plant("sunflower", S("Sunflower"), S("A sunflower is a large plant whi
local longdesc_grass = S("Double tallgrass a variant of tall grass and occupies two blocks. It can be harvested for wheat seeds.")
local longdesc_fern = S("Large fern is a variant of fern and occupies two blocks. It can be harvested for wheat seeds.")
-add_large_plant("double_grass", S("Double Tallgrass"), longdesc_grass, "mcl_flowers_double_plant_grass_bottom.png", "mcl_flowers_double_plant_grass_top.png", "mcl_flowers_double_plant_grass_inv.png", 6/16, 4/16, wheat_seed_drop, {"mcl_flowers:tallgrass 2"}, false, true)
-add_large_plant("double_fern", S("Large Fern"), longdesc_fern, "mcl_flowers_double_plant_fern_bottom.png", "mcl_flowers_double_plant_fern_top.png", "mcl_flowers_double_plant_fern_inv.png", 5/16, 5/16, wheat_seed_drop, {"mcl_flowers:fern 2"}, false, true)
+add_large_plant("double_grass", S("Double Tallgrass"), longdesc_grass, "mcl_flowers_double_plant_grass_bottom.png", "mcl_flowers_double_plant_grass_top.png", "mcl_flowers_double_plant_grass_inv.png", 6/16, 4/16, wheat_seed_drop, {"mcl_flowers:tallgrass 2"}, false, true, nil, fortune_wheat_seed_drop)
+add_large_plant("double_fern", S("Large Fern"), longdesc_fern, "mcl_flowers_double_plant_fern_bottom.png", "mcl_flowers_double_plant_fern_top.png", "mcl_flowers_double_plant_fern_inv.png", 5/16, 5/16, wheat_seed_drop, {"mcl_flowers:fern 2"}, false, true, nil, fortune_wheat_seed_drop)
minetest.register_abm({
label = "Pop out flowers",
diff --git a/mods/ITEMS/mcl_heads/init.lua b/mods/ITEMS/mcl_heads/init.lua
index cb83ed1f..7502bf11 100644
--- a/mods/ITEMS/mcl_heads/init.lua
+++ b/mods/ITEMS/mcl_heads/init.lua
@@ -42,7 +42,7 @@ local function addhead(name, texture, desc, longdesc, rangemob, rangefactor)
{ -0.25, -0.5, -0.25, 0.25, 0.0, 0.25, },
},
},
- groups = {handy=1, armor_head=1,non_combat_armor=1, head=1, deco_block=1, dig_by_piston=1},
+ groups = {handy=1, armor_head=1,non_combat_armor=1, head=1, deco_block=1, dig_by_piston=1, enchantability=1},
-- The head textures are based off the textures of an actual mob.
tiles = {
-- Note: bottom texture is overlaid over top texture to get rid of possible transparency.
diff --git a/mods/ITEMS/mcl_mushrooms/huge.lua b/mods/ITEMS/mcl_mushrooms/huge.lua
index 6f962b27..12b00db8 100644
--- a/mods/ITEMS/mcl_mushrooms/huge.lua
+++ b/mods/ITEMS/mcl_mushrooms/huge.lua
@@ -6,6 +6,7 @@ local template = {
is_ground_content = true,
_mcl_blast_resistance = 0.2,
_mcl_hardness = 0.2,
+ _mcl_silk_touch_drop = true,
}
local red = table.copy(template)
diff --git a/mods/ITEMS/mcl_nether/init.lua b/mods/ITEMS/mcl_nether/init.lua
index 6497dfb5..026428db 100644
--- a/mods/ITEMS/mcl_nether/init.lua
+++ b/mods/ITEMS/mcl_nether/init.lua
@@ -27,6 +27,14 @@ minetest.register_node("mcl_nether:glowstone", {
sounds = mcl_sounds.node_sound_glass_defaults(),
_mcl_blast_resistance = 0.3,
_mcl_hardness = 0.3,
+ _mcl_silk_touch_drop = true,
+ _mcl_fortune_drop = {
+ discrete_uniform_distribution = true,
+ items = {"mcl_nether:glowstone_dust"},
+ min_count = 2,
+ max_count = 4,
+ cap = 4,
+ }
})
minetest.register_node("mcl_nether:quartz_ore", {
@@ -40,6 +48,8 @@ minetest.register_node("mcl_nether:quartz_ore", {
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 3,
_mcl_hardness = 3,
+ _mcl_silk_touch_drop = true,
+ _mcl_fortune_drop = mcl_core.fortune_drop_ore
})
-- For eternal fire on top of netherrack and magma blocks
diff --git a/mods/ITEMS/mcl_nether/nether_wart.lua b/mods/ITEMS/mcl_nether/nether_wart.lua
index 354fa613..681abe09 100644
--- a/mods/ITEMS/mcl_nether/nether_wart.lua
+++ b/mods/ITEMS/mcl_nether/nether_wart.lua
@@ -93,6 +93,12 @@ minetest.register_node("mcl_nether:nether_wart", {
},
groups = {dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1},
sounds = mcl_sounds.node_sound_leaves_defaults(),
+ _mcl_fortune_drop = {
+ discrete_uniform_distribution = true,
+ items = {"mcl_nether:nether_wart_item"},
+ min_count = 2,
+ max_count = 4,
+ }
})
minetest.register_craftitem("mcl_nether:nether_wart_item", {
diff --git a/mods/ITEMS/mcl_ocean/corals.lua b/mods/ITEMS/mcl_ocean/corals.lua
index f04a0231..f3de5968 100644
--- a/mods/ITEMS/mcl_ocean/corals.lua
+++ b/mods/ITEMS/mcl_ocean/corals.lua
@@ -91,6 +91,7 @@ for c=1, #corals do
drop = "mcl_ocean:dead_"..id.."_coral_block",
_mcl_hardness = 1.5,
_mcl_blast_resistance = 6,
+ _mcl_silk_touch_drop = true,
})
minetest.register_node("mcl_ocean:dead_"..id.."_coral_block", {
description = corals[c][3],
@@ -135,6 +136,7 @@ for c=1, #corals do
end,
_mcl_hardness = 0,
_mcl_blast_resistance = 0,
+ _mcl_silk_touch_drop = true,
})
minetest.register_node("mcl_ocean:dead_"..id.."_coral", {
description = corals[c][5],
@@ -202,6 +204,7 @@ for c=1, #corals do
end,
_mcl_hardness = 0,
_mcl_blast_resistance = 0,
+ _mcl_silk_touch_drop = true,
})
minetest.register_node("mcl_ocean:dead_"..id.."_coral_fan", {
description = corals[c][7],
@@ -234,6 +237,7 @@ for c=1, #corals do
end,
_mcl_hardness = 0,
_mcl_blast_resistance = 0,
+ _mcl_silk_touch_drop = true,
})
if mod_doc then
diff --git a/mods/ITEMS/mcl_ocean/prismarine.lua b/mods/ITEMS/mcl_ocean/prismarine.lua
index 5840d59c..647e87fe 100644
--- a/mods/ITEMS/mcl_ocean/prismarine.lua
+++ b/mods/ITEMS/mcl_ocean/prismarine.lua
@@ -21,6 +21,14 @@ minetest.register_node("mcl_ocean:sea_lantern", {
sounds = mcl_sounds.node_sound_glass_defaults(),
_mcl_blast_resistance = 0.3,
_mcl_hardness = 0.3,
+ _mcl_silk_touch_drop = true,
+ _mcl_fortune_drop = {
+ discrete_uniform_distribution = true,
+ items = {"mcl_ocean:prismarine_crystals"},
+ min_count = 2,
+ max_count = 3,
+ cap = 5,
+ }
})
minetest.register_node("mcl_ocean:prismarine", {
diff --git a/mods/ITEMS/mcl_tools/init.lua b/mods/ITEMS/mcl_tools/init.lua
index f88ea8fa..5df422f0 100644
--- a/mods/ITEMS/mcl_tools/init.lua
+++ b/mods/ITEMS/mcl_tools/init.lua
@@ -81,7 +81,7 @@ minetest.register_tool("mcl_tools:pick_wood", {
_doc_items_hidden = false,
inventory_image = "default_tool_woodpick.png",
wield_scale = wield_scale,
- groups = { tool=1, pickaxe=1, dig_speed_class=2, },
+ groups = { tool=1, pickaxe=1, dig_speed_class=2, enchantability=15 },
tool_capabilities = {
-- 1/1.2
full_punch_interval = 0.83333333,
@@ -100,7 +100,7 @@ minetest.register_tool("mcl_tools:pick_stone", {
_doc_items_longdesc = pickaxe_longdesc,
inventory_image = "default_tool_stonepick.png",
wield_scale = wield_scale,
- groups = { tool=1, pickaxe=1, dig_speed_class=3, },
+ groups = { tool=1, pickaxe=1, dig_speed_class=3, enchantability=5 },
tool_capabilities = {
-- 1/1.2
full_punch_interval = 0.83333333,
@@ -119,7 +119,7 @@ minetest.register_tool("mcl_tools:pick_iron", {
_doc_items_longdesc = pickaxe_longdesc,
inventory_image = "default_tool_steelpick.png",
wield_scale = wield_scale,
- groups = { tool=1, pickaxe=1, dig_speed_class=4, },
+ groups = { tool=1, pickaxe=1, dig_speed_class=4, enchantability=14 },
tool_capabilities = {
-- 1/1.2
full_punch_interval = 0.83333333,
@@ -138,7 +138,7 @@ minetest.register_tool("mcl_tools:pick_gold", {
_doc_items_longdesc = pickaxe_longdesc,
inventory_image = "default_tool_goldpick.png",
wield_scale = wield_scale,
- groups = { tool=1, pickaxe=1, dig_speed_class=6, },
+ groups = { tool=1, pickaxe=1, dig_speed_class=6, enchantability=22 },
tool_capabilities = {
-- 1/1.2
full_punch_interval = 0.83333333,
@@ -157,7 +157,7 @@ minetest.register_tool("mcl_tools:pick_diamond", {
_doc_items_longdesc = pickaxe_longdesc,
inventory_image = "default_tool_diamondpick.png",
wield_scale = wield_scale,
- groups = { tool=1, pickaxe=1, dig_speed_class=5, },
+ groups = { tool=1, pickaxe=1, dig_speed_class=5, enchantability=10 },
tool_capabilities = {
-- 1/1.2
full_punch_interval = 0.83333333,
@@ -277,7 +277,7 @@ minetest.register_tool("mcl_tools:shovel_wood", {
inventory_image = "default_tool_woodshovel.png",
wield_image = "default_tool_woodshovel.png^[transformR90",
wield_scale = wield_scale,
- groups = { tool=1, shovel=1, dig_speed_class=2, },
+ groups = { tool=1, shovel=1, dig_speed_class=2, enchantability=15 },
tool_capabilities = {
full_punch_interval = 1,
max_drop_level=1,
@@ -298,7 +298,7 @@ minetest.register_tool("mcl_tools:shovel_stone", {
inventory_image = "default_tool_stoneshovel.png",
wield_image = "default_tool_stoneshovel.png^[transformR90",
wield_scale = wield_scale,
- groups = { tool=1, shovel=1, dig_speed_class=3, },
+ groups = { tool=1, shovel=1, dig_speed_class=3, enchantability=5 },
tool_capabilities = {
full_punch_interval = 1,
max_drop_level=3,
@@ -319,7 +319,7 @@ minetest.register_tool("mcl_tools:shovel_iron", {
inventory_image = "default_tool_steelshovel.png",
wield_image = "default_tool_steelshovel.png^[transformR90",
wield_scale = wield_scale,
- groups = { tool=1, shovel=1, dig_speed_class=4, },
+ groups = { tool=1, shovel=1, dig_speed_class=4, enchantability=14 },
tool_capabilities = {
full_punch_interval = 1,
max_drop_level=4,
@@ -361,7 +361,7 @@ minetest.register_tool("mcl_tools:shovel_diamond", {
inventory_image = "default_tool_diamondshovel.png",
wield_image = "default_tool_diamondshovel.png^[transformR90",
wield_scale = wield_scale,
- groups = { tool=1, shovel=1, dig_speed_class=5, },
+ groups = { tool=1, shovel=1, dig_speed_class=5, enchantability=10 },
tool_capabilities = {
full_punch_interval = 1,
max_drop_level=5,
@@ -383,7 +383,7 @@ minetest.register_tool("mcl_tools:axe_wood", {
_doc_items_hidden = false,
inventory_image = "default_tool_woodaxe.png",
wield_scale = wield_scale,
- groups = { tool=1, axe=1, dig_speed_class=2, },
+ groups = { tool=1, axe=1, dig_speed_class=2, enchantability=15 },
tool_capabilities = {
full_punch_interval = 1.25,
max_drop_level=1,
@@ -401,7 +401,7 @@ minetest.register_tool("mcl_tools:axe_stone", {
_doc_items_longdesc = axe_longdesc,
inventory_image = "default_tool_stoneaxe.png",
wield_scale = wield_scale,
- groups = { tool=1, axe=1, dig_speed_class=3, },
+ groups = { tool=1, axe=1, dig_speed_class=3, enchantability=5 },
tool_capabilities = {
full_punch_interval = 1.25,
max_drop_level=3,
@@ -419,7 +419,7 @@ minetest.register_tool("mcl_tools:axe_iron", {
_doc_items_longdesc = axe_longdesc,
inventory_image = "default_tool_steelaxe.png",
wield_scale = wield_scale,
- groups = { tool=1, axe=1, dig_speed_class=4, },
+ groups = { tool=1, axe=1, dig_speed_class=4, enchantability=14 },
tool_capabilities = {
-- 1/0.9
full_punch_interval = 1.11111111,
@@ -438,7 +438,7 @@ minetest.register_tool("mcl_tools:axe_gold", {
_doc_items_longdesc = axe_longdesc,
inventory_image = "default_tool_goldaxe.png",
wield_scale = wield_scale,
- groups = { tool=1, axe=1, dig_speed_class=6, },
+ groups = { tool=1, axe=1, dig_speed_class=6, enchantability=22 },
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=2,
@@ -456,7 +456,7 @@ minetest.register_tool("mcl_tools:axe_diamond", {
_doc_items_longdesc = axe_longdesc,
inventory_image = "default_tool_diamondaxe.png",
wield_scale = wield_scale,
- groups = { tool=1, axe=1, dig_speed_class=5, },
+ groups = { tool=1, axe=1, dig_speed_class=5, enchantability=10 },
tool_capabilities = {
full_punch_interval = 1.0,
max_drop_level=5,
@@ -477,7 +477,7 @@ minetest.register_tool("mcl_tools:sword_wood", {
_doc_items_hidden = false,
inventory_image = "default_tool_woodsword.png",
wield_scale = wield_scale,
- groups = { weapon=1, sword=1, dig_speed_class=2, },
+ groups = { weapon=1, sword=1, dig_speed_class=2, enchantability=15 },
tool_capabilities = {
full_punch_interval = 0.625,
max_drop_level=1,
@@ -496,7 +496,7 @@ minetest.register_tool("mcl_tools:sword_stone", {
_doc_items_longdesc = sword_longdesc,
inventory_image = "default_tool_stonesword.png",
wield_scale = wield_scale,
- groups = { weapon=1, sword=1, dig_speed_class=3, },
+ groups = { weapon=1, sword=1, dig_speed_class=3, enchantability=5 },
tool_capabilities = {
full_punch_interval = 0.625,
max_drop_level=3,
@@ -515,7 +515,7 @@ minetest.register_tool("mcl_tools:sword_iron", {
_doc_items_longdesc = sword_longdesc,
inventory_image = "default_tool_steelsword.png",
wield_scale = wield_scale,
- groups = { weapon=1, sword=1, dig_speed_class=4, },
+ groups = { weapon=1, sword=1, dig_speed_class=4, enchantability=14 },
tool_capabilities = {
full_punch_interval = 0.625,
max_drop_level=4,
@@ -534,7 +534,7 @@ minetest.register_tool("mcl_tools:sword_gold", {
_doc_items_longdesc = sword_longdesc,
inventory_image = "default_tool_goldsword.png",
wield_scale = wield_scale,
- groups = { weapon=1, sword=1, dig_speed_class=6, },
+ groups = { weapon=1, sword=1, dig_speed_class=6, enchantability=22 },
tool_capabilities = {
full_punch_interval = 0.625,
max_drop_level=2,
@@ -553,7 +553,7 @@ minetest.register_tool("mcl_tools:sword_diamond", {
_doc_items_longdesc = sword_longdesc,
inventory_image = "default_tool_diamondsword.png",
wield_scale = wield_scale,
- groups = { weapon=1, sword=1, dig_speed_class=5, },
+ groups = { weapon=1, sword=1, dig_speed_class=5, enchantability=10 },
tool_capabilities = {
full_punch_interval = 0.625,
max_drop_level=5,
@@ -576,7 +576,7 @@ minetest.register_tool("mcl_tools:shears", {
inventory_image = "default_tool_shears.png",
wield_image = "default_tool_shears.png",
stack_max = 1,
- groups = { tool=1, shears=1, dig_speed_class=4, },
+ groups = { tool=1, shears=1, dig_speed_class=4, enchantability=1 },
tool_capabilities = {
full_punch_interval = 0.5,
max_drop_level=1,
diff --git a/mods/ITEMS/screwdriver/init.lua b/mods/ITEMS/screwdriver/init.lua
index ec4f1a2a..bf264a50 100644
--- a/mods/ITEMS/screwdriver/init.lua
+++ b/mods/ITEMS/screwdriver/init.lua
@@ -176,7 +176,7 @@ minetest.register_tool("screwdriver:screwdriver", {
description = S("Screwdriver"),
inventory_image = "screwdriver.png",
wield_image = "screwdriver.png^[transformFX",
- groups = { tool = 1, not_in_creative_inventory = 1 },
+ groups = { tool = 1, not_in_creative_inventory = 1, enchantability = 1 },
on_use = function(itemstack, user, pointed_thing)
screwdriver.handler(itemstack, user, pointed_thing, screwdriver.ROTATE_FACE, 200)
return itemstack
diff --git a/mods/ITEMS/xpanes/init.lua b/mods/ITEMS/xpanes/init.lua
index b98d65e3..4ecac8c6 100644
--- a/mods/ITEMS/xpanes/init.lua
+++ b/mods/ITEMS/xpanes/init.lua
@@ -127,6 +127,7 @@ function xpanes.register_pane(name, def)
connect_sides = { "left", "right" },
_mcl_blast_resistance = def._mcl_blast_resistance,
_mcl_hardness = def._mcl_hardness,
+ _mcl_silk_touch_drop = def._mcl_silk_touch_drop,
})
local groups = table.copy(def.groups)
@@ -155,6 +156,7 @@ function xpanes.register_pane(name, def)
drop = drop,
_mcl_blast_resistance = def._mcl_blast_resistance,
_mcl_hardness = def._mcl_hardness,
+ _mcl_silk_touch_drop = def._mcl_silk_touch_drop,
})
minetest.register_craft({
@@ -204,6 +206,7 @@ local pane = function(description, node, append)
drop = "",
_mcl_blast_resistance = 0.3,
_mcl_hardness = 0.3,
+ _mcl_silk_touch_drop = true,
})
if mod_doc and not is_canonical then
diff --git a/mods/PLAYER/mcl_death_drop/depends.txt b/mods/PLAYER/mcl_death_drop/depends.txt
index 2bbf820f..4c2d1c21 100644
--- a/mods/PLAYER/mcl_death_drop/depends.txt
+++ b/mods/PLAYER/mcl_death_drop/depends.txt
@@ -1 +1,2 @@
mcl_armor
+mcl_enchanting
diff --git a/mods/PLAYER/mcl_death_drop/init.lua b/mods/PLAYER/mcl_death_drop/init.lua
index 54672a5d..56e6ea52 100644
--- a/mods/PLAYER/mcl_death_drop/init.lua
+++ b/mods/PLAYER/mcl_death_drop/init.lua
@@ -23,7 +23,7 @@ minetest.register_on_dieplayer(function(player)
local z = math.random(0, 9)/3
pos.x = pos.x + x
pos.z = pos.z + z
- if not void_deadly and drop then
+ if not void_deadly and drop and not mcl_enchanting.has_enchantment(stack, "curse_of_vanishing") then
local def = minetest.registered_items[stack:get_name()]
if def and def.on_drop then
stack = def.on_drop(stack, player, pos)
diff --git a/mods/PLAYER/mcl_playerplus/depends.txt b/mods/PLAYER/mcl_playerplus/depends.txt
index 6bbe4cbd..7a259f8c 100644
--- a/mods/PLAYER/mcl_playerplus/depends.txt
+++ b/mods/PLAYER/mcl_playerplus/depends.txt
@@ -7,3 +7,4 @@ playerphysics
mcl_playerinfo
mcl_weather
mcl_spawn
+mcl_enchanting
diff --git a/mods/PLAYER/mcl_playerplus/init.lua b/mods/PLAYER/mcl_playerplus/init.lua
index 74d87c6c..f18e6adf 100644
--- a/mods/PLAYER/mcl_playerplus/init.lua
+++ b/mods/PLAYER/mcl_playerplus/init.lua
@@ -106,15 +106,21 @@ minetest.register_globalstep(function(dtime)
-- set defaults
def.speed = 1
- -- Standing on soul sand? If so, walk slower
+ -- Standing on soul sand? If so, walk slower (unless player wears Soul Speed boots)
if node_stand == "mcl_nether:soul_sand" then
-- TODO: Tweak walk speed
-- TODO: Also slow down mobs
-- Slow down even more when soul sand is above certain block
- if node_stand_below == "mcl_core:ice" or node_stand_below == "mcl_core:packed_ice" or node_stand_below == "mcl_core:slimeblock" or node_stand_below == "mcl_core:water_source" then
- playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:surface", 0.1)
+ local boots = player:get_inventory():get_stack("armor", 5)
+ local soul_speed = mcl_enchanting.get_enchantment(boots, "soul_speed")
+ if soul_speed > 0 then
+ playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:surface", soul_speed * 0.105 + 1.3)
else
- playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:surface", 0.4)
+ if node_stand_below == "mcl_core:ice" or node_stand_below == "mcl_core:packed_ice" or node_stand_below == "mcl_core:slimeblock" or node_stand_below == "mcl_core:water_source" then
+ playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:surface", 0.1)
+ else
+ playerphysics.add_physics_factor(player, "speed", "mcl_playerplus:surface", 0.4)
+ end
end
else
-- Reset speed decrease