diff --git a/mods/HUD/hudbars/default_settings.lua b/mods/HUD/hudbars/default_settings.lua index 539c632b..91d3c67e 100644 --- a/mods/HUD/hudbars/default_settings.lua +++ b/mods/HUD/hudbars/default_settings.lua @@ -27,7 +27,7 @@ else hb.settings.start_offset_right.y = hb.load_setting("hudbars_start_statbar_offset_right_y", "number", -90) end -- Modified in MCL2! -hb.settings.vmargin = hb.load_setting("hudbars_vmargin", "number", 32) +hb.settings.vmargin = hb.load_setting("hudbars_vmargin", "number", 28) hb.settings.tick = hb.load_setting("hudbars_tick", "number", 0.1) -- Experimental setting: Changing this setting is not officially supported, do NOT rely on it! diff --git a/mods/HUD/hudbars/settingtypes.txt b/mods/HUD/hudbars/settingtypes.txt index 3e4390e2..77c1dd09 100644 --- a/mods/HUD/hudbars/settingtypes.txt +++ b/mods/HUD/hudbars/settingtypes.txt @@ -110,7 +110,7 @@ hudbars_start_statbar_offset_right_x (Right HUD statbar x offset) int 25 hudbars_start_statbar_offset_right_y (Right HUD statbar y offset) int -90 # The vertical distance between two HUD bars, in pixels. -hudbars_vmargin (Vertical distance between HUD bars) int 24 0 +hudbars_vmargin (Vertical distance between HUD bars) int 28 0 [Performance] # The of seconds which need to pass before the server updates the default HUD bars diff --git a/mods/HUD/show_wielded_item/init.lua b/mods/HUD/show_wielded_item/init.lua index 410aeb36..addd92e0 100644 --- a/mods/HUD/show_wielded_item/init.lua +++ b/mods/HUD/show_wielded_item/init.lua @@ -25,7 +25,7 @@ local function set_hud(player) -- Tweak offset if hudbars mod was found local rows = math.floor((#hb.get_hudbar_identifiers()-1) / 2) + 1 - local vmargin = tonumber(minetest.settings:get("hudbars_vmargin")) or 24 + local vmargin = tonumber(minetest.settings:get("hudbars_vmargin")) or 28 off.y = -76 - vmargin*rows end