From 53f231a576de662b1bd6501eb5991c5527a23834 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Tue, 7 Nov 2017 20:16:25 +0100 Subject: [PATCH] Fix biomemap being screwed up in mcl_mapgen_core --- mods/MAPGEN/mcl_mapgen_core/init.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/mods/MAPGEN/mcl_mapgen_core/init.lua b/mods/MAPGEN/mcl_mapgen_core/init.lua index 5343ab1e..cc160e55 100644 --- a/mods/MAPGEN/mcl_mapgen_core/init.lua +++ b/mods/MAPGEN/mcl_mapgen_core/init.lua @@ -1639,6 +1639,7 @@ minetest.register_on_generated(function(minp, maxp, seed) local param2_data = vm:get_param2_data(lvm_buffer_param2) local area = VoxelArea:new({MinEdge=emin, MaxEdge=emax}) local lvm_used = false + local biomemap local ymin, ymax @@ -1747,7 +1748,7 @@ minetest.register_on_generated(function(minp, maxp, seed) -- Clay, vines, cocoas lvm_used = generate_clay(minp, maxp, seed, data, area, lvm_used) - local biomemap = minetest.get_mapgen_object("biomemap") + biomemap = minetest.get_mapgen_object("biomemap") lvm_used = generate_tree_decorations(minp, maxp, seed, data, param2_data, area, biomemap, lvm_used) ----- Interactive block fixing section -----