Update description of emblazoned banners

This commit is contained in:
Wuzzy 2017-07-28 22:46:39 +02:00
parent 5192f3e88b
commit 51f28a4317

View file

@ -190,6 +190,35 @@ local patterns = {
}, },
} }
-- Number of maximum lines in the descriptions for the banner layers.
-- To avoid huge tooltips.
local max_layer_lines = 6
-- Create a banner description containing all the layer names
local make_advanced_banner_description = function(description, layers)
if layers == nil or #layers == 0 then
-- No layers, revert to default
return ""
else
local d = description
local layerstrings = {}
for l=1, #layers do
if l > max_layer_lines then
break
end
table.insert(layerstrings, string.format("%s %s", layers[l].color, layers[l].pattern))
end
if #layers == max_layer_lines + 1 then
table.insert(layerstrings, "And one addional layer")
elseif #layers > max_layer_lines + 1 then
table.insert(layerstrings, string.format("And %d addional layers", #layers - max_layer_lines))
end
local append = table.concat(layerstrings, "\n")
d = d .. "\n" .. core.colorize("#8F8F8F", append)
return d
end
end
-- This is for handling all those complex pattern crafting recipes -- This is for handling all those complex pattern crafting recipes
local banner_pattern_craft = function(itemstack, player, old_craft_grid, craft_inv) local banner_pattern_craft = function(itemstack, player, old_craft_grid, craft_inv)
if minetest.get_item_group(itemstack:get_name(), "banner") ~= 1 then if minetest.get_item_group(itemstack:get_name(), "banner") ~= 1 then
@ -267,14 +296,15 @@ local banner_pattern_craft = function(itemstack, player, old_craft_grid, craft_i
return ItemStack("") return ItemStack("")
end end
-- Add the new layer -- Add the new layer and update other metadata
table.insert(layers, {pattern=matching_pattern, color="unicolor_yellow"}) table.insert(layers, {pattern=matching_pattern, color="unicolor_yellow"})
local imeta = itemstack:get_meta() local imeta = itemstack:get_meta()
imeta:set_string("layers", minetest.serialize(layers)) imeta:set_string("layers", minetest.serialize(layers))
imeta:set_string("description", "Emblazoned Banner ("..matching_pattern..")") local odesc = itemstack:get_definition().description
local description = make_advanced_banner_description(odesc, layers)
imeta:set_string("description", description)
return itemstack return itemstack
end end