This commit is contained in:
Wuzzy 2020-07-29 21:24:49 +02:00
commit 50fa36aa2c
7 changed files with 102 additions and 40 deletions

View file

@ -197,6 +197,9 @@ minetest.register_node("mcl_chests:"..basename, {
minetest.swap_node(pos, { name = "mcl_chests:"..canonical_basename, param2 = param2 })
end
end,
after_place_node = function(pos, placer, itemstack, pointed_thing)
minetest.get_meta(pos):set_string("name", itemstack:get_meta():get_string("name"))
end,
after_dig_node = drop_items_chest,
on_blast = on_chest_blast,
allow_metadata_inventory_move = protection_check_move,
@ -224,10 +227,15 @@ minetest.register_node("mcl_chests:"..basename, {
_mcl_hardness = 2.5,
on_rightclick = function(pos, node, clicker)
local name = minetest.get_meta(pos):get_string("name")
if name == "" then
name = S("Chest")
end
minetest.show_formspec(clicker:get_player_name(),
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
"size[9,8.75]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Chest"))).."]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
@ -270,6 +278,9 @@ minetest.register_node("mcl_chests:"..basename.."_left", {
minetest.swap_node(pos, n)
end
end,
after_place_node = function(pos, placer, itemstack, pointed_thing)
minetest.get_meta(pos):set_string("name", itemstack:get_meta():get_string("name"))
end,
on_destruct = function(pos)
local n = minetest.get_node(pos)
if n.name == "mcl_chests:"..basename then
@ -345,11 +356,18 @@ minetest.register_node("mcl_chests:"..basename.."_left", {
on_rightclick = function(pos, node, clicker)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
local name = minetest.get_meta(pos):get_string("name")
if name == "" then
name = minetest.get_meta(pos_other):get_string("name")
end
if name == "" then
name = S("Large Chest")
end
minetest.show_formspec(clicker:get_player_name(),
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
"size[9,11.5]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Large Chest"))).."]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,0.5;9,3;]"..
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,3.5;9,3;]"..
@ -393,6 +411,9 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
minetest.swap_node(pos, n)
end
end,
after_place_node = function(pos, placer, itemstack, pointed_thing)
minetest.get_meta(pos):set_string("name", itemstack:get_meta():get_string("name"))
end,
on_destruct = function(pos)
local n = minetest.get_node(pos)
if n.name == "mcl_chests:"..basename then
@ -469,12 +490,19 @@ minetest.register_node("mcl_chests:"..basename.."_right", {
on_rightclick = function(pos, node, clicker)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
local name = minetest.get_meta(pos_other):get_string("name")
if name == "" then
name = minetest.get_meta(pos):get_string("name")
end
if name == "" then
name = S("Large Chest")
end
minetest.show_formspec(clicker:get_player_name(),
"mcl_chests:"..canonical_basename.."_"..pos.x.."_"..pos.y.."_"..pos.z,
"size[9,11.5]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Large Chest"))).."]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
"list[nodemeta:"..pos_other.x..","..pos_other.y..","..pos_other.z..";main;0,0.5;9,3;]"..
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
"list[nodemeta:"..pos.x..","..pos.y..","..pos.z..";main;0,3.5;9,3;]"..
@ -769,8 +797,12 @@ local shulker_mob_textures = {
}
local canonical_shulker_color = "violet"
local formspec_shulker_box = "size[9,8.75]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Shulker Box"))).."]"..
local function formspec_shulker_box(name)
if name == "" then
name = S("Shulker Box")
end
return "size[9,8.75]"..
"label[0,0;"..minetest.formspec_escape(minetest.colorize("#313131", name)).."]"..
"list[current_name;main;0,0.5;9,3;]"..
mcl_formspec.get_itemslot_bg(0,0.5,9,3)..
"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
@ -780,6 +812,14 @@ local formspec_shulker_box = "size[9,8.75]"..
mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
"listring[current_name;main]"..
"listring[current_player;main]"
end
local function set_shulkerbox_meta(nmeta, imeta)
local name = imeta:get_string("name")
nmeta:set_string("description", imeta:get_string("description"))
nmeta:set_string("name", name)
nmeta:set_string("formspec", formspec_shulker_box(name))
end
for color, desc in pairs(boxtypes) do
local mob_texture = shulker_mob_textures[color]
@ -822,7 +862,7 @@ for color, desc in pairs(boxtypes) do
-- on_place = minetest.rotate_node,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", formspec_shulker_box)
meta:set_string("formspec", formspec_shulker_box(nil))
local inv = meta:get_inventory()
inv:set_size("main", 9*3)
end,
@ -835,12 +875,7 @@ for color, desc in pairs(boxtypes) do
local iinv_main = minetest.deserialize(imetadata)
ninv:set_list("main", iinv_main)
ninv:set_size("main", 9*3)
local imeta = stack:get_meta()
local nmeta = minetest.get_meta(droppos)
nmeta:set_string("description", imeta:get_string("description"))
nmeta:set_string("name", imeta:get_string("name"))
set_shulkerbox_meta(minetest.get_meta(droppos), stack:get_meta())
stack:take_item()
end
return stack
@ -852,10 +887,7 @@ for color, desc in pairs(boxtypes) do
local ninv = nmeta:get_inventory()
ninv:set_list("main", iinv_main)
ninv:set_size("main", 9*3)
local imeta = itemstack:get_meta()
nmeta:set_string("description", imeta:get_string("description"))
nmeta:set_string("name", imeta:get_string("name"))
set_shulkerbox_meta(nmeta, itemstack:get_meta())
if minetest.is_creative_enabled(placer:get_player_name()) then
if not ninv:is_empty("main") then

View file

@ -111,7 +111,7 @@ mcl_end.check_detach_chorus_plant = function(pos, oldnode, oldmetadata, digger)
end
mcl_end.check_blast_chorus_plant = function(pos)
minetest.remove(pos)
minetest.remove_node(pos)
mcl_end.detach_chorus_plant(pos)
end

View file

@ -10,6 +10,22 @@ local is_cat = {}
local is_fire_proof = {}
local function potions_set_hudbar(player)
if is_poisoned[player] and is_regenerating[player] then
hb.change_hudbar(player, "health", nil, nil, "hbhunger_icon_regen_poison.png", nil, "hudbars_bar_health.png")
elseif is_poisoned[player] then
hb.change_hudbar(player, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hudbars_bar_health.png")
elseif is_regenerating[player] then
hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_regenerate.png", nil, "hudbars_bar_health.png")
else
hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_health.png", nil, "hudbars_bar_health.png")
end
end
local is_player, entity
minetest.register_globalstep(function(dtime)
@ -55,6 +71,9 @@ minetest.register_globalstep(function(dtime)
if is_poisoned[player].timer >= is_poisoned[player].dur then
is_poisoned[player] = nil
if is_player then
potions_set_hudbar(player)
end
end
end
@ -86,6 +105,9 @@ minetest.register_globalstep(function(dtime)
if is_regenerating[player].timer >= is_regenerating[player].dur then
is_regenerating[player] = nil
if is_player then
potions_set_hudbar(player)
end
end
end
@ -281,11 +303,23 @@ function mcl_potions._reset_player_effects(player)
end
if is_poisoned[player] then
is_poisoned[player] = nil
if player:is_player() then
potions_set_hudbar(player)
end
end
if is_regenerating[player] then
is_regenerating[player] = nil
if player:is_player() then
potions_set_hudbar(player)
end
end
if is_strong[player] then
@ -383,19 +417,8 @@ function mcl_potions.make_invisible(player, toggle)
end
function mcl_potions.poison(player, toggle)
if not player then return false end
is_poisoned[player:get_player_name()] = toggle
end
function mcl_potions.regenerate(player, toggle)
if not player then return false end
is_regenerating[player:get_player_name()] = toggle
end
function mcl_potions._use_potion(item, obj, color)
local d = 0.1
@ -558,6 +581,10 @@ function mcl_potions.poison_func(player, factor, duration)
is_poisoned[player] = {step = factor, dur = duration, timer = 0}
if player:is_player() then
potions_set_hudbar(player)
end
else
local victim = is_poisoned[player]
@ -576,6 +603,10 @@ function mcl_potions.regeneration_func(player, factor, duration)
is_regenerating[player] = {step = factor, dur = duration, timer = 0}
if player:is_player() then
potions_set_hudbar(player)
end
else
local victim = is_regenerating[player]

View file

@ -111,7 +111,7 @@ local function register_potion(def)
_tt_help = get_tt(def._tt, def.effect, dur),
_doc_items_longdesc = def._longdesc,
_doc_items_usagehelp = how_to_drink,
stack_max = 1,
stack_max = def.stack_max or 1,
inventory_image = def.image or potion_image(def.color),
wield_image = def.image or potion_image(def.color),
groups = def.groups or {brewitem=1, food=3, can_eat_when_full=1, not_in_creative_inventory=0},

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@ -98,15 +98,15 @@ local function poisonp(tick, time, time_left, damage, exhaustion, name)
if time_left < time then
minetest.after(tick, poisonp, tick, time, time_left, damage, exhaustion, name)
else
if damage > 0 then
mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] - 1
end
-- if damage > 0 then
-- mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] - 1
-- end
if exhaustion > 0 then
mcl_hunger.poison_hunger [name] = mcl_hunger.poison_hunger[name] - 1
end
if mcl_hunger.poison_damage[name] <= 0 then
mcl_hunger.reset_bars_poison_damage(player)
end
-- if mcl_hunger.poison_damage[name] <= 0 then
-- mcl_hunger.reset_bars_poison_damage(player)
-- end
if mcl_hunger.poison_hunger[name] <= 0 then
mcl_hunger.reset_bars_poison_hunger(player)
end
@ -225,10 +225,10 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poiso
end
if do_poison then
-- Set poison bars
if poison and poison > 0 then
hb.change_hudbar(user, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hbhunger_bar_health_poison.png")
mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] + 1
end
-- if poison and poison > 0 then
-- hb.change_hudbar(user, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hbhunger_bar_health_poison.png")
-- mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] + 1
-- end
if exhaust and exhaust > 0 then
hb.change_hudbar(user, "hunger", nil, nil, "mcl_hunger_icon_foodpoison.png", nil, "mcl_hunger_bar_foodpoison.png")
if mcl_hunger.debug then
@ -260,4 +260,3 @@ if mcl_hunger.active then
mcl_hunger.exhaust(name, mcl_hunger.EXHAUST_DIG)
end)
end