Merge pull request 'ITEMS/mcl_chests: Reskin chests as presents on December 24th to 26th' (#212) from add-christmas-chests into master
Reviewed-on: https://git.minetest.land/Mineclonia/Mineclonia/pulls/212 Reviewed-by: cora <cora@noreply.git.minetest.land>
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@ -1,6 +1,41 @@
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local S = minetest.get_translator("mcl_chests")
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local mod_doc = minetest.get_modpath("doc")
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-- Christmas chest setup
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local it_is_christmas = false
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local date = os.date("*t")
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if (
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date.month == 12 and (
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date.day == 24 or
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date.day == 25 or
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date.day == 26
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)
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) then
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it_is_christmas = true
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end
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local tiles_chest_normal_small = {"mcl_chests_normal.png"}
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local tiles_chest_normal_double = {"mcl_chests_normal_double.png"}
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if it_is_christmas then
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tiles_chest_normal_small = {"mcl_chests_normal_present.png^mcl_chests_noise.png"}
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tiles_chest_normal_double = {"mcl_chests_normal_double_present.png^mcl_chests_noise_double.png"}
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end
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local tiles_chest_trapped_small = {"mcl_chests_trapped.png"}
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local tiles_chest_trapped_double = {"mcl_chests_trapped_double.png"}
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if it_is_christmas then
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tiles_chest_trapped_small = {"mcl_chests_trapped_present.png^mcl_chests_noise.png"}
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tiles_chest_trapped_double = {"mcl_chests_trapped_double_present.png^mcl_chests_noise_double.png"}
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end
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local tiles_chest_ender_small = {"mcl_chests_ender.png"}
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if it_is_christmas then
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tiles_chest_ender_small = {"mcl_chests_ender_present.png^mcl_chests_noise.png"}
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end
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-- Chest Entity
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local animate_chests = (minetest.settings:get_bool("animated_chests") ~= false)
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local entity_animations = {
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@ -221,12 +256,12 @@ local chest_update_after_close = function(pos)
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_small", param2 = node.param2})
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if animate_chests then
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find_or_create_entity(pos, "mcl_chests:trapped_chest_small", {"mcl_chests_trapped.png"}, node.param2, false, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_small")
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find_or_create_entity(pos, "mcl_chests:trapped_chest_small", tiles_chest_trapped_small, node.param2, false, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_small")
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end
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mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
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elseif node.name == "mcl_chests:trapped_chest_on_left" then
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
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find_or_create_entity(pos, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
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find_or_create_entity(pos, "mcl_chests:trapped_chest_left", tiles_chest_trapped_double, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
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mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
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@ -238,7 +273,7 @@ local chest_update_after_close = function(pos)
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
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minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
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find_or_create_entity(pos_other, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
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find_or_create_entity(pos_other, "mcl_chests:trapped_chest_left", tiles_chest_trapped_double, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
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mesecon.receptor_off(pos_other, trapped_chest_mesecons_rules)
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end
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end
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@ -849,8 +884,8 @@ register_chest("chest",
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chestusage,
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S("27 inventory slots") .. "\n" .. S("Can be combined to a large chest"),
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{
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small = {"mcl_chests_normal.png"},
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double = {"mcl_chests_normal_double.png"},
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small = tiles_chest_normal_small,
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double = tiles_chest_normal_double,
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inv = {"default_chest_top.png", "mcl_chests_chest_bottom.png",
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"mcl_chests_chest_right.png", "mcl_chests_chest_left.png",
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"mcl_chests_chest_back.png", "default_chest_front.png"},
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@ -865,8 +900,8 @@ register_chest("chest",
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)
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local traptiles = {
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small = {"mcl_chests_trapped.png"},
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double = {"mcl_chests_trapped_double.png"},
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small = tiles_chest_trapped_small,
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double = tiles_chest_trapped_double,
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inv = {"mcl_chests_chest_trapped_top.png", "mcl_chests_chest_trapped_bottom.png",
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"mcl_chests_chest_trapped_right.png", "mcl_chests_chest_trapped_left.png",
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"mcl_chests_chest_trapped_back.png", "mcl_chests_chest_trapped_front.png"},
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@ -892,7 +927,7 @@ register_chest("trapped_chest",
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function(pos, node, clicker)
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on_small", param2 = node.param2})
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if animate_chests then
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find_or_create_entity(pos, "mcl_chests:trapped_chest_on_small", {"mcl_chests_trapped.png"}, node.param2, false, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_small")
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find_or_create_entity(pos, "mcl_chests:trapped_chest_on_small", tiles_chest_trapped_small, node.param2, false, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_small")
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end
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mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
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end,
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@ -901,7 +936,7 @@ register_chest("trapped_chest",
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meta:set_int("players", 1)
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on_left", param2 = node.param2})
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find_or_create_entity(pos, "mcl_chests:trapped_chest_on_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_left")
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find_or_create_entity(pos, "mcl_chests:trapped_chest_on_left", tiles_chest_trapped_double, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_left")
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mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
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@ -915,7 +950,7 @@ register_chest("trapped_chest",
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mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
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minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_on_left", param2 = node.param2})
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find_or_create_entity(pos_other, "mcl_chests:trapped_chest_on_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_left")
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find_or_create_entity(pos_other, "mcl_chests:trapped_chest_on_left", tiles_chest_trapped_double, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_left")
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mesecon.receptor_on(pos_other, trapped_chest_mesecons_rules)
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end
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)
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@ -937,14 +972,14 @@ local function close_if_trapped_chest(pos, player)
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if node.name == "mcl_chests:trapped_chest_on_small" then
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_small", param2 = node.param2})
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if animate_chests then
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find_or_create_entity(pos, "mcl_chests:trapped_chest_small", {"mcl_chests_trapped.png"}, node.param2, false, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_small")
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find_or_create_entity(pos, "mcl_chests:trapped_chest_small", tiles_chest_trapped_small, node.param2, false, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_small")
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end
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mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
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player_chest_close(player)
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elseif node.name == "mcl_chests:trapped_chest_on_left" then
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minetest.swap_node(pos, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
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find_or_create_entity(pos, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
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find_or_create_entity(pos, "mcl_chests:trapped_chest_left", tiles_chest_trapped_double, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
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mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
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@ -958,7 +993,7 @@ local function close_if_trapped_chest(pos, player)
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local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
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minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
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find_or_create_entity(pos_other, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
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find_or_create_entity(pos_other, "mcl_chests:trapped_chest_left", tiles_chest_trapped_double, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
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mesecon.receptor_off(pos_other, trapped_chest_mesecons_rules)
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player_chest_close(player)
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@ -1006,7 +1041,7 @@ minetest.register_node("mcl_chests:ender_chest", {
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_doc_items_usagehelp = S("Rightclick the ender chest to access your personal interdimensional inventory."),
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drawtype = "mesh",
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mesh = "mcl_chests_chest.obj",
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tiles = {"mcl_chests_ender.png"},
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tiles = tiles_chest_ender_small,
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use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
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paramtype = "light",
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paramtype2 = "facedir",
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@ -1059,8 +1094,8 @@ minetest.register_node("mcl_chests:ender_chest_small", {
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type = "fixed",
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fixed = {-0.4375, -0.5, -0.4375, 0.4375, 0.375, 0.4375},
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},
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tiles = animate_chests and {"mcl_chests_blank.png"} or {"mcl_chests_ender.png"},
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_chest_entity_textures = {"mcl_chests_ender.png"},
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tiles = animate_chests and {"mcl_chests_blank.png"} or tiles_chest_ender_small,
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_chest_entity_textures = tiles_chest_ender_small,
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_chest_entity_sound = "mcl_chests_enderchest",
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_chest_entity_mesh = "mcl_chests_chest",
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_chest_entity_animation_type = "chest",
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@ -1082,11 +1117,11 @@ minetest.register_node("mcl_chests:ender_chest_small", {
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meta:set_string("formspec", formspec_ender_chest)
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if animate_chests then
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create_entity(pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, minetest.get_node(pos).param2, false, "mcl_chests_enderchest", "mcl_chests_chest", "chest")
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create_entity(pos, "mcl_chests:ender_chest_small", tiles_chest_ender_small, minetest.get_node(pos).param2, false, "mcl_chests_enderchest", "mcl_chests_chest", "chest")
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end
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end,
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on_rightclick = function(pos, node, clicker)
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player_chest_open(clicker, pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, node.param2, false, "mcl_chests_enderchest", "mcl_chests_chest")
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player_chest_open(clicker, pos, "mcl_chests:ender_chest_small", tiles_chest_ender_small, node.param2, false, "mcl_chests_enderchest", "mcl_chests_chest")
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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if fields.quit then
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BIN
mods/ITEMS/mcl_chests/textures/mcl_chests_ender_present.png
Normal file
After Width: | Height: | Size: 286 B |
BIN
mods/ITEMS/mcl_chests/textures/mcl_chests_noise.png
Normal file
After Width: | Height: | Size: 5.2 KiB |
BIN
mods/ITEMS/mcl_chests/textures/mcl_chests_noise_double.png
Normal file
After Width: | Height: | Size: 9.1 KiB |
After Width: | Height: | Size: 307 B |
BIN
mods/ITEMS/mcl_chests/textures/mcl_chests_normal_present.png
Normal file
After Width: | Height: | Size: 285 B |
After Width: | Height: | Size: 307 B |
BIN
mods/ITEMS/mcl_chests/textures/mcl_chests_trapped_present.png
Normal file
After Width: | Height: | Size: 286 B |