From 4eb42c3a9a6861cd9adbcfe601ef7020ec042c33 Mon Sep 17 00:00:00 2001 From: kay27 Date: Fri, 25 Sep 2020 00:39:51 +0400 Subject: [PATCH] Merge bzoss_player feature branch --- mods/PLAYER/mcl_playerplus/init.lua | 24 ++++++++++++++++++------ 1 file changed, 18 insertions(+), 6 deletions(-) diff --git a/mods/PLAYER/mcl_playerplus/init.lua b/mods/PLAYER/mcl_playerplus/init.lua index d084ee2e..74d87c6c 100644 --- a/mods/PLAYER/mcl_playerplus/init.lua +++ b/mods/PLAYER/mcl_playerplus/init.lua @@ -6,6 +6,13 @@ local mcl_playerplus_internal = {} local def = {} local time = 0 +-- converts yaw to degrees +local function degrees(rad) + return rad * 180.0 / math.pi +end + +local pitch, name, node_stand, node_stand_below, node_head, node_feet, pos + minetest.register_globalstep(function(dtime) time = time + dtime @@ -13,18 +20,23 @@ minetest.register_globalstep(function(dtime) -- Update jump status immediately since we need this info in real time. -- WARNING: This section is HACKY as hell since it is all just based on heuristics. for _,player in pairs(minetest.get_connected_players()) do - local name = player:get_player_name() + name = player:get_player_name() + + -- controls head bone + pitch = degrees(player:get_look_vertical()) * -1 + player:set_bone_position("Head", vector.new(0,6.3,0), vector.new(pitch,0,0)) + if mcl_playerplus_internal[name].jump_cooldown > 0 then mcl_playerplus_internal[name].jump_cooldown = mcl_playerplus_internal[name].jump_cooldown - dtime end if player:get_player_control().jump and mcl_playerplus_internal[name].jump_cooldown <= 0 then - local pos = player:get_pos() + pos = player:get_pos() - local node_stand = mcl_playerinfo[name].node_stand - local node_stand_below = mcl_playerinfo[name].node_stand_below - local node_head = mcl_playerinfo[name].node_head - local node_feet = mcl_playerinfo[name].node_feet + node_stand = mcl_playerinfo[name].node_stand + node_stand_below = mcl_playerinfo[name].node_stand_below + node_head = mcl_playerinfo[name].node_head + node_feet = mcl_playerinfo[name].node_feet if not node_stand or not node_stand_below or not node_head or not node_feet then return end