diff --git a/API.md b/API.md index ac91d057..fe4be2dd 100644 --- a/API.md +++ b/API.md @@ -10,6 +10,8 @@ This section explains all the used groups in this subgame. * `dig_by_water=1`: Blocks with this group will drop when they are near flowing water * `cultivatable=2`: Block will be turned into Farmland by using a hoe on it * `cultivatable=1`: Block will be turned into Dirt by using a hoe on it +* `flammable`: Block helps spreading fire and gets destroyed by nearby fire (rating doesn't matter) +* `soil=1`: Saplings and other small plants can grow on it ### Groups (mostly) used for crafting recipes @@ -22,10 +24,19 @@ This section explains all the used groups in this subgame. * `wood=1`: Oak Wood Planks, Birch Wood Planks, etc. (only full blocks) * `wood_slab=1`: Slabs made out of a kind of wooden planks * `wood_stairs=1`: Stairs made out of a kind of wooden planks -* `coal=1`: Coal of any kind (coal lump) +* `coal=1`: Coal of any kind (lumps only, not blocks) * `boat=1`: Boat +* `wool=1`: Wool (only full blocks) +* `carpet=1:` (Wool) carpet ### Other groups * `water=1`: Water * `lava=1`: Lava +* `liquid`: Block is a liquid + * `liquid=1`: Unspecified type + * `liquid=2`: Water + * `liquid=3`: Lava +* `clock=1`: Clock +* `compass`: Compass (rating doesn't matter) +* `rail=1`: Rail