Use same death_speed for all mobs
This commit is contained in:
parent
ab7cfa1e43
commit
411e180477
2 changed files with 2 additions and 2 deletions
|
@ -74,7 +74,7 @@ mobs:register_mob("mobs_mc:snowman", {
|
|||
run_end = 20,
|
||||
die_start = 40,
|
||||
die_end = 50,
|
||||
die_speed = 25,
|
||||
die_speed = 15,
|
||||
die_loop = false,
|
||||
},
|
||||
do_custom = function(self, dtime)
|
||||
|
|
|
@ -57,7 +57,7 @@ mobs:register_mob("mobs_mc:vindicator", {
|
|||
punch_speed = 25,
|
||||
punch_start = 90,
|
||||
punch_end = 110,
|
||||
die_speed = 25,
|
||||
die_speed = 15,
|
||||
die_start = 170,
|
||||
die_end = 180,
|
||||
die_loop = false,
|
||||
|
|
Reference in a new issue