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Change night vision description
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6 changed files with 7 additions and 6 deletions
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@ -84,7 +84,7 @@ Harming=Verletzung
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-12 HP=-12 TP
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Instantly deals damage.=Richtet sofort Schaden an.
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Night Vision=Nachtsicht
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Grants the ability to see in darkness.=Gibt die Fähigkeit, in der Dunkelheit zu sehen.
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Increases the perceived brightness of light under a dark sky.=Erhöht die wahrgenommene Helligkeit des Lichts unter einem dunklem Himmel.
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Swiftness=Schnelligkeit
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Increases walking speed.=Erhöht Gehgeschwindigkeit.
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Slowness=Langsamkeit
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@ -84,7 +84,7 @@ Harming=
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-12 HP=
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Instantly deals damage.=
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Night Vision=
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Grants the ability to see in darkness.=
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Increases the perceived brightness of light under a dark sky.=
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Swiftness=
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Increases walking speed.=
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Slowness=
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@ -84,7 +84,7 @@ Harming=
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-12 HP=
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Instantly deals damage.=
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Night Vision=
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Grants the ability to see in darkness.=
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Increases the perceived brightness of light under a dark sky.=
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Swiftness=
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Increases walking speed.=
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Slowness=
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@ -84,7 +84,7 @@ Harming=урона
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-12 HP=-12 HP
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Instantly deals damage.=Вызывает мгновенную смерть.
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Night Vision=ночного зрения
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Grants the ability to see in darkness.=Даёт возможность видеть в темноте
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Increases the perceived brightness of light under a dark sky.=
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Swiftness=ускорения
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Increases walking speed.=Увеличивает скорость ходьбы
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Slowness=замедления
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@ -127,3 +127,4 @@ Weakness Splash Potion +=Взрывающееся зелье слабости +
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Strength Splash Potion=Взрывающееся зелье силы
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Strength Splash Potion II=Взрывающееся зелье силы II
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Strength Splash Potion +=Взрывающееся зелье силы +
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Grants the ability to see in darkness.=Даёт возможность видеть в темноте
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@ -84,7 +84,7 @@ Harming=
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-12 HP=
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Instantly deals damage.=
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Night Vision=
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Grants the ability to see in darkness.=
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Increases the perceived brightness of light under a dark sky.=
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Swiftness=
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Increases walking speed.=
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Slowness=
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@ -471,7 +471,7 @@ local night_vision_def = {
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name = "night_vision",
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description = S("Night Vision"),
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_tt = nil,
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_longdesc = S("Grants the ability to see in darkness."),
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_longdesc = S("Increases the perceived brightness of light under a dark sky."),
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color = "#1010AA",
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effect = nil,
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is_dur = true,
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