Prevent mobs from spawning on bedrock

This patch keeps the Nether roof mob-free.
This commit is contained in:
Nils Dagsson Moskopp 2022-02-12 17:51:47 +01:00
parent 0c1604e9f8
commit 36b3b35d28
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GPG Key ID: A3BC671C35191080
1 changed files with 5 additions and 2 deletions

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@ -1,13 +1,16 @@
local function is_forbidden_node(pos, node)
node = node or minetest.get_node(pos)
return minetest.get_item_group(node.name, "stair") > 0 or minetest.get_item_group(node.name, "slab") > 0 or minetest.get_item_group(node.name, "carpet") > 0
return "mcl_core:bedrock" == node.name or
minetest.get_item_group(node.name, "stair") > 0 or
minetest.get_item_group(node.name, "slab") > 0 or
minetest.get_item_group(node.name, "carpet") > 0
end
function mobs:spawn_abm_check(pos, node, name)
-- Don't spawn monsters on mycelium
if (node.name == "mcl_core:mycelium" or node.name == "mcl_core:mycelium_snow") and minetest.registered_entities[name].type == "monster" then
return true
--Don't Spawn mobs on stairs, slabs, or carpets
-- Don't spawn mobs on bedrock, stairs, slabs, or carpets
elseif is_forbidden_node(pos, node) or is_forbidden_node(vector.add(pos, vector.new(0, 1, 0))) then
return true
-- Spawn on opaque or liquid nodes