diff --git a/mods/CORE/mcl_init/init.lua b/mods/CORE/mcl_init/init.lua index c785f290..61322614 100644 --- a/mods/CORE/mcl_init/init.lua +++ b/mods/CORE/mcl_init/init.lua @@ -24,6 +24,25 @@ local mg_name = minetest.get_mapgen_setting("mg_name") local minecraft_height_limit = 256 local superflat = mg_name == "flat" and minetest.get_mapgen_setting("mcl_superflat_classic") == "true" +-- Calculate mapgen_edge_min/mapgen_edge_max +mcl_vars.chunksize = math.max(1, tonumber(minetest.get_mapgen_setting("chunksize")) or 5) +mcl_vars.MAP_BLOCKSIZE = math.max(1, core.MAP_BLOCKSIZE or 16) +mcl_vars.mapgen_limit = math.max(1, tonumber(minetest.get_mapgen_setting("mapgen_limit")) or 31000) +mcl_vars.MAX_MAP_GENERATION_LIMIT = math.max(1, core.MAX_MAP_GENERATION_LIMIT or 31000) +local central_chunk_offset = -math.floor(mcl_vars.chunksize / 2) +local chunk_size_in_nodes = mcl_vars.chunksize * mcl_vars.MAP_BLOCKSIZE +local central_chunk_min_pos = central_chunk_offset * mcl_vars.MAP_BLOCKSIZE +local central_chunk_max_pos = central_chunk_min_pos + chunk_size_in_nodes - 1 +local ccfmin = central_chunk_min_pos - mcl_vars.MAP_BLOCKSIZE -- Fullminp/fullmaxp of central chunk, in nodes +local ccfmax = central_chunk_max_pos + mcl_vars.MAP_BLOCKSIZE +local mapgen_limit_b = math.floor(math.min(mcl_vars.mapgen_limit, mcl_vars.MAX_MAP_GENERATION_LIMIT) / mcl_vars.MAP_BLOCKSIZE) +local mapgen_limit_min = -mapgen_limit_b * mcl_vars.MAP_BLOCKSIZE +local mapgen_limit_max = (mapgen_limit_b + 1) * mcl_vars.MAP_BLOCKSIZE - 1 +local numcmin = math.max(math.floor((ccfmin - mapgen_limit_min) / chunk_size_in_nodes), 0) -- Number of complete chunks from central chunk +local numcmax = math.max(math.floor((mapgen_limit_max - ccfmax) / chunk_size_in_nodes), 0) -- fullminp/fullmaxp to effective mapgen limits. +mcl_vars.mapgen_edge_min = central_chunk_min_pos - numcmin * chunk_size_in_nodes +mcl_vars.mapgen_edge_max = central_chunk_max_pos + numcmax * chunk_size_in_nodes + if not superflat then -- Normal mode --[[ Realm stacking (h is for height) diff --git a/mods/ITEMS/mcl_portals/portal_nether.lua b/mods/ITEMS/mcl_portals/portal_nether.lua index 08cb654b..55a925bc 100644 --- a/mods/ITEMS/mcl_portals/portal_nether.lua +++ b/mods/ITEMS/mcl_portals/portal_nether.lua @@ -2,6 +2,9 @@ local S = minetest.get_translator("mcl_portals") -- Parameters +local OVERWORLD_TO_NETHER_SCALE = 8 +local LIMIT = math.min(math.abs(mcl_vars.mapgen_edge_min), math.abs(mcl_vars.mapgen_edge_max)) + -- Portal frame sizes local FRAME_SIZE_X_MIN = 4 local FRAME_SIZE_Y_MIN = 5 @@ -46,10 +49,9 @@ local node_particles_allowed_level = node_particles_levels[node_particles_allowe -- Functions --- https://git.minetest.land/Wuzzy/MineClone2/issues/795#issuecomment-11058 --- A bit simplified Nether fast travel ping-pong formula and function by ryvnf: +-- Ping-Pong fast travel, https://git.minetest.land/Wuzzy/MineClone2/issues/795#issuecomment-11058 local function nether_to_overworld(x) - return 30912 - math.abs(((x * 8 + 30912) % 123648) - 61824) + return LIMIT - math.abs(((x * OVERWORLD_TO_NETHER_SCALE + LIMIT) % (LIMIT*4)) - (LIMIT*2)) end -- Destroy portal if pos (portal frame or portal node) got destroyed @@ -153,10 +155,10 @@ minetest.register_node("mcl_portals:portal", { }) local function find_target_y(x, y, z, y_min, y_max) - local y_org = y + local y_org = math.max(math.min(y, y_max), y_min) local node = minetest.get_node_or_nil({x = x, y = y, z = z}) if node == nil then - return y + return y_org end while node.name ~= "air" and y < y_max do y = y + 1 @@ -200,7 +202,7 @@ local function find_target_y(x, y, z, y_min, y_max) if y == y_min then return y_org end - return y + return math.max(math.min(y, y_max), y_min) end local function find_nether_target_y(x, y, z) @@ -341,8 +343,8 @@ local function nether_portal_get_target_position(src_pos) y_min = overworld_ymin y_max = overworld_ymax else -- overworld: - x = math.floor(src_pos.x / 8 + 0.5) - z = math.floor(src_pos.z / 8 + 0.5) + x = math.floor(src_pos.x / OVERWORLD_TO_NETHER_SCALE + 0.5) + z = math.floor(src_pos.z / OVERWORLD_TO_NETHER_SCALE + 0.5) y = math.floor((math.min(math.max(src_pos.y, overworld_ymin), overworld_ymax) - overworld_ymin) / overworld_dy * nether_dy + nether_ymin + 0.5) y_min = nether_ymin y_max = nether_ymax