Add fishing rod in mob mods
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2 changed files with 3 additions and 4 deletions
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@ -98,9 +98,9 @@ local professions = {
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{
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{ { "mcl_fishing:fish_raw", 6, 6, "mcl_core:emerald", 1, 1 }, { "mcl_fishing:fish_cooked", 6, 6 } },
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{ { "mcl_mobitems:string", 15, 20 }, E1 },
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{ { "mcl_core:coal_lump", 16, 24 }, E1 },
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-- TODO: replace with enchanted fishing rod
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{ { "mcl_core:emerald", 3, 11 }, { "mcl_fishing:fishing_rod", 1, 1} },
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},
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-- TODO: enchanted fishing rod
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},
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},
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fletcher = {
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@ -88,8 +88,7 @@ mobs_mc.override.items = {
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mycelium = "mcl_core:mycelium",
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carrot = "mcl_farming:carrot_item",
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golden_carrot = "mcl_farming:carrot_item_gold",
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fishing_rod = "mcl_core:stick",
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--TODO: Re-enable: fishing_rod = "mcl_fishing:fishing_rod",
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fishing_rod = "mcl_fishing:fishing_rod",
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fish_raw = "mcl_fishing:fish_raw",
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salmon_raw = "mcl_fishing:salmon_raw",
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clownfish_raw = "mcl_fishing:clownfish_raw",
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