Add armor slots in creative inventory (WIP)

This commit is contained in:
Wuzzy 2017-03-09 06:55:03 +01:00
parent 78e0e97756
commit 2c16c4db69
3 changed files with 18 additions and 3 deletions

View file

@ -209,15 +209,26 @@ crafting.set_creative_formspec = function(player, start_i, pagenum, show, page,
bg[name] = "crafting_creative_bg.png" bg[name] = "crafting_creative_bg.png"
local inv_bg = "crafting_inventory_creative.png" local inv_bg = "crafting_inventory_creative.png"
if name == "inv" then if name == "inv" then
inv_bg = "crafting_inventory_creative_survival.png"
-- Survival inventory slots -- Survival inventory slots
main_list = "image[-0.2,1.7;11.35,2.33;crafting_creative_bg.png]".. main_list = "list[current_player;main;0,3.75;9,3;9]"..
"list[current_player;main;0,3.75;9,3;9]".. -- armor
"list[detached:"..playername.."_armor;armor;2.5,1.3;1,1;1]"..
"list[detached:"..playername.."_armor;armor;2.5,2.75;1,1;2]"..
"list[detached:"..playername.."_armor;armor;5.5,1.3;1,1;3]"..
"list[detached:"..playername.."_armor;armor;5.5,2.75;1,1;4]"..
--TODO: armor_slot_imgs..
-- crafting guide button -- crafting guide button
"image_button[9,1;1,1;craftguide_book.png;__mcl_craftguide;]".. "image_button[9,1;1,1;craftguide_book.png;__mcl_craftguide;]"..
"tooltip[__mcl_craftguide;Show crafting recipes]".. "tooltip[__mcl_craftguide;Show crafting recipes]"..
-- achievements button -- achievements button
"image_button[9,2;1,1;mcl_achievements_button.png;__mcl_achievements;]".. "image_button[9,2;1,1;mcl_achievements_button.png;__mcl_achievements;]"..
"tooltip[__mcl_achievements;Achievements]" "tooltip[__mcl_achievements;Achievements]"
-- For shortcuts
listrings = listrings ..
"listring[detached:"..playername.."_armor;armor]"..
"listring[current_player;main]"
else else
inv_bg = inv_bg .. "^crafting_inventory_creative_scroll.png" inv_bg = inv_bg .. "^crafting_inventory_creative_scroll.png"
-- Creative inventory slots -- Creative inventory slots
@ -237,6 +248,10 @@ crafting.set_creative_formspec = function(player, start_i, pagenum, show, page,
return "image[" .. offset[check] .. ";1.5,1.44;" .. img .. hoch[check].. "]" .. return "image[" .. offset[check] .. ";1.5,1.44;" .. img .. hoch[check].. "]" ..
"image[" .. boffset[check] .. ";1,1;crafting_creative_marker.png]" "image[" .. boffset[check] .. ";1,1;crafting_creative_marker.png]"
end end
local fnt = ""
if name ~= "inv" then
fnt = "image[0,1;5,0.75;fnt_"..name..".png]"
end
formspec = "size[10,9.3]".. formspec = "size[10,9.3]"..
mcl_vars.inventory_header.. mcl_vars.inventory_header..
"background[-0.19,-0.25;10.5,9.87;"..inv_bg.."]".. "background[-0.19,-0.25;10.5,9.87;"..inv_bg.."]"..
@ -259,7 +274,7 @@ crafting.set_creative_formspec = function(player, start_i, pagenum, show, page,
"item_image_button[9.19,0;1,1;mcl_compass:compass;nix;]".. --search "item_image_button[9.19,0;1,1;mcl_compass:compass;nix;]".. --search
tab(name, "nix") .. tab(name, "nix") ..
"tooltip[nix;Search Items]".. "tooltip[nix;Search Items]"..
"image[0,1;5,0.75;fnt_"..name..".png]".. fnt..
"list[current_player;main;0,7;9,1;]".. "list[current_player;main;0,7;9,1;]"..
main_list.. main_list..
"item_image_button[-0.1,8.37;1,1;mcl_core:apple;food;]".. --foodstuff "item_image_button[-0.1,8.37;1,1;mcl_core:apple;food;]".. --foodstuff

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