Fire Aspect for Mobs

This commit is contained in:
Elias Fleckenstein 2021-01-01 19:59:34 +01:00
parent 2932837951
commit 212e895c1a

View file

@ -2948,6 +2948,13 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir)
end
end
if weapon then
local fire_aspect_level = mcl_enchanting.get_enchantment(weapon, "fire_aspect")
if fire_aspect_level > 0 then
mcl_burning.set_on_fire(self.object, 4, fire_aspect_level * 2)
end
end
-- check for tool immunity or special damage
for n = 1, #self.immune_to do