diff --git a/mods/ITEMS/mcl_potions/lingering.lua b/mods/ITEMS/mcl_potions/lingering.lua index a12f8b30..57141ea8 100644 --- a/mods/ITEMS/mcl_potions/lingering.lua +++ b/mods/ITEMS/mcl_potions/lingering.lua @@ -172,33 +172,3 @@ function mcl_potions.register_lingering(name, descr, color, def) end, }) end - --- -- register_lingering("weakness", S("Lingering Weakness Potion"), "#6600AA", { --- -- potion_fun = function(player) mcl_potions.weakness_func(player, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25) end, --- -- -- TODO: Fix tooltip --- -- tt = time_string(mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25) --- -- }) --- -- --- -- register_lingering("weakness_plus", S("Lingering Weakness Potion +"), "#7700BB", { --- -- potion_fun = function(player) mcl_potions.weakness_func(player, -4, mcl_potions.DURATION_PLUS*mcl_potions.INV_FACTOR*0.25) end, --- -- -- TODO: Fix tooltip --- -- tt = time_string(mcl_potions.DURATION*mcl_potions.INV_FACTOR*0.25) --- -- }) --- -- --- -- register_lingering("strength", S("Lingering Strength Potion"), "#D444D4", { --- -- potion_fun = function(player) mcl_potions.strength_func(player, 3, mcl_potions.DURATION*0.25) end, --- -- -- TODO: Fix tooltip --- -- tt = time_string(mcl_potions.DURATION*0.25) --- -- }) --- -- --- -- register_lingering("strength_2", S("Lingering Strength Potion II"), "#D444F4", { --- -- potion_fun = function(player) mcl_potions.strength_func(player, 6, smcl_potions.DURATION_2*0.25) end, --- -- -- TODO: Fix tooltip --- -- tt = time_string(mcl_potions.DURATION_2*0.25) --- -- }) --- -- --- -- register_lingering("strength_plus", S("Lingering Strength Potion +"), "#D444E4", { --- -- potion_fun = function(player) mcl_potions.strength_func(player, 3, mcl_potions.DURATION_PLUS*0.25) end, --- -- -- TODO: Fix tooltip --- -- tt = time_string(mcl_potions.DURATION_PLUS*0.25) --- -- }) diff --git a/mods/ITEMS/mcl_potions/splash.lua b/mods/ITEMS/mcl_potions/splash.lua index 54b321b4..6fd761ee 100644 --- a/mods/ITEMS/mcl_potions/splash.lua +++ b/mods/ITEMS/mcl_potions/splash.lua @@ -116,39 +116,3 @@ end local function time_string(dur) return math.floor(dur/60)..string.format(":%02d",math.floor(dur % 60)) end - -local splash_DUR = mcl_potions.DURATION*mcl_potions.SPLASH_FACTOR -local splash_DUR_2 = mcl_potions.DURATION_2*mcl_potions.SPLASH_FACTOR -local splash_DUR_pl = mcl_potions.DURATION_PLUS*mcl_potions.SPLASH_FACTOR - - - --- register_splash("weakness", S("Weakness Splash Potion"), "#6600AA", { --- potion_fun = function(player, redx) mcl_potions.weakness_func(player, -4, splash_DUR*mcl_potions.INV_FACTOR*redx) end, --- -- TODO: Fix tooltip --- tt = time_string(splash_DUR*mcl_potions.INV_FACTOR) --- }) --- --- register_splash("weakness_plus", S("Weakness Splash Potion +"), "#7700BB", { --- potion_fun = function(player, redx) mcl_potions.weakness_func(player, -4, splash_DUR_pl*mcl_potions.INV_FACTOR*redx) end, --- -- TODO: Fix tooltip --- tt = time_string(splash_DUR_pl*mcl_potions.INV_FACTOR) --- }) --- --- register_splash("strength", S("Strength Splash Potion"), "#D444D4", { --- potion_fun = function(player, redx) mcl_potions.strength_func(player, 3, splash_DUR*redx) end, --- -- TODO: Fix tooltip --- tt = time_string(splash_DUR) --- }) --- --- register_splash("strength_2", S("Strength Splash Potion II"), "#D444F4", { --- potion_fun = function(player, redx) mcl_potions.strength_func(player, 6, splash_DUR_2*redx) end, --- -- TODO: Fix tooltip --- tt = time_string(splash_DUR_2) --- }) --- --- register_splash("strength_plus", S("Strength Splash Potion +"), "#D444E4", { --- potion_fun = function(player, redx) mcl_potions.strength_func(player, 3, splash_DUR_pl*redx) end, --- -- TODO: Fix tooltip --- tt = time_string(splash_DUR_pl) --- })