Set drowning damage to 4

This commit is contained in:
Wuzzy 2017-01-12 00:59:56 +01:00
parent 00f8feab0b
commit 0581f487a6

View file

@ -1175,7 +1175,7 @@ minetest.register_node("default:water_flowing", {
diggable = false,
buildable_to = true,
drop = "",
drowning = 1,
drowning = 4,
liquidtype = "flowing",
liquid_alternative_flowing = "default:water_flowing",
liquid_alternative_source = "default:water_source",
@ -1208,7 +1208,7 @@ minetest.register_node("default:water_source", {
diggable = false,
buildable_to = true,
drop = "",
drowning = 1,
drowning = 4,
liquidtype = "source",
liquid_alternative_flowing = "default:water_flowing",
liquid_alternative_source = "default:water_source",
@ -1245,7 +1245,10 @@ minetest.register_node("default:lava_flowing", {
diggable = false,
buildable_to = true,
drop = "",
drowning = 1,
--[[ Drowning in Minecraft deals 2 damage per second.
In Minetest, drowning damage is dealt every 2 seconds so this
translates to 4 drowning damage ]]
drowning = 4,
liquidtype = "flowing",
liquid_alternative_flowing = "default:lava_flowing",
liquid_alternative_source = "default:lava_source",
@ -1279,7 +1282,7 @@ minetest.register_node("default:lava_source", {
diggable = false,
buildable_to = true,
drop = "",
drowning = 1,
drowning = 4,
liquidtype = "source",
liquid_alternative_flowing = "default:lava_flowing",
liquid_alternative_source = "default:lava_source",