Update falling node when anvil got destroyed

This commit is contained in:
Wuzzy 2019-10-02 19:06:55 +02:00
parent 200cbf033a
commit 041839fd1a

View file

@ -228,6 +228,7 @@ local function damage_anvil(pos)
drop_anvil_items(pos, meta)
minetest.sound_play(mcl_sounds.node_sound_metal_defaults().dug, {pos=pos, max_hear_distance=16})
minetest.remove_node(pos)
minetest.check_single_for_falling({x=pos.x, y=pos.y+1, z=pos.z})
return true
end
end