Implement proper bone meal behaviour for saplings

This commit is contained in:
Wuzzy 2017-04-01 02:29:36 +02:00
parent 2f0dbb03ff
commit 01200e9214
2 changed files with 32 additions and 4 deletions

View file

@ -434,6 +434,33 @@ local sapling_grow_action = function(trunknode, leafnode, tree_id, soil_needed)
end end
end end
-- Attempts to grow the sapling at the specified position
-- pos: Position
-- node: Node table of the node at this position, from minetest.get_node
-- Returns true on success and false on failure
mcl_core.grow_sapling = function(pos, node)
local grow
if node.name == "mcl_core:sapling" then
grow = sapling_grow_action("mcl_core:tree", "mcl_core:leaves", 1, 1)
elseif node.name == "mcl_core:darksapling" then
grow = sapling_grow_action("mcl_core:darktree", "mcl_core:darkleaves", 1, 2)
elseif node.name == "mcl_core:junglesapling" then
grow = sapling_grow_action("mcl_core:jungletree", "mcl_core:jungleleaves", 1, 2)
elseif node.name == "mcl_core:acaciasapling" then
grow = sapling_grow_action("mcl_core:acaciatree", "mcl_core:acacialeaves", 1, 2)
elseif node.name == "mcl_core:sprucesapling" then
grow = sapling_grow_action("mcl_core:sprucetree", "mcl_core:spruceleaves", 1, 1)
elseif node.name == "mcl_core:birchsapling" then
grow = sapling_grow_action("mcl_core:birchtree", "mcl_core:birchleaves", 1, 1)
end
if grow then
grow(pos)
return true
else
return false
end
end
-- TODO: Use better tree models for everything -- TODO: Use better tree models for everything
-- TODO: Support 2×2 saplings -- TODO: Support 2×2 saplings

View file

@ -128,10 +128,11 @@ mcl_dye.apply_bone_meal = function(pointed_thing)
n = minetest.get_node(pos) n = minetest.get_node(pos)
if n.name == "" then return false end if n.name == "" then return false end
local stage = "" local stage = ""
if n.name == "mcl_core:sapling" then if minetest.get_item_group(n.name, "sapling") >= 1 then
minetest.add_node(pos, {name="air"}) -- 45% chance to advance growth stage of sapling
mcl_core.generate_tree(pos, "mcl_core:tree", "mcl_core:leaves", 1) if math.random(1,100) <= 45 then
return true return mcl_core.grow_sapling(pos, n)
end
elseif string.find(n.name, "mcl_farming:wheat_") ~= nil then elseif string.find(n.name, "mcl_farming:wheat_") ~= nil then
stage = string.sub(n.name, -1) stage = string.sub(n.name, -1)
if stage == "3" then if stage == "3" then