Mineclonia/mods/default/init.lua

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2015-06-29 17:55:56 +00:00
-- Minetest 0.4 mod: default
-- See README.txt for licensing and other information.
local init = os.clock()
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-- The API documentation in here was moved into doc/lua_api.txt
WATER_ALPHA = 160
WATER_VISC = 1
LAVA_VISC = 7
LIGHT_MAX = 20
-- Show the ModPack Name :D
print(" __ __ _ _____ _ ___ ___ _ _ ")
print("| \\/ (_) / ____| | / _ \\ |__ \\| || | ")
print("| \\ / |_ _ __ ___| | | | ___ _ __ ___ __ _| | | | ) | || |_ ")
print("| |\\/| | | '_ \\ / _ \\ | | |/ _ \\| '_ \\ / _ \\ \\ \\ / / | | | / /|__ _|")
print("| | | | | | | | __/ |____| | (_) | | | | __/ \\ V /| |_| | / /_ | | ")
print("|_| |_|_|_| |_|\\___|\\_____|_|\\___/|_| |_|\\___| \\_/ \\___(_)____| |_| ")
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-- Definitions made by this mod that other mods can use too
default = {}
-- Load files
dofile(minetest.get_modpath("default").."/functions.lua")
dofile(minetest.get_modpath("default").."/nodes.lua")
dofile(minetest.get_modpath("default").."/tools.lua")
dofile(minetest.get_modpath("default").."/craftitems.lua")
dofile(minetest.get_modpath("default").."/crafting.lua")
dofile(minetest.get_modpath("default").."/mapgen.lua")
dofile(minetest.get_modpath("default").."/player.lua")
-- Aliases
minetest.register_alias("default:desert_sand", "default:sand")
minetest.register_alias("default:desert_stone", "default:sandstone")
minetest.register_alias("default:iron_lump", "default:stone_with_iron")
minetest.register_alias("default:gold_lump", "default:stone_with_gold")
local time_to_load= os.clock() - init
print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))