mirror of
https://git.minetest.land/Mineclonia/Mineclonia.git
synced 2024-11-09 19:25:05 +00:00
38 lines
1.1 KiB
Text
38 lines
1.1 KiB
Text
|
Changelog:
|
||
|
----------
|
||
|
1.1 - 1.2.x:
|
||
|
- Torches on wall dont fall when node under it is dug
|
||
|
- Torches fall directly when not placed on floor or wall
|
||
|
- fixed different placing bugs
|
||
|
|
||
|
1.3:
|
||
|
- Torches only show flames when player is near (13 blocks)
|
||
|
- Old torches are converted to new, ceiling torches are dropped
|
||
|
|
||
|
1.3.1:
|
||
|
- fix dropping torches when digging a block next to it
|
||
|
- all torches attached to a block get droped when dug
|
||
|
|
||
|
1.3.2:
|
||
|
- fix crashes by unknown nodes
|
||
|
|
||
|
2.0:
|
||
|
- Use new mesh drawtype to improve wallmounted torches
|
||
|
- Update particle usage
|
||
|
- New textures; flame texture fix by Yepoleb
|
||
|
- Fix for doors, chests, etc (rightclick support)
|
||
|
|
||
|
2.1
|
||
|
- Fix wallmounted torch mesh
|
||
|
- Clean up code, use wallmounted paramtype2
|
||
|
- Fix torches being placeable on ceilings (reported by kilbith)
|
||
|
|
||
|
3.0
|
||
|
- Minetest style added and used by default
|
||
|
- style can be changed via settings
|
||
|
- using Minetest style allows ceiling torches via settings
|
||
|
- Minetest style supports all texturepacks (as long torch shaped)
|
||
|
|
||
|
3.0.1
|
||
|
- Fix global variable that caused rarely placing issues (thanks to tchncs for pointing out)
|