2017-02-16 14:25:07 +00:00
|
|
|
# API information (WIP)
|
|
|
|
This API information is WIP. The mod API is still pretty much unofficial;
|
|
|
|
this mod is mostly seen as standalone for now.
|
|
|
|
This may change in the future development of MineClone 2. Hopefully.
|
|
|
|
|
2017-02-22 12:33:45 +00:00
|
|
|
## Before using this mod
|
|
|
|
This mod is a no-op when the game is started with damage disabled.
|
|
|
|
Before using any of the functions, first check if global variable
|
|
|
|
“`mcl_hunger`” is present.
|
|
|
|
|
2017-02-21 14:58:51 +00:00
|
|
|
## Hunger level
|
|
|
|
The hunger level of the player is a whole number between 0 and 20 inclusive.
|
|
|
|
0 is starving and 20 is full. The hunger level is represented in
|
|
|
|
the HUD by a statbar with 20 half-icons.
|
|
|
|
|
|
|
|
## Functions
|
|
|
|
### `mcl_hunger.get_hunger(player)`
|
|
|
|
Returns the current hunger level of `player` (ObjectRef).
|
|
|
|
|
|
|
|
### `mcl_hunger.set_hunger(player, hunger)`
|
|
|
|
Sets the hunger level of `player` (ObjectRef) to `hunger` immediately.
|
|
|
|
`hunger` ***must*** be between 0 and 20 inclusive.
|
|
|
|
|
2017-02-16 14:25:07 +00:00
|
|
|
## Groups
|
|
|
|
Items in group `food=3` will make a drinking sound and no particles.
|
|
|
|
Items in group `food` with any other rating will make an eating sound and particles,
|
|
|
|
based on the inventory image or wield image (whatever is available first).
|
|
|
|
|
|
|
|
## Suppressing food particles
|
|
|
|
Normally, all food items considered food (not drinks) make food particles.
|
|
|
|
You can suppress the food particles by adding the field
|
|
|
|
`_food_particles=false` to the item definition.
|