Mineclonia/mods/default/init.lua

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-- Minetest 0.4 mod: default
-- See README.txt for licensing and other information.
-- The API documentation in here was moved into doc/lua_api.txt
WATER_ALPHA = 160
WATER_VISC = 1
LAVA_VISC = 7
-- Definitions made by this mod that other mods can use too
default = {}
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default.gui_slots = "listcolors[#808080FF;#CFCFCFFF;#00000000;#000000FF;#FFFFFFFF]"
default.inventory_header = default.gui_slots
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minetest.nodedef_default.stack_max = 64
minetest.craftitemdef_default.stack_max = 64
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-- Load files
dofile(minetest.get_modpath("default").."/functions.lua")
dofile(minetest.get_modpath("default").."/nodes.lua")
dofile(minetest.get_modpath("default").."/tools.lua")
dofile(minetest.get_modpath("default").."/craftitems.lua")
dofile(minetest.get_modpath("default").."/crafting.lua")
dofile(minetest.get_modpath("default").."/mapgen.lua")
dofile(minetest.get_modpath("default").."/player.lua")
-- Aliases
minetest.register_alias("default:desert_sand", "default:sand")
minetest.register_alias("default:desert_stone", "default:sandstone")
minetest.register_alias("default:iron_lump", "default:stone_with_iron")
minetest.register_alias("default:gold_lump", "default:stone_with_gold")