2017-07-05 01:15:46 +00:00
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--MCmobs v0.4
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--maikerumine
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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2019-03-07 19:43:39 +00:00
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local S = minetest.get_translator("mobs_mc")
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2017-07-05 01:15:46 +00:00
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2018-06-10 13:22:32 +00:00
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-- TODO: Turn villagers to zombie villager
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2017-07-05 01:15:46 +00:00
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--###################
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--################### ZOMBIE VILLAGER
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--###################
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mobs:register_mob("mobs_mc:villager_zombie", {
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type = "monster",
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2020-04-11 00:46:03 +00:00
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spawn_class = "hostile",
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2017-07-05 01:15:46 +00:00
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hp_min = 20,
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hp_max = 20,
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2019-10-02 16:31:16 +00:00
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breath_max = -1,
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2020-11-09 17:59:08 +00:00
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armor = {undead = 90, fleshy = 90},
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2017-07-05 01:15:46 +00:00
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},
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visual = "mesh",
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2017-09-13 21:13:47 +00:00
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mesh = "mobs_mc_villager_zombie.b3d",
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2017-07-05 01:15:46 +00:00
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textures = {
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{"mobs_mc_zombie_butcher.png"},
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{"mobs_mc_zombie_farmer.png"},
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{"mobs_mc_zombie_librarian.png"},
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{"mobs_mc_zombie_priest.png"},
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{"mobs_mc_zombie_smith.png"},
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{"mobs_mc_zombie_villager.png"}
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},
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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damage = 3,
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2017-07-25 22:26:18 +00:00
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reach = 2,
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2017-07-05 01:15:46 +00:00
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walk_velocity = 1.2,
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run_velocity = 2.4,
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attack_type = "dogfight",
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group_attack = true,
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drops = {
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{name = mobs_mc.items.rotten_flesh,
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chance = 1,
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min = 0,
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max = 2,},
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{name = mobs_mc.items.iron_ingot,
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2018-01-23 22:13:55 +00:00
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chance = 120, -- 2.5% / 3
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2017-07-05 01:15:46 +00:00
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min = 1,
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max = 1,},
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{name = mobs_mc.items.carrot,
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2018-01-23 22:13:55 +00:00
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chance = 120, -- 2.5% / 3
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2017-07-05 01:15:46 +00:00
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min = 1,
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max = 1,},
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{name = mobs_mc.items.potato,
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2018-01-23 22:13:55 +00:00
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chance = 120, -- 2.5% / 3
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2017-07-05 01:15:46 +00:00
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min = 1,
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max = 1,},
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},
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sounds = {
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2019-01-31 05:56:03 +00:00
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random = "mobs_mc_zombie_growl",
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war_cry = "mobs_mc_zombie_growl",
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2017-07-20 14:34:16 +00:00
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death = "mobs_mc_zombie_death",
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damage = "mobs_mc_zombie_hurt",
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2017-07-05 01:15:46 +00:00
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distance = 16,
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},
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animation = {
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speed_normal = 25,
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speed_run = 50,
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stand_start = 20,
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stand_end = 40,
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walk_start = 0,
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walk_end = 20,
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run_start = 0,
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run_end = 20,
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},
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2018-05-31 01:09:27 +00:00
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sunlight_damage = 1,
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2017-07-05 01:15:46 +00:00
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view_range = 16,
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2019-03-08 23:54:49 +00:00
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fear_height = 4,
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2020-07-12 20:56:41 +00:00
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harmed_by_heal = true,
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2017-07-05 01:15:46 +00:00
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})
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2017-08-16 20:08:17 +00:00
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mobs:spawn_specific("mobs_mc:villager_zombie", mobs_mc.spawn.village, {"air"}, 0, 7, 30, 4090, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max)
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2017-07-05 01:15:46 +00:00
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-- spawn eggs
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mobs:register_egg("mobs_mc:villager_zombie", S("Zombie Villager"), "mobs_mc_spawn_icon_zombie_villager.png", 0)
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