Microsoft-3D-Movie-Maker/MAKEFILE.RUL
2022-05-03 16:31:19 -07:00

130 lines
3 KiB
Text

# Use this file to automatically declare rules for a group of targets.
# Set the "SRC_DIR" variable to the appropriate directory, set OBJ_DIR
# to the appropriate target directory and then include this file.
# If the "LOCAL_BUILD" variable is defined and set to "1", this indicates that
# we're already cd'd to the target directory. This allows nmake to use a much
# simpler set of make rules.
#-Compile rules-------------------------------------------------------------
!IF "$(LOCAL_BUILD)" != "1"
!IF "$(LOCAL_BUILD)" != "0"
{$(SRC_DIR)}.cpp.obj:
@nmake /NOLOGO $(OBJ_DIR)\%|fF.obj
{$(SRC_DIR)}.cpp.exe:
@nmake /NOLOGO $(OBJ_DIR)\%|fF.exe
{$(SRC_DIR)}.asm.obj:
@nmake /NOLOGO $(OBJ_DIR)\%|fF.obj
{$(SRC_DIR)}.rc.res:
@nmake /NOLOGO $(OBJ_DIR)\%|fF.res
{$(SRC_DIR)}.cht.chk:
@nmake /NOLOGO $(OBJ_DIR)\%|fF.chk
{$(SRC_DIR)}.cht.thd:
@nmake /NOLOGO $(OBJ_DIR)\%|fF.chk
{$(SRC_DIR)}.cpp.i:
@nmake /NOLOGO $(OBJ_DIR)\%|fF.i
{$(SRC_DIR)}.cpp.cod:
@nmake /NOLOGO $(OBJ_DIR)\%|fF.cod
!ENDIF # LOCAL_BUILD != 0
{$(SRC_DIR)}.cpp{$(OBJ_DIR)}.obj:
!@echo Compiling $(TGT_NAME) Src... $<
$(CPP) $(CPPFLAGS) /Zi /Fd$(SOC_OBJ_DIR)\soc.pdb /Fp$(SOC_OBJ_DIR)\soc.pch /Fo$@ $(DEFS) $<
$(CHKERR)
{$(SRC_DIR)}.c{$(OBJ_DIR)}.obj:
!@echo Compiling $(TGT_NAME) Src... $<
$(CPP) $(CPPFLAGS) /Zi /Fd$(SOC_OBJ_DIR)\soc.pdb /Fp$(SOC_OBJ_DIR)\soc.pch /Fo$@ $(DEFS) $<
$(CHKERR)
{$(SRC_DIR)}.asm{$(OBJ_DIR)}.obj:
!@echo Compiling $(TGT_NAME) Assembly Src... $<
$(ASM) $(ASMFLAGS) /Fo$@ $(DEFS) $<
$(CHKERR)
{$(SRC_DIR)}.rc{$(OBJ_DIR)}.res:
!@echo Compiling $(TGT_NAME) Resource... $<
$(RC) $(DEFS) /Fo$@ $<
$(CHKERR)
{$(SRC_DIR)}.cht{$(OBJ_DIR)}.chk:
cl /E -I%|pF -I$(@D) $(DEFS) /Tp$< > $*.i
$(CHKERR)
$(CHOMP) $*.i $@
$(CHKERR)
{$(SRC_DIR)}.cht{$(OBJ_DIR)}.thd:
cl /E -I%|pF -I$(@D) $(DEFS) /Tp$< > $*.i
$(CHKERR)
$(CHOMP) $*.i $@
$(CHKERR)
{$(SRC_DIR)}.cpp{$(OBJ_DIR)}.i:
!@echo Compiling $(TGT_NAME) Src... $<
$(CPP) /E $(DEFS) $< > $@
$(CHKERR)
{$(SRC_DIR)}.cpp{$(OBJ_DIR)}.cod:
!@echo Compiling $(TGT_NAME) Src... $<
$(CPP) /FAcs $(CPPFLAGS) /Zi /Fd$(SOC_OBJ_DIR)\soc.pdb /Fp$(SOC_OBJ_DIR)\soc.pch $(DEFS) /Fa$@ $<
$(CHKERR)
!ELSE # !LOCAL_BUILD
{$(SRC_DIR)}.cpp.obj:
$(CPP) $(CPPFLAGS) /Zi /Fdsoc.pdb /Fpsoc.pch $(DEFS) $<
$(CHKERR)
{$(SRC_DIR)}.c.obj:
$(CPP) $(CPPFLAGS) /Zi /Fdsoc.pdb /Fpsoc.pch $(DEFS) $<
$(CHKERR)
{$(SRC_DIR)}.asm.obj:
$(ASM) $(ASMFLAGS) /Fo$@ $(DEFS) $<
{$(SRC_DIR)}.rc.res:
$(RC) $(DEFS) /Fo$@ $<
$(CHKERR)
{$(SRC_DIR)}.cht.chk:
cl /P -I%|pF -I. $(DEFS) /Tp$<
$(CHKERR)
$(CHOMP) $(@B).i $@
$(CHKERR)
{$(SRC_DIR)}.cht.thd:
cl /P -I%|pF -I. $(DEFS) /Tp$<
$(CHKERR)
$(CHOMP) $(@B).i $@
$(CHKERR)
{$(SRC_DIR)}.cpp.i:
$(CPP) /P $(DEFS) $<
$(CHKERR)
{$(SRC_DIR)}.cpp.cod:
$(CPP) /FAcs $(CPPFLAGS) /Zi /Fdsoc.pdb /Fpsoc.pch $(DEFS) /Fa$@ $<
$(CHKERR)
!ENDIF # LOCAL_BUILD