61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
/* Copyright (c) Microsoft Corporation.
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Licensed under the MIT License. */
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/***************************************************************************
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Author: ShonK
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Project: Kauai
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Reviewed:
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Copyright (c) Microsoft Corporation
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Contains the declarations of all globals used by util. The order of the
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globals within this file is critical. C++ specifies that constructors
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get called in source order within a module. It leaves construction
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order unspecified between modules. The mutexes at the top of this
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file should be constructed before anything else in the app. One way
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to guarantee this is for all globals to be in a single module. The
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app's global .cpp file can include utilglob.cpp (before any of its
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global declarations).
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For the MSVC tools, constructors seem to be executed in link order.
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***************************************************************************/
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#include "util.h"
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ASSERTNAME
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RTCLASS(USAC)
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#ifdef DEBUG
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// protects our debug linked list object management
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MUTX vmutxBase;
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#endif //DEBUG
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MUTX vmutxMem;
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// Shuffler and random number generator for the script interpreter
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SFL vsflUtil;
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RND vrndUtil;
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// Standard Kauai codec
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KCDC vkcdcUtil;
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// Standard compression manager - gets initialized with the standard
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// Kauai codec. Clients can add additional codecs or redirect vpcodmUtil
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// to a different compression manager with their own codecs
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CODM vcodmUtil(&vkcdcUtil, kcfmtKauai2);
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PCODM vpcodmUtil = &vcodmUtil;
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// Standard scalable application clok.
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USAC _usac;
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PUSAC vpusac = &_usac;
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#ifdef DEBUG
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// Debug memory globals
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DMGLOB vdmglob;
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#endif //DEBUG
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