Microsoft-3D-Movie-Maker/kauai/SRC/APPB.H

359 lines
9.8 KiB
C++

/* Copyright (c) Microsoft Corporation.
Licensed under the MIT License. */
/* Copyright (c) Microsoft Corporation.
Licensed under the MIT License. */
/***************************************************************************
Author: ShonK
Project: Kauai
Reviewed:
Copyright (c) Microsoft Corporation
The base application class. Most apps will need to subclass this.
***************************************************************************/
#ifndef APPB_H
#define APPB_H
/***************************************************************************
Misc types
***************************************************************************/
#ifdef WIN
typedef MSG EVT;
#endif //WIN
#ifdef MAC
typedef EventRecord EVT;
#endif //WIN
typedef EVT *PEVT;
#ifdef WIN
// windows specific globals
struct WIG
{
HINSTANCE hinst;
HINSTANCE hinstPrev;
LPTSTR pszCmdLine;
int wShow;
HWND hwndApp;
HDC hdcApp;
HWND hwndClient; //MDI client window
HACCEL haccel; //main accelerator table
HWND hwndNextViewer; //next clipboard viewer
long lwThreadMain; //main thread
};
extern WIG vwig;
#endif //WIN
/***************************************************************************
The base application class.
***************************************************************************/
const long kcmhlAppb = klwMax; // appb goes at the end of the cmh list
enum
{
fappNil = 0x0,
fappOffscreen = 0x1,
fappOnscreen = 0x2,
};
typedef class APPB *PAPPB;
#define APPB_PAR CMH
#define kclsAPPB 'APPB'
class APPB : public APPB_PAR
{
RTCLASS_DEC
ASSERT
MARKMEM
CMD_MAP_DEC(APPB)
protected:
//marked region - for fast updating
struct MKRGN
{
HWND hwnd;
PREGN pregn;
};
// map from a property id to its value
struct PROP
{
long prid;
long lw;
};
// modal context
struct MODCX
{
long cactLongOp;
PCEX pcex;
PUSAC pusac;
ulong luScale;
};
#ifdef DEBUG
bool _fCheckForLostMem: 1; // whether to check for lost mem at idle
bool _fInAssert: 1; // whether we're in an assert
bool _fRefresh: 1; // whether to refresh the entire display
#endif //DEBUG
bool _fQuit: 1; // whether we're in the process of quitting
bool _fOffscreen: 1; // whether to do offscreen updates by default
bool _fFullScreen: 1; // when maximized, we hide the caption, etc
bool _fToolTip: 1; // whether we're in tool-tip mode
bool _fForeground: 1; // whether we're the foreground app
bool _fEndModal: 1; // set to end the topmost modal loop
PGL _pglmkrgn; // list of marked regions for fast updating
long _onnDefFixed; // default fixed pitch font
long _onnDefVariable; // default variable pitched font
PGPT _pgptOff; // cached offscreen GPT for offscreen updates
long _dxpOff; // size of the offscreen GPT
long _dypOff;
long _xpMouse; // location of mouse on last reported mouse move
long _ypMouse;
PGOB _pgobMouse; // gob mouse was last over
ulong _grfcustMouse; // cursor state on last mouse move
// for determining the multiplicity of a click
long _tsMouse; // time of last mouse click
long _cactMouse; // multiplicity of last mouse click
// for tool tips
ulong _tsMouseEnter; // when the mouse entered _pgobMouse
ulong _dtsToolTip; // time lag for tool tip
PGOB _pgobToolTipTarget;// if there is a tool tip up, it's for this gob
PCURS _pcurs; // current cursor
PCURS _pcursWait; // cursor to use for long operations
long _cactLongOp; // long operation count
ulong _grfcust; // current cursor state
long _gft; // transition to apply during next fast update
long _lwGft; // parameter for transition
ulong _dtsGft; // how much time to give the transition
PGL _pglclr; // palette to transition to
ACR _acr; // intermediate color to transition to
PGL _pglprop; // the properties
PGL _pglmodcx; // The modal context stack
long _lwModal; // Return value from modal loop
long _cactModal; // how deep we are in application loops
// initialization, running and clean up
virtual bool _FInit(ulong grfapp, ulong grfgob, long ginDef);
#ifdef DEBUG
virtual bool _FInitDebug(void);
#endif //DEBUG
virtual bool _FInitOS(void);
virtual bool _FInitMenu(void);
virtual void _Loop(void);
virtual void _CleanUp(void);
virtual bool _FInitSound(long wav);
// event fetching and dispatching
virtual bool _FGetNextEvt(PEVT pevt);
virtual void _DispatchEvt(PEVT pevt);
virtual bool _FTranslateKeyEvt(EVT *pevt, PCMD_KEY pcmd);
#ifdef MAC
// event handlers
virtual void _MouseDownEvt(EVT *pevt);
virtual void _MouseUpEvt(EVT *pevt);
virtual void _UpdateEvt(EVT *pevt);
virtual void _ActivateEvt(EVT *pevt);
virtual void _DiskEvt(EVT *pevt);
virtual void _ActivateApp(EVT *pevt);
virtual void _DeactivateApp(EVT *pevt);
virtual void _MouseMovedEvt(EVT *pevt);
#endif
// fast updating
virtual void _FastUpdate(PGOB pgob, PREGN pregnClip,
ulong grfapp = fappNil, PGPT pgpt = pvNil);
virtual void _CopyPixels(PGNV pgvnSrc, RC *prcSrc,
PGNV pgnvDst, RC *prcDst);
void _MarkRegnRc(PREGN pregn, RC *prc, PGOB pgobCoo);
void _UnmarkRegnRc(PREGN pregn, RC *prc, PGOB pgobCoo);
// to borrow the common offscreen GPT
virtual PGPT _PgptEnsure(RC *prc);
// property list management
bool _FFindProp(long prid, PROP *pprop, long *piprop = pvNil);
bool _FSetProp(long prid, long lw);
// tool tip support
void _TakeDownToolTip(void);
void _EnsureToolTip(void);
// window procs
#ifdef WIN
static LRESULT CALLBACK _LuWndProc(HWND hwnd, uint wm,
WPARAM wParam, LPARAM lParam);
static LRESULT CALLBACK _LuMdiWndProc(HWND hwnd, uint wm,
WPARAM wParam, LPARAM lParam);
virtual bool _FFrameWndProc(HWND hwnd, uint wm,
WPARAM wParam, LPARAM lw, long *plwRet);
virtual bool _FMdiWndProc(HWND hwnd, uint wm,
WPARAM wParam, LPARAM lw, long *plwRet);
virtual bool _FCommonWndProc(HWND hwnd, uint wm,
WPARAM wParam, LPARAM lw, long *plwRet);
// remove ourself from the clipboard viewer chain
void _ShutDownViewer(void);
#endif //WIN
// Activation
virtual void _Activate(bool fActive);
public:
APPB(void);
~APPB(void);
#ifdef MAC
// setting up the heap
static void _SetupHeap(long cbExtraStack, long cactMoreMasters);
virtual void SetupHeap(void);
#endif //MAC
bool FQuitting(void) { return _fQuit; }
bool FForeground(void) { return _fForeground; }
// initialization, running and quitting
virtual void Run(ulong grfapp, ulong grfgob, long ginDef);
virtual void Quit(bool fForce);
virtual void Abort(void);
virtual void TopOfLoop(void);
// look for the next key event in the system event queue
virtual bool FGetNextKeyFromOsQueue(PCMD_KEY pcmd);
// Look for mouse events and get the mouse location
// GrfcustCur() is synchronized with this
void TrackMouse(PGOB pgob, PT *ppt);
// app name
virtual void GetStnAppName(PSTN pstn);
// command handler stuff
virtual void BuryCmh(PCMH pcmh);
virtual PCMH PcmhFromHid(long hid);
// drawing
virtual void UpdateHwnd(HWND hwnd, RC *prc, ulong grfapp = fappNil);
virtual void MarkRc(RC *prc, PGOB pgobCoo);
virtual void MarkRegn(PREGN pregn, PGOB pgobCoo);
virtual void UnmarkRc(RC *prc, PGOB pgobCoo);
virtual void UnmarkRegn(PREGN pregn, PGOB pgobCoo);
virtual bool FGetMarkedRc(HWND hwnd, RC *prc);
virtual void UpdateMarked(void);
virtual void InvalMarked(HWND hwnd);
virtual void SetGft(long gft, long lwGft, ulong dts = kdtsSecond,
PGL pglclr = pvNil, ACR acr = kacrClear);
// default fonts
virtual long OnnDefVariable(void);
virtual long OnnDefFixed(void);
virtual long DypTextDef(void);
// basic alert handling
virtual bool TGiveAlertSz(PSZ psz, long bk, long cok);
// common commands
virtual bool FCmdQuit(PCMD pcmd);
virtual bool FCmdShowClipboard(PCMD pcmd);
virtual bool FEnableAppCmd(PCMD pcmd, ulong *pgrfeds);
virtual bool FCmdIdle(PCMD pcmd);
virtual bool FCmdChooseWnd(PCMD pcmd);
#ifdef MAC
virtual bool FCmdOpenDA(PCMD pcmd);
#endif //MAC
#ifdef DEBUG
virtual bool FAssertProcApp(PSZS pszsFile, long lwLine, PSZS pszsMsg,
void *pv, long cb);
virtual void WarnProcApp(PSZS pszsFile, long lwLine, PSZS pszsMsg);
#endif //DEBUG
// cursor stuff
virtual void SetCurs(PCURS pcurs, bool fLongOp = fFalse);
virtual void SetCursCno(PRCA prca, CNO cno, bool fLongOp = fFalse);
virtual void RefreshCurs(void);
virtual ulong GrfcustCur(bool fAsynch = fFalse);
virtual void ModifyGrfcust(ulong grfcustOr, ulong grfcustXor);
virtual void HideCurs(void);
virtual void ShowCurs(void);
virtual void PositionCurs(long xpScreen, long ypScreen);
virtual void BeginLongOp(void);
virtual void EndLongOp(bool fAll = fFalse);
// setting and fetching properties
virtual bool FSetProp(long prid, long lw);
virtual bool FGetProp(long prid, long *plw);
// clipboard importing - normally only called by the clipboard object
virtual bool FImportClip(long clfm, void *pv = pvNil, long cb = 0,
PDOCB *ppdocb = pvNil, bool *pfDelay = pvNil);
// reset tooltip tracking.
virtual void ResetToolTip(void);
// modal loop support
virtual bool FPushModal(PCEX pcex = pvNil);
virtual bool FModalLoop(long *plwRet);
virtual void EndModal(long lwRet);
virtual void PopModal(void);
virtual bool FCmdEndModal(PCMD pcmd);
long CactModal(void)
{ return _cactModal; }
virtual void BadModalCmd(PCMD pcmd);
// Query save changes for a document
virtual bool TQuerySaveDoc(PDOCB pdocb, bool fForce);
// flush user generated events from the system event queue.
virtual void FlushUserEvents(ulong grfevt = kgrfevtAll);
// whether to allow a screen saver to come up
virtual bool FAllowScreenSaver(void);
};
extern PAPPB vpappb;
extern PCEX vpcex;
extern PSNDM vpsndm;
// main entry point for the client app
void FrameMain(void);
// alert button kinds
enum
{
bkOk,
bkOkCancel,
bkYesNo,
bkYesNoCancel,
};
// alert icon kinds
enum
{
cokNil,
cokInformation, //general info to/from the user
cokQuestion, //ask the user something
cokExclamation, //warn the user and/or ask something
cokStop, //inform the user that we can't do that
};
#endif //!APPB_H