Microsoft-3D-Movie-Maker/SRC/BUILDING/SNACKBAR.CHT

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/* Copyright (c) Microsoft Corporation.
Licensed under the MIT License. */
// -----------------------------------------------------
// Snackbar and contents
// -----------------------------------------------------
WAVE_CHUNK( "building\sound\snackbar\VO60.wav", kwavVO60 )
//OBJECT( "Snackbar McZee", kgobSnackbarMczee, 0, kcrsHand1 )
GOBCHUNK("Snackbar McZee", kgobSnackbarMczee, kgokkNormal)
DEFAULT_POSITION( 0, 0, 0 )
ACTION(fcustNil, fcustNil, fgrfst1, kcrsHand1, kchidScript0, cidNil, cnoNil)
ACTION(fcustNil, fcustNil, fgrfst2, kcrsArrow1,chidNil, cidNil, cnoNil)
ENDCHUNK
REP_ANIM( CHID( kst1, krepDefault ), "Snackbar Idle" )
While( fTrue );
cnt=kcell150;
While( cnt <= kcell164 );
Cell( cnt++, 0, 0, 6 );
End;
End;
ENDCHUNK
REP_ANIM( CHID( kst2, krepDefault ), "Snackbar Mz anim" )
PLAYMIDI( cnoNil ); // stop and reset lobby MIDI if it's going
VOICE( kwavVO60, 0 );
cnt=kcell1;
While( cnt <= kcell147 );
Cell( cnt++, 0, 0, 6 );
End;
//ENDVOICE();
ChangeStateThis( kst1 );
ENDCHUNK
CHILD_SCRIPT( "SnackBar McZee: clicked", kchidScript0 )
ChangeStateThis( kst2 );
ENDCHUNK
#include "snackbar.seq"
OBJECT( "Biopage 28 mask", kgobLobby3m1, 0, kcrsHand1 )
REP_MASK( CHID1( krepDefault ), "building\bitmaps\lobby\lobby2m1.bmp", 0, 0, 0 )
CLICK_SCRIPT( "mask clicked" )
If(fBIO_AVAIL( 28 ) );
// Bio Page already found
PlaySoundThis(kctgWave, kwavBioAlreadyFound, 0, 0x00010000, 1, 0,
ksclBldgSound);
Else;
BIO_MARKFOUND( 28 );
BIO_CREATEBOOK( 28, fFalse, kgobSnackBar );
End;
ENDCHUNK
OBJECT( "Biopage 29 mask", kgobLobby3m2, 0, kcrsHand1 )
REP_MASK( CHID1( krepDefault ), "building\bitmaps\lobby\lobby2m2.bmp", 0, 0, 0 )
CLICK_SCRIPT( "mask clicked" )
If(fBIO_AVAIL( 29 ) );
// Bio Page already found
PlaySoundThis(kctgWave, kwavBioAlreadyFound, 0, 0x00010000, 1, 0,
ksclBldgSound);
Else;
BIO_MARKFOUND( 29 );
BIO_CREATEBOOK( 29, fFalse, kgobSnackBar );
End;
ENDCHUNK