Microsoft-3D-Movie-Maker/MAKEFILE.KMK

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# makefile.kmk
#
# This is the makefile used by kmake.bat. It knows how to build everything
# in Socrates.
LOCAL_BUILD=1
# Included files should append targets as follows:
# *** Any target that should be executed for a clean should be appended
# to "CLEAN_TARGETS_ROOT"
# *** Any target that should be built by default should be appended to
# "ALL_TARGETS_ROOT". Note that there *will* be targets defined which
# should not be appended to this, because they are only interesting
# when used as dependents to something else.
CLEAN_TARGETS_ROOT=
ALL_TARGETS_ROOT=
#############################################################################
## Process ERRLVL ##
#############################################################################
# CHKERR is used in any build rule that should cause the build to stop
!IF "$(ERRLVL)" == "FATAL"
CHKERR=@@if errorlevel 1 goto error
!ELSE
CHKERR=@@if errorlevel 1 (echo Removing goodmake.log & rm goodmake.log)
!ENDIF
# CHKERRW is used in any build rule that should report an error, but should
# never cause the build to stop, even if ERRLVL == FATAL
CHKERRW=@@if errorlevel 1 (echo Removing goodmake.log & rm goodmake.log)
.SUFFIXES: .cpp .asm .c .obj .rc
# NOTE: we don't want to build all Kauai targets; we use Kauai's makefiles
# only for their dependencies. Also, we don't want Kauai sources built in
# our current directory.
!IF "$(ALL_TARGETS_ROOT)" != ""
!ERROR Should not have any ALL targets defined yet
!ENDIF
!IF "$(CLEAN_TARGETS_ROOT)" != ""
!ERROR Should not have any CLEAN targets defined yet
!ENDIF
LOCAL_BUILD=0
# These guys always get built elsewhere
!INCLUDE $(KAUAI_ROOT)\makefile.def
!INCLUDE $(KAUAI_ROOT)\src\makefile
# Bren gets built elsewhere, but should still be cleaned as part of a SOC clean
ALL_TARGETS_ROOT=
CLEAN_TARGETS_ROOT=
!INCLUDE $(SOC_ROOT)\bren\makefile
LOCAL_BUILD=1
!INCLUDE $(SOC_ROOT)\src\engine\makefile
!INCLUDE $(SOC_ROOT)\src\studio\makefile
!IF "$(TYPE)" == "DBSHIP" || "$(TYPE)" == "SHIP" || "$(BLDG_DEBUG)" != ""
!INCLUDE $(SOC_ROOT)\src\building\makefile
!ENDIF
!IF "$(TYPE)" == "DBSHIP" || "$(TYPE)" == "SHIP" || "$(HELP_DEBUG)" != ""
!INCLUDE $(SOC_ROOT)\src\help\makefile
!ENDIF
!IF "$(TYPE)" == "DBSHIP" || "$(TYPE)" == "SHIP" || "$(HELPA_DEBUG)" != ""
!INCLUDE $(SOC_ROOT)\src\helpaud\makefile
!ENDIF
!IF "$(TYPE)" == "DBSHIP" || "$(TYPE)" == "SHIP" || "$(SHARED_DEBUG)" != ""
!INCLUDE $(SOC_ROOT)\src\shared\makefile
!ENDIF
!INCLUDE $(SOC_ROOT)\tools\makefile
# Leave this name blank, since it's hardly ever correct anyway
TGT_NAME=
# NOTE: unlike the other "CLEAN" targets, this does not actually do a build.
# This is intentional (BY DESIGN).
CLEAN: CLEAN_BREN_OBJ
-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.obj 2> nul
-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.pch 2> nul
-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.pdb 2> nul
-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.exe 2> nul
-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.res 2> nul
-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.chk 2> nul
-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.cht 2> nul
-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.cod 2> nul
-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.map 2> nul
-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.thd 2> nul
-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.lib 2> nul
-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.lnk 2> nul
-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.ilk 2> nul
-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.i 2> nul
-del $(SOC_ROOT)\obj\$(BLD_TYPE_DIR)\*.thd 2> nul
CLEAN_BY_FILE: $(CLEAN_TARGETS_ROOT)
@echo on
ALL: $(ALL_TARGETS_ROOT)