Microsoft-3D-Movie-Maker/INC/SITOBREN.H

410 lines
10 KiB
C++

/* Copyright (c) Microsoft Corporation.
Licensed under the MIT License. */
#ifndef SITOBREN_H
#define SITOBREN_H
#include <stdio.h>
#include "util.h"
#include "soc.h" // Needs knowledge of Socrates data structs
#include "tyModel.h" // API for SoftImage db lib
#include "dkfilter.h"
#include "tySceneT.h"
#include "mssio.h"
/* HASH_FIXED means use a fixed-length hash table; the implication is that
the hash value will be a small number of bits, so that the table isn't
too large. A variable-length hash table will allow for large numbers
of bits in the hash value. */
#define HASH_FIXED 0
/* Generic hashed database structure */
typedef struct _hshdb
{
struct _hshdb *phshdbNext;
uint luHash;
} HSHDB, *PHSHDB;
/* Brender Model DataBase structure */
typedef struct _bmdb
{
HSHDB hshdb; // hash DB header
MODLF *pmodlf; // the file data
long cbModlf;
CHID chidBmdl; // BMDL child ID
CNO cnoBmdl; // BMDL CNO
char *pszName; // name of the BMDL
PGL pglkidCmtl; // GL of CMTL parents' CNOs
unsigned fFixWrap:1,
fSpherical:1;
} BMDB, *PBMDB;
/* Brender MATrix34 DataBase structure */
typedef struct _bmatdb
{
HSHDB hshdb;
int ixf;
} BMATDB, *PBMATDB;
/* Brender Model HieraRchy */
typedef struct _bmhr
{
MODLF *pmodlf; // the file data
long cbModlf;
BMAT34 bmat34; // XF
MTRLF mtrlf;
PSTN pstnMtrlFile;
BRUFR brufrUOffset; // Material offsets
BRUFR brufrVOffset;
short uMinCrop; // Material cropping
short uMaxCrop;
short vMinCrop;
short vMaxCrop;
unsigned fMtrlf:1,
fCrop:1,
fAccessory:1,
fFixWrap:1,
fSpherical:1;
char *pszName;
short ibps;
struct _bmhr *pbmhrChild;
struct _bmhr *pbmhrSibling;
} BMHR, *PBMHR;
/* A color range */
typedef struct _crng
{
long lwBase,
lwRange;
} CRNG;
/* A CMTL descriptor */
typedef struct _cmtld
{
CNO cno; // the CMTL's CNO
CHID chidCur; // the next CHID for the CMTL's children
short ibps; // the body part set as specified in the .hrc file
CHID chid; // the CHID of this CMTL
} CMTLD, *PCMTLD;
/* A TMAP descriptor */
typedef struct _tmapd
{
PSTN pstn; // the name of the TMAP
long ccnoPar; // the number of MTRL parents
long xp; // the size of the bitmap
long yp;
} TMAPD, *PTMAPD;
enum
{
ttActor = ttLimChlx, // TMPL initialization
ttActionS2B, // Define a single action for the TMPL
ttBackgroundS2B, // Define a background
ttCostume, // Define a costime for a TMPL
ttPosition, // SoftImage POS_STATIC token
ttInterest, // SoftImage INT_STATIC token
ttNearCam,
ttFarCam,
ttFovCam,
ttStatic, // SoftImage STATIC token
ttCno, // Tokens for converter script cmd parms
ttCalled,
ttXRest,
ttYRest,
ttZRest,
ttFilebase,
ttFirst,
ttLast,
ttFlags,
ttScale,
ttSkip,
ttSubmodel,
ttBPS,
ttLights,
ttCameras,
ttLength,
ttStep,
ttUseSets,
ttNewActorPos,
ttMaterials,
ttFilename,
ttFloat, // data type is floating point
ttLimS2B
};
typedef struct _s2btk
{
TOK tok;
double fl;
} S2BTK, *PS2BTK;
typedef class S2BLX *PS2BLX;
#define kclsS2BLX 's2bl'
#define S2BLX_PAR LEXB
class S2BLX : public S2BLX_PAR
{
RTCLASS_DEC
ASSERT
MARKMEM
protected:
long _ttCur;
double _fl;
protected:
virtual void _ReadNumTok(PTOK ptok, achar ch, long lwBase, long cchMax);
public:
S2BLX(PFIL pfil, bool fUnionStrings = fTrue) :
S2BLX_PAR(pfil, fUnionStrings)
{ }
~S2BLX(void) { }
virtual bool FGetTok(PTOK ptok);
bool FGetS2btk(PS2BTK ps2btk);
void GetFni(PFNI pfni)
{ _pfil->GetFni(pfni); }
bool FIsDigit(char ch)
{ return FPure(_GrfctCh(ch) & fctDec); }
virtual bool FTextFromTt(long tt, PSTN pstn);
bool FTextFromS2btk(PS2BTK ps2btk, PSTN pstn);
};
#define CnoAdd(ccno) (_cnoCur = (((_cnoPar & 0x0FFFF0000) + 0x010000) | (_cnoCur & 0x0FFFF) + (ccno)))
#define CnoNext() CnoAdd(1)
/* Some useful helper functions */
PGL PglcrngFromPal(PGL pglclr);
long LwcrngNearestBrclr(BRCLR brclr, PGL pglclr, PGL pglcrng);
#if HASH_FIXED
#define kcpbmdb 64 // must be a power of 2
#define kmskBmdb (kcpbmdb-1)
#define kcbrgpbmdb (size(PBMDB) * kcpbmdb)
// #define an appropriate fixed-size polynomial here
#else // HASH_FIXED
#define kluCrcPoly 0xEDB88320L
#define kluHashInit 0xFFFFFFFFL
#endif // !HASH_FIXED
#define kszLight "%s-light%d.1-0.sal"
#define kszCam "%s-cam.1-%d.sac"
#define kszBmp "%s-view.1-%d.bmp"
#define kszZpic "%s-view.1-%d.Zpic"
#define kszZbmp "%s-view.1-%d.Zbmp"
#define kftgALite 'SAL'
#define kftgACam 'SAC'
#define kftgS2b 'S2B'
#define kftgCht 'CHT'
#define kftgInc 'H'
#define kftgTmapChkFile 'CPF'
#define kftgZpic 'ZPIC'
#define kftgZbmp 'ZBMP'
// Script parameter types
enum
{
ptString = 0,
ptLong,
ptBRS,
ptBRA,
ptNil = -1
};
#define kcscrpMax 10
typedef struct _scrp
{
long pt; // parameter type
long tt; // token for this parm
char szErr[80];
} SCRP, *PSCRP;
extern const SCRP rgscrpActor[];
extern const SCRP rgscrpAction[];
extern const SCRP rgscrpBackground[];
enum
{
kmdQuiet = 0,
kmdHelpful,
kmdVerbose
};
enum
{
kmdbpsNone = 0, // ignore body part set info
kmdbpsNumberedOnly, // keep only those nodes with body part set info
kmdbpsAllMesh, // keep null nodes with body part set info, and all mesh nodes
kmdbpsAllMeshNull, // keep all null and mesh nodes
kmdbpsLim
};
enum
{
fs2bNil = 0,
kfs2bContinue = 1,
kfs2bPreprocess = 2,
kfs2bFixWrap = 4
};
typedef class S2B *PS2B;
#define kclsS2B 'S2B'
#define S2B_PAR BASE
class S2B : public S2B_PAR
{
RTCLASS_DEC
ASSERT
MARKMEM
NOCOPY(S2B)
#ifdef DEBUG
void AssertValidBmhr(PBMHR pbmhr);
void MarkBmhr(PBMHR pbmhr);
#endif // DEBUG
protected:
/* Used by script interpreter and chunk output code */
PS2BLX _ps2blx; // used to process script file
CHSE _chse; // used to dump chunk text to output file
CTG _ctgPar; // CTG and CNO of current parent
CNO _cnoPar;
CNO _cnoCur; // Current chunk number
STN _stnT; // tmp buf for S2B to use
S2BTK _s2btk; // current script token
int _iZsign; // Z multiplier
/* Used by TMPL-specific stuff */
STN _stnTmpl;
STN _stnActn;
CHID _chidActn; // Next available ACTN CHID
CHID _chidBmdl;
CHID _chidCmtl;
short _ibpCur; // current body part #
PGL _pglibactPar;
PGL _pglbs;
PGL _pglcmtld;
PGG _pggcl;
PGL _pglxf;
PGL _pglibps; // list of body part sets to generate costumes for
PGG _pggcm;
PGG _pggtmapd; // list of TMAP chunks used by the current actor
#if HASH_FIXED
PBMDB *_prgpbmdb; // BMDL database
// PBMATDB *_prgpbmatdb; // BMAT34 database
#else /* HASH_FIXED */
PGL _pglpbmdb; // BMDL database
PGL _pglpbmatdb; // XF database
#endif /* !HASH_FIXED */
PBMHR _pbmhr; // BMDL hierarchy for current cel
int _cMesh; // count of mesh nodes for current cel
int _cFace; // count of all polygons (faces) for current cel
CPS *_prgcps;
/* Bitfields */
/* General items */
uint _mdVerbose:2,
_uRound:4,
_uRoundXF:4;
bool _fContinue:1,
_fPreprocess:1,
_fFixWrap:1;
/* TMPL-specific items */
bool _fMakeGlpi:1,
_fColorOnly:1,
_fMakeCostume:1,
_fCostumeOnly:1;
uint _mdBPS:2;
/* Useful data that doesn't wind up in chunks */
PGL _pglcrng;
PGL _pglclr;
protected:
/* General script interpreter and chunk output stuff */
bool _FDoTtActor(bool *pfHaveActor);
bool _FDoTtActionS2B(void);
bool _FDoTtBackgroundS2B(void);
bool _FDoTtCostume(void);
bool _FReadCmdline(char *szResult, bool *pfGotTok, const SCRP rgscrp[], ...);
void _DumpHeader(CTG ctg, CNO cno, PSTN pstnName, bool fPack);
/* TMPL-specific stuff */
bool _FInitGlpiCost(bool fForceCost);
bool _FProcessModel(Model *pmodel, BMAT34 bmat34Acc, PBMHR *ppbmhr,
PSTN pstnSubmodel = pvNil, PBMHR pbmhrParent = pvNil, int cLevel = 0);
PBMHR _PbmhrFromModel(Model *pmodel, BMAT34 *pbmat34, PBMHR *ppbmhr,
PBMHR pbmhrParent, int ibps, bool fAccessory);
BRS _BrsdwrFromModel(Model *pmodel, BRS rgbrsDwr[]);
void _CopyVertices(DK_Vertex *vertices, void *pvDst, long cVertices);
void _CopyFaces(DK_Polygon *polygons, void *pvDst, long cFaces, BRV rgbrv[], long cVertices);
bool _FProcessBmhr(PBMHR *ppbmhr, short ibpPar = -1);
bool _FEnsureOneRoot(PBMHR *ppbmhr);
void _InitBmhr(PBMHR pbmhr);
void _FlushTmplKids(void);
bool _FModlfToBmdl(PMODLF pmodlf, PBMDL *ppbmdl);
bool _FBmdlToModlf(PBMDL pbmdl, PMODLF *ppmodlf, long *pcb);
bool _FSetCps(PBMHR pbmhr, CPS *pcps);
bool _FChidFromModlf(PBMHR pbmhr, CHID *pchid, PBMDB *ppbmdb = pvNil);
bool _FAddBmdlParent(PBMDB pbmdb, KID *pkid);
bool _FInsertPhshdb(PHSHDB phshdb, PGL pglphshdb);
bool _FIphshdbFromLuHash(uint luHash, long *piphshdb, PGL pglphshdb);
PBMDB _PbmdbFindModlf(MODLF *pmodlf, long cbModlf, uint *pluHashList);
void _InitCrcTable(void);
uint _LuHashBytesNoTable(uint luHash, void *pv, long cb);
uint _LuHashBytes(uint luHash, void *pv, long cb);
bool _FImat34GetBmat34(BMAT34 *pbmat34, long *pimat34);
void _DisposeBmhr(PBMHR *ppbmhr);
bool _FDoBodyPart(PBMHR pbmhr, long ibp);
void _ApplyBmdlXF(PBMHR pbmhr);
void _TextureFileFromModel(Model *pmodel, PBMHR pbmhr, bool fWrapOnly = fFalse);
bool _FTmapFromBmp(PBMHR pbmhr, CNO cnoPar, PSTN pstnMtrl);
bool _FFlushTmaps(void);
/* BKGD-specific stuff */
bool _FDumpLites(int cLite, PSTN stnBkgd);
bool _FDumpCameras(int cCam, PSTN pstnBkgd, int iPalBase, int cPal);
bool _FBvec3Read(PS2BLX ps2blx, BVEC3 *pbvec3, PS2BTK ps2btk);
void _Bmat34FromVec3(BVEC3 *pbvec3, BMAT34 *pbmat34);
void _ReadLite(PSTN pstnLite, LITE *plite);
void _ReadCam(PSTN pstnCam, CAM *pcam, PGL *ppglapos);
bool _FZbmpFromZpic(PSTN pstnBkgd, CNO cnoPar, int iCam, long dxp, long dyp,
CAM *pcam);
/* Brender-knowledgable utilities */
bool _FBrsFromS2btk(PS2BTK ps2btk, BRS *pbrs)
{
if (ps2btk->tok.tt == ttLong)
*pbrs = BrIntToScalar(ps2btk->tok.lw);
else if (ps2btk->tok.tt == ttFloat)
*pbrs = BrFloatToScalar(ps2btk->fl);
else
return fFalse;
return fTrue;
}
S2B(bool fSwapHand, uint mdVerbose, int iRound, int iRoundXF, achar *pszApp);
~S2B(void);
public:
static PS2B Ps2bNew(PFIL pfilSrc, bool fSwapHand, uint mdVerbose,
int iRound, int iRoundXF, char *pszApp);
bool FConvertSI(PMSNK pmsnkErr, PMSNK pmsnkDst, PFNI pfniInc = pvNil,
ulong grfs2b = fs2bNil);
};
#endif // !SITOBREN_H