/* Copyright (c) Microsoft Corporation. Licensed under the MIT License. */ /////////////////////////////////////////////////////////// // How to sounds tables, all sound tables are in this file /////////////////////////////////////////////////////////// ///////////////////////////////////// // how to sounds callout sequence 1 ///////////////////////////////////// GOBCHUNK("HowTo Sounds01 initializer", kidHowToSounds01, kgokkNormal) DEFAULT_POSITION( 0, 0, 0) ENDCHUNK CREATE_ANIM("HowTo Sounds01 Table") // Init the table, then fill it up the project INITIALIZE_TABLE() // inst return ID0 next st ID1 ID2 // ---- ------ --- ---- -- --- --- //1 PROJECT_TABLE(BoolCondGoto, NotRel, NotRel, 2, kidBackground->fEnableSceneTools, fTrue) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, No_Scene) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //2 PROJECT_TABLE(StateCondGoto, NotRel, NotRel, 3, kidSoundsCover, kstOpen) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds00) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 3, cidClicked, kidSoundsCover) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsCover) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //3 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds01) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 4, cidClicked, kidSoundsEfxBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsEfxBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //4 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 5, cidBrowserVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //5 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwOk|kFltrBrwCancel, ktpcEaselHelp19) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 6, cidBrowserOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidBrowserCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //6 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrActorClicked, ktpcHowToSounds03) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 7, cidActorClicked, NotRel) PROJECT_TABLE(MatchDescGoto, fFalse, NotRel, 7, cidMouseDown, kidWorkspace) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //7 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, ktpcHowToSounds04) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // Special(QuitHelp) //8 PROJECT_TABLE(SpecialInstr, fFalse, NotRel, NotRel, QuitHelp, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // *End of the table* PROJECT_TABLE(EndTable,0,0,0,0,0) // End of File // Calculate the states, build our NextState jump table, then run this thingy RunScriptGob(kidSequenceParent, kchidScript5); RunScriptGob(kidSequenceParent, kchidScript2); RunScriptGob(kidSequenceParent, kchidScript1); DestroyThis(); ENDCHUNK ///////////////////////////////////// // how to sounds callout sequence 2 ///////////////////////////////////// GOBCHUNK("HowTo Sounds02 initializer", kidHowToSounds02, kgokkNormal) DEFAULT_POSITION( 0, 0, 0) ENDCHUNK CREATE_ANIM("HowTo Sounds02 Table") // Init the table, then fill it up the project INITIALIZE_TABLE() // inst return ID0 next st ID1 ID2 // ---- ------ --- ---- -- --- --- //1 PROJECT_TABLE(BoolCondGoto, NotRel, NotRel, 2, kidBackground->fEnableSceneTools, fTrue) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, No_Scene) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //2 PROJECT_TABLE(StateCondGoto, NotRel, NotRel, 3, kidSoundsCover, kstOpen) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds00) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 3, cidClicked, kidSoundsCover) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsCover) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //3 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds05) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 4, cidClicked, kidSoundsMicBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsMicBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //4 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 5, cidBrowserVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //5 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwOk|kFltrBrwCancel, ktpcEaselHelp24) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 6, cidBrowserOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidBrowserCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //6 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrActorClicked, ktpcHowToSounds07) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 7, cidActorClicked, NotRel) PROJECT_TABLE(IgnoreChildren, fFalse, NotRel, NotRel, cidMouseDown, kidWorkspace) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //7 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, ktpcHowToSounds08) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // Special(QuitHelp) //8 PROJECT_TABLE(SpecialInstr, fFalse, NotRel, NotRel, QuitHelp, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // *End of the table* PROJECT_TABLE(EndTable,0,0,0,0,0) // End of File // Calculate the states, build our NextState jump table, then run this thingy RunScriptGob(kidSequenceParent, kchidScript5); RunScriptGob(kidSequenceParent, kchidScript2); RunScriptGob(kidSequenceParent, kchidScript1); DestroyThis(); ENDCHUNK ///////////////////////////////////// // how to sounds callout sequence 3 ///////////////////////////////////// GOBCHUNK("HowTo Sounds03 initializer", kidHowToSounds03, kgokkNormal) DEFAULT_POSITION( 0, 0, 0) ENDCHUNK CREATE_ANIM("HowTo Sounds03 Table") // Init the table, then fill it up the project INITIALIZE_TABLE() // inst return ID0 next st ID1 ID2 // ---- ------ --- ---- -- --- --- //1 PROJECT_TABLE(BoolCondGoto, NotRel, NotRel, 2, kidBackground->fEnableSceneTools, fTrue) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, No_Scene) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //2 PROJECT_TABLE(StateCondGoto, NotRel, NotRel, 3, kidSoundsCover, kstOpen) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds00) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 3, cidClicked, kidSoundsCover) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsCover) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //3 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds09) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 4, cidClicked, kidSoundsMusicBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsMusicBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //4 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 5, cidBrowserVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //5 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwOk|kFltrBrwCancel, ktpcEaselHelp29) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 6, cidBrowserOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidBrowserCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //6 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrActorClicked, ktpcHowToSounds0B) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 7, cidActorClicked, NotRel) PROJECT_TABLE(MatchDescGoto, fFalse, NotRel, 7, cidMouseDown, kidWorkspace) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //7 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, ktpcHowToSounds0C) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // Special(QuitHelp) //8 PROJECT_TABLE(SpecialInstr, fFalse, NotRel, NotRel, QuitHelp, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // *End of the table* PROJECT_TABLE(EndTable,0,0,0,0,0) // End of File // Calculate the states, build our NextState jump table, then run this thingy RunScriptGob(kidSequenceParent, kchidScript5); RunScriptGob(kidSequenceParent, kchidScript2); RunScriptGob(kidSequenceParent, kchidScript1); DestroyThis(); ENDCHUNK ///////////////////////////////////// // how to sounds callout sequence 4 ///////////////////////////////////// GOBCHUNK("HowTo Sounds04 initializer", kidHowToSounds04, kgokkNormal) DEFAULT_POSITION( 0, 0, 0) ENDCHUNK CREATE_ANIM("HowTo Sounds04 Table") // Init the table, then fill it up the project INITIALIZE_TABLE() // inst return ID0 next st ID1 ID2 // ---- ------ --- ---- -- --- --- //1 PROJECT_TABLE(BoolCondGoto, NotRel, NotRel, 2, kidBackground->fEnableSceneTools, fTrue) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, No_Scene) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //2 PROJECT_TABLE(StateCondGoto, NotRel, NotRel, 3, kidSoundsCover, kstOpen) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds00) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 3, cidClicked, kidSoundsCover) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsCover) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //3 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds0D) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidClicked, kidFrameBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kidFrameBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidClicked, kidSceneBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kidSceneBackground) PROJECT_TABLE(MatchGoto, fFalse, 0, 4, cidClicked, kidSoundsEfxBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsEfxBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 6, cidClicked, kidSoundsMicBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsMicBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidClicked, kidSoundsMusicBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsMusicBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //4 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 5, cidBrowserVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //5 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwOk|kFltrBrwCancel, ktpcEaselHelp19) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 10, cidBrowserOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidBrowserCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //6 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 7, cidBrowserVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //7 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwOk|kFltrBrwCancel, ktpcEaselHelp24) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 10, cidBrowserOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidBrowserCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //8 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 9, cidBrowserVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //9 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwOk|kFltrBrwCancel, ktpcEaselHelp29) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 10, cidBrowserOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidBrowserCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //10 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds21) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 11, cidClicked, kidSoundsPlayOnce) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsPlayOnce) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //11 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrActorClicked, ktpcHowToSounds0E) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 12, cidActorClicked, NotRel) PROJECT_TABLE(MatchDescGoto, fFalse, NotRel, 12, cidMouseDown, kidWorkspace) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //12 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, ktpcHowToSounds0F) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // Special(QuitHelp) //13 PROJECT_TABLE(SpecialInstr, fFalse, NotRel, NotRel, QuitHelp, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // *End of the table* PROJECT_TABLE(EndTable,0,0,0,0,0) // End of File // Calculate the states, build our NextState jump table, then run this thingy RunScriptGob(kidSequenceParent, kchidScript5); RunScriptGob(kidSequenceParent, kchidScript2); RunScriptGob(kidSequenceParent, kchidScript1); DestroyThis(); ENDCHUNK ///////////////////////////////////// // how to sounds callout sequence 5 ///////////////////////////////////// GOBCHUNK("HowTo Sounds05 initializer", kidHowToSounds05, kgokkNormal) DEFAULT_POSITION( 0, 0, 0) ENDCHUNK CREATE_ANIM("HowTo Sounds05 Table") // Init the table, then fill it up the project INITIALIZE_TABLE() // inst return ID0 next st ID1 ID2 // ---- ------ --- ---- -- --- --- //1 PROJECT_TABLE(BoolCondGoto, NotRel, NotRel, 2, kidBackground->fEnableSceneTools, fTrue) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, No_Scene) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //2 PROJECT_TABLE(StateCondGoto, NotRel, NotRel, 3, kidSoundsCover, kstOpen) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds00) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 3, cidClicked, kidSoundsCover) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsCover) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //3 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds10) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidClicked, kidFrameBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kidFrameBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidClicked, kidSceneBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kidSceneBackground) PROJECT_TABLE(MatchGoto, fFalse, 0, 4, cidClicked, kidSoundsEfxBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsEfxBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 6, cidClicked, kidSoundsMicBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsMicBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidClicked, kidSoundsMusicBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsMusicBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //4 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 5, cidBrowserVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //5 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwOk|kFltrBrwCancel, ktpcEaselHelp19) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 10, cidBrowserOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidBrowserCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //6 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 7, cidBrowserVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //7 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwOk|kFltrBrwCancel, ktpcEaselHelp24) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 10, cidBrowserOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidBrowserCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //8 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 9, cidBrowserVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //9 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwOk|kFltrBrwCancel, ktpcEaselHelp29) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 10, cidBrowserOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidBrowserCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //10 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds2C) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 11, cidClicked, kidSoundsLooping) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsLooping) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //11 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrActorClicked, ktpcHowToSounds11) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 12, cidActorClicked, NotRel) PROJECT_TABLE(MatchDescGoto, fFalse, NotRel, 12, cidMouseDown, kidWorkspace) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //12 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, ktpcHowToSounds12) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // Special(QuitHelp) //13 PROJECT_TABLE(SpecialInstr, fFalse, NotRel, NotRel, QuitHelp, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // *End of the table* PROJECT_TABLE(EndTable,0,0,0,0,0) // End of File // Calculate the states, build our NextState jump table, then run this thingy RunScriptGob(kidSequenceParent, kchidScript5); RunScriptGob(kidSequenceParent, kchidScript2); RunScriptGob(kidSequenceParent, kchidScript1); DestroyThis(); ENDCHUNK ///////////////////////////////////// // how to sounds callout sequence 6 ///////////////////////////////////// GOBCHUNK("HowTo Sounds06 initializer", kidHowToSounds06, kgokkNormal) DEFAULT_POSITION(0, 0, 0) ENDCHUNK CREATE_ANIM("HowTo Sounds06 Table") // Init the table, then fill it up the project INITIALIZE_TABLE() // inst return ID0 next st ID1 ID2 // ---- ------ --- ---- -- --- --- //1 PROJECT_TABLE(BoolCondGoto, NotRel, NotRel, 2, kidBackground->fEnableSceneTools, fTrue) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, No_Scene) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //2 PROJECT_TABLE(StateCondGoto, NotRel, NotRel, 3, kidSoundsCover, kstOpen) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds00) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 3, cidClicked, kidSoundsCover) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsCover) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //3 PROJECT_TABLE(SpecialInstr, NotRel, fTrue, NotRel, OpenAllDoors, NotRel) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds13) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidClicked, kidFrameBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kidFrameBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidClicked, kidSceneBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kidSceneBackground) PROJECT_TABLE(MatchGoto, fFalse, 0, 4, cidClicked, kidSoundsEfxBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsEfxBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 6, cidClicked, kidSoundsMicBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsMicBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidClicked, kidSoundsMusicBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsMusicBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //4 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 5, cidBrowserVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //5 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwOk|kFltrBrwCancel, ktpcEaselHelp19) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 10, cidBrowserOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidBrowserCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //6 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 7, cidBrowserVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //7 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwOk|kFltrBrwCancel, ktpcEaselHelp24) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 10, cidBrowserOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidBrowserCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //8 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 9, cidBrowserVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //9 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwOk|kFltrBrwCancel, ktpcEaselHelp29) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 10, cidBrowserOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidBrowserCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //10 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds2D) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 11, cidClicked, kidSoundsAttachToCell) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsAttachToCell) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //11 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrActorClicked, ktpcHowToSounds14) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 12, cidActorClicked, NotRel) PROJECT_TABLE(IgnoreChildren, fFalse, NotRel, NotRel, cidMouseDown, kidWorkspace) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //12 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, ktpcHowToSounds15) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // Special(QuitHelp) //13 PROJECT_TABLE(SpecialInstr, fFalse, NotRel, NotRel, QuitHelp, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // *End of the table* PROJECT_TABLE(EndTable,0,0,0,0,0) // End of File // Calculate the states, build our NextState jump table, then run this thingy RunScriptGob(kidSequenceParent, kchidScript5); RunScriptGob(kidSequenceParent, kchidScript2); RunScriptGob(kidSequenceParent, kchidScript1); DestroyThis(); ENDCHUNK ///////////////////////////////////// // how to sounds callout sequence 7 ///////////////////////////////////// GOBCHUNK("HowTo Sounds07 initializer", kidHowToSounds07, kgokkNormal) DEFAULT_POSITION( 0, 0, 0) ENDCHUNK CREATE_ANIM("HowTo Sounds07 Table") // Init the table, then fill it up the project INITIALIZE_TABLE() // inst return ID0 next st ID1 ID2 // ---- ------ --- ---- -- --- --- //1 PROJECT_TABLE(StateCondGoto, NotRel, NotRel, 2, kidSettingsCover, kstOpen) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, ktpcHowToSounds16) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchDescGoto, fFalse, NotRel, 4, cidMouseDown, kidVolumeSlider) PROJECT_TABLE(MatchGoto, fFalse, 0, 6, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 6, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //2 PROJECT_TABLE(StateCondGoto, NotRel, NotRel, 3, kidDoors, kstSceneDoorsOpen) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, No_Scene) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 6, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //3 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, ktpcHowToSounds16) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchDescGoto, fFalse, NotRel, 4, cidMouseDown, kidVolumeSlider) PROJECT_TABLE(MatchGoto, fFalse, 0, 6, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 6, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //4 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds17) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchDescGoto, fFalse, NotRel, 5, cidClicked, kidVolumeSlider) PROJECT_TABLE(IgnoreChildren, fFalse, NotRel, NotRel, cidMouseDown, kidVolumeSlider) PROJECT_TABLE(MatchGoto, fFalse, 0, 6, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 6, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //5 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, ktpcHowToSounds18) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 6, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 6, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // Special(QuitHelp) //6 PROJECT_TABLE(SpecialInstr, fFalse, NotRel, NotRel, QuitHelp, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // *End of the table* PROJECT_TABLE(EndTable,0,0,0,0,0) // End of File // Calculate the states, build our NextState jump table, then run this thingy RunScriptGob(kidSequenceParent, kchidScript5); RunScriptGob(kidSequenceParent, kchidScript2); RunScriptGob(kidSequenceParent, kchidScript1); DestroyThis(); ENDCHUNK ///////////////////////////////////// // how to sounds callout sequence 8 ///////////////////////////////////// GOBCHUNK("HowTo Sounds08 initializer", kidHowToSounds08, kgokkNormal) DEFAULT_POSITION( 0, 0, 0) ENDCHUNK CREATE_ANIM("HowTo Sounds08 Table") // Init the table, then fill it up the project INITIALIZE_TABLE() // inst return ID0 next st ID1 ID2 // ---- ------ --- ---- -- --- --- //1 PROJECT_TABLE(BoolCondGoto, NotRel, NotRel, 2, kidBackground->fEnableSceneTools, fTrue) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, No_Scene) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //2 PROJECT_TABLE(StateCondGoto, NotRel, NotRel, 3, kidSoundsCover, kstOpen) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds00) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 3, cidClicked, kidSoundsCover) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsCover) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //3 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds19) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidClicked, kidFrameBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kidFrameBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidClicked, kidSceneBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kidSceneBackground) PROJECT_TABLE(MatchGoto, fFalse, 0, 4, cidClicked, kidSoundsListen) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsListen) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //4 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrActorClicked, ktpcHowToSounds1A) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 5, cidActorClicked, NotRel) PROJECT_TABLE(MatchDescGoto, fFalse, NotRel, 5, cidMouseDown, kidWorkspace) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //5 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrEslVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 6, cidEaselVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //6 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrEslOk|kFltrEslCancel, ktpcEaselHelp13) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 7, cidEaselOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidEaselCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //7 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, ktpcHowToSounds1C) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // Special(QuitHelp) //8 PROJECT_TABLE(SpecialInstr, fFalse, NotRel, NotRel, QuitHelp, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // *End of the table* PROJECT_TABLE(EndTable,0,0,0,0,0) // End of File // Calculate the states, build our NextState jump table, then run this thingy RunScriptGob(kidSequenceParent, kchidScript5); RunScriptGob(kidSequenceParent, kchidScript2); RunScriptGob(kidSequenceParent, kchidScript1); DestroyThis(); ENDCHUNK ///////////////////////////////////// // how to sounds callout sequence 9 ///////////////////////////////////// GOBCHUNK("HowTo Sounds09 initializer", kidHowToSounds09, kgokkNormal) DEFAULT_POSITION( 0, 0, 0) ENDCHUNK CREATE_ANIM("HowTo Sounds09 Table") // Init the table, then fill it up the project INITIALIZE_TABLE() // inst return ID0 next st ID1 ID2 // ---- ------ --- ---- -- --- --- //1 PROJECT_TABLE(BoolCondGoto, NotRel, NotRel, 2, kidBackground->fEnableSceneTools, fTrue) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, No_Scene) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 6, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //2 PROJECT_TABLE(StateCondGoto, NotRel, NotRel, 3, kidSoundsCover, kstOpen) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds00) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 3, cidClicked, kidSoundsCover) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsCover) PROJECT_TABLE(MatchGoto, fFalse, 0, 6, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 6, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //3 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds1D) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 4, cidClicked, kidBook) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidBook) PROJECT_TABLE(MatchGoto, fFalse, 0, 6, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 6, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //4 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds1E) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 5, cidClicked, kgobHelpBookVoice) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kgobHelpBookVoice) PROJECT_TABLE(MatchGoto, fFalse, 0, 6, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 6, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //5 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds1F) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 6, cidClicked, kgobHelpBookCancel) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kgobHelpBookCancel) PROJECT_TABLE(MatchGoto, fFalse, 0, 6, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 6, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // Special(QuitHelp) //6 PROJECT_TABLE(SpecialInstr, fFalse, NotRel, NotRel, QuitHelp, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // *End of the table* PROJECT_TABLE(EndTable,0,0,0,0,0) // End of File // Calculate the states, build our NextState jump table, then run this thingy RunScriptGob(kidSequenceParent, kchidScript5); RunScriptGob(kidSequenceParent, kchidScript2); RunScriptGob(kidSequenceParent, kchidScript1); DestroyThis(); ENDCHUNK ///////////////////////////////////// // how to sounds callout sequence 10 ///////////////////////////////////// GOBCHUNK("HowTo Sounds10 initializer", kidHowToSounds10, kgokkNormal) DEFAULT_POSITION( 0, 0, 0) ENDCHUNK CREATE_ANIM("HowTo Sounds10 Table") // Init the table, then fill it up the project INITIALIZE_TABLE() // inst return ID0 next st ID1 ID2 // ---- ------ --- ---- -- --- --- //1 PROJECT_TABLE(BoolCondGoto, NotRel, NotRel, 2, kidBackground->fEnableSceneTools, fTrue) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, No_Scene) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //2 PROJECT_TABLE(StateCondGoto, NotRel, NotRel, 3, kidSoundsCover, kstOpen) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds00) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 3, cidClicked, kidSoundsCover) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsCover) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //3 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds20) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidClicked, kidFrameBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kidFrameBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidClicked, kidSceneBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kidSceneBackground) PROJECT_TABLE(MatchGoto, fFalse, 0, 4, cidClicked, kidSoundsEfxBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsEfxBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 6, cidClicked, kidSoundsMicBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsMicBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 8, cidClicked, kidSoundsMusicBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsMusicBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //4 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 5, cidBrowserVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //5 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwOk|kFltrBrwCancel, ktpcEaselHelp19) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 10, cidBrowserOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidBrowserCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //6 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 7, cidBrowserVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //7 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwOk|kFltrBrwCancel, ktpcEaselHelp24) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 10, cidBrowserOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidBrowserCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //8 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 9, cidBrowserVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //9 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwOk|kFltrBrwCancel, ktpcEaselHelp29) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 10, cidBrowserOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidBrowserCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //10 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds21) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 11, cidClicked, kidSoundsPlayOnce) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsPlayOnce) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //11 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrActorClicked, ktpcHowToSounds22) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 12, cidActorClicked, NotRel) PROJECT_TABLE(MatchDescGoto, fFalse, NotRel, 12, cidMouseDown, kidWorkspace) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //12 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, ktpcHowToSounds26) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 13, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 13, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // Special(QuitHelp) //13 PROJECT_TABLE(SpecialInstr, fFalse, NotRel, NotRel, QuitHelp, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // *End of the table* PROJECT_TABLE(EndTable,0,0,0,0,0) // End of File // Calculate the states, build our NextState jump table, then run this thingy RunScriptGob(kidSequenceParent, kchidScript5); RunScriptGob(kidSequenceParent, kchidScript2); RunScriptGob(kidSequenceParent, kchidScript1); DestroyThis(); ENDCHUNK ///////////////////////////////////// // how to sounds callout sequence 11 ///////////////////////////////////// GOBCHUNK("HowTo Sounds11 initializer", kidHowToSounds11, kgokkNormal) DEFAULT_POSITION( 0, 0, 0) ENDCHUNK CREATE_ANIM("HowTo Sounds11 Table") // Init the table, then fill it up the project INITIALIZE_TABLE() // inst return ID0 next st ID1 ID2 // ---- ------ --- ---- -- --- --- //1 PROJECT_TABLE(BoolCondGoto, NotRel, NotRel, 2, kidBackground->fEnableSceneTools, fTrue) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, No_Scene) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 7, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //2 PROJECT_TABLE(StateCondGoto, NotRel, NotRel, 3, kidSoundsCover, kstOpen) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds00) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 3, cidClicked, kidSoundsCover) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsCover) PROJECT_TABLE(MatchGoto, fFalse, 0, 7, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 7, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //3 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds23) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidClicked, kidFrameBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kidFrameBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidClicked, kidSceneBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kidSceneBackground) PROJECT_TABLE(MatchGoto, fFalse, 0, 4, cidClicked, kidSoundsEfxBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsEfxBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 4, cidClicked, kidSoundsMicBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsMicBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 4, cidClicked, kidSoundsMusicBrowser) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsMusicBrowser) PROJECT_TABLE(MatchGoto, fFalse, 0, 7, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 7, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //4 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 5, cidBrowserVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 7, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //5 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrBrwOk|kFltrBrwCancel, ktpcHowToSounds24) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 6, cidBrowserOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 7, cidBrowserCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 7, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //6 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, ktpcHowToSounds25) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 7, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 7, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // Special(QuitHelp) //7 PROJECT_TABLE(SpecialInstr, fFalse, NotRel, NotRel, QuitHelp, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // *End of the table* PROJECT_TABLE(EndTable,0,0,0,0,0) // End of File // Calculate the states, build our NextState jump table, then run this thingy RunScriptGob(kidSequenceParent, kchidScript5); RunScriptGob(kidSequenceParent, kchidScript2); RunScriptGob(kidSequenceParent, kchidScript1); DestroyThis(); ENDCHUNK ///////////////////////////////////// // how to sounds callout sequence 12 ///////////////////////////////////// GOBCHUNK("HowTo Sounds12 initializer", kidHowToSounds12, kgokkNormal) DEFAULT_POSITION( 0, 0, 0) ENDCHUNK CREATE_ANIM("HowTo Sounds12 Table") // Init the table, then fill it up the project INITIALIZE_TABLE() // inst return ID0 next st ID1 ID2 // ---- ------ --- ---- -- --- --- //1 PROJECT_TABLE(BoolCondGoto, NotRel, NotRel, 2, kidBackground->fEnableSceneTools, fTrue) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, No_Scene) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 9, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //2 PROJECT_TABLE(StateCondGoto, NotRel, NotRel, 3, kidSoundsCover, kstOpen) PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds00) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 3, cidClicked, kidSoundsCover) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidSoundsCover) PROJECT_TABLE(MatchGoto, fFalse, 0, 9, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 9, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //3 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds27) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidClicked, kidFrameBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kidFrameBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidClicked, kidSceneBackground) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kidSceneBackground) PROJECT_TABLE(MatchGoto, fFalse, 0, 4, cidClicked, kidCutCopyPaste) PROJECT_TABLE(IgnoreMatch, fFalse, 0, NotRel, cidMouseDown, kidCutCopyPaste) PROJECT_TABLE(MatchGoto, fFalse, 0, 9, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 9, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //4 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouseBoth, ktpcHowToSounds28) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchDescGoto, fFalse, NotRel, 5, cidClicked, kidCCPActorNuke) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kidCCPActorNuke) PROJECT_TABLE(MatchGoto, fFalse, 0, 9, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 9, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //5 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrActorClicked, ktpcHowToSounds29) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 6, cidActorClicked, NotRel) PROJECT_TABLE(MatchDescGoto, fFalse, NotRel, 6, cidMouseDown, kidWorkspace) PROJECT_TABLE(MatchGoto, fFalse, 0, 9, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 9, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //6 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrEslVisible, NoHelpHere) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 7, cidEaselVisible, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 9, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //7 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse|kFltrEslOk|kFltrEslCancel, ktpcEaselHelp13) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 8, cidEaselOk, NotRel) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 9, cidEaselCancel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 9, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreAll, fFalse, NotRel, NotRel, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) //8 PROJECT_TABLE(InitState, NotRel, ParState2, NotRel, kFltrMouse, ktpcHowToSounds2A) PROJECT_TABLE(WaitEvent, NotRel, NotRel, NotRel, NotRel, NotRel) PROJECT_TABLE(MatchGoto, fFalse, 0, 9, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(IgnoreChildren, fFalse, 0, NotRel, cidMouseDown, kgobHowtoSequence) PROJECT_TABLE(MatchAllGoto, fFalse, NotRel, 9, cidMouseDown, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // Special(QuitHelp) //9 PROJECT_TABLE(SpecialInstr, fFalse, NotRel, NotRel, QuitHelp, NotRel) PROJECT_TABLE(EndState, NotRel, NotRel, NotRel, NotRel, NotRel) // *End of the table* PROJECT_TABLE(EndTable,0,0,0,0,0) // End of File // Calculate the states, build our NextState jump table, then run this thingy RunScriptGob(kidSequenceParent, kchidScript5); RunScriptGob(kidSequenceParent, kchidScript2); RunScriptGob(kidSequenceParent, kchidScript1); DestroyThis(); ENDCHUNK