HeavenStudioPlus/Assets/Scripts/Util
Slaith fca105259c Implemented inactive functions for all game count ins
Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
2022-03-07 20:46:49 -08:00
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AnimationHelpers.cs A lot of stuff (Read desc) 2022-01-21 02:09:32 -05:00
AnimationHelpers.cs.meta A lot of stuff (Read desc) 2022-01-21 02:09:32 -05:00
Audio.cs Basic saving and loading system 2022-01-30 07:03:37 -05:00
Audio.cs.meta Basic saving and loading system 2022-01-30 07:03:37 -05:00
BeatAction.cs A lot of stuff (Read desc) 2022-01-21 02:09:32 -05:00
BeatAction.cs.meta A lot of stuff (Read desc) 2022-01-21 02:09:32 -05:00
CommonAnimEvents.cs Proper namespaces 2021-12-20 20:10:49 -05:00
CommonAnimEvents.cs.meta Proper namespaces 2021-12-20 20:10:49 -05:00
EasingFunctions.cs Some DJ School logic and animations, DJ Yellow is not currently animatable. 2022-02-04 22:48:35 -05:00
EasingFunctions.cs.meta Spaceball camera easings 2022-02-04 17:16:22 -05:00
EntityTypes.cs Editor: Added Float type. Space Soccer: Added "swing" property to high-kick-toe event. 2022-02-06 01:28:14 -07:00
EntityTypes.cs.meta Entity object parameters testing 2022-02-03 17:20:26 -05:00
Jukebox.cs Implemented inactive functions for all game count ins 2022-03-07 20:46:49 -08:00
Jukebox.cs.meta Proper namespaces 2021-12-20 20:10:49 -05:00
MultiSound.cs Implemented inactive functions for all game count ins 2022-03-07 20:46:49 -08:00
MultiSound.cs.meta Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
Sound.cs Gave sound objects a little more functionality 2022-03-06 19:56:45 -08:00
Sound.cs.meta Proper namespaces 2021-12-20 20:10:49 -05:00
SwapEditorShortcutsOnPlayerFocus.cs Entity object parameters testing 2022-02-03 17:20:26 -05:00
SwapEditorShortcutsOnPlayerFocus.cs.meta Autoplay began 2022-01-22 22:40:53 -05:00