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14 lines
414 B
C#
14 lines
414 B
C#
using UnityEngine;
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public class ForceScaleIdentity : MonoBehaviour
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{
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public GameObject parent;
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void Update()
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{
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if (parent == null)
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transform.localScale = new Vector3(1f / transform.parent.localScale.x, 1f / transform.parent.localScale.y);
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else
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transform.localScale = new Vector3(1f / parent.transform.localScale.x, 1f / parent.transform.localScale.y);
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}
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}
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