mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-10 19:55:09 +00:00
85 lines
3.2 KiB
C#
85 lines
3.2 KiB
C#
/// Credit setchi (https://github.com/setchi)
|
|
/// Sourced from - https://github.com/setchi/FancyScrollView
|
|
|
|
// For maintenance, every new [SerializeField] variable in ScrollPositionController must be declared here
|
|
|
|
using UnityEditor;
|
|
|
|
namespace UnityEngine.UI.Extensions
|
|
{
|
|
[CustomEditor(typeof(ScrollPositionController))]
|
|
[CanEditMultipleObjects]
|
|
public class ScrollPositionControllerEditor : Editor
|
|
{
|
|
SerializedProperty viewport;
|
|
SerializedProperty directionOfRecognize;
|
|
SerializedProperty movementType;
|
|
SerializedProperty elasticity;
|
|
SerializedProperty scrollSensitivity;
|
|
SerializedProperty inertia;
|
|
SerializedProperty decelerationRate;
|
|
SerializedProperty snap;
|
|
SerializedProperty snapEnable;
|
|
SerializedProperty snapVelocityThreshold;
|
|
SerializedProperty snapDuration;
|
|
SerializedProperty dataCount;
|
|
|
|
void OnEnable()
|
|
{
|
|
viewport = serializedObject.FindProperty("viewport");
|
|
directionOfRecognize = serializedObject.FindProperty("directionOfRecognize");
|
|
movementType = serializedObject.FindProperty("movementType");
|
|
elasticity = serializedObject.FindProperty("elasticity");
|
|
scrollSensitivity = serializedObject.FindProperty("scrollSensitivity");
|
|
inertia = serializedObject.FindProperty("inertia");
|
|
decelerationRate = serializedObject.FindProperty("decelerationRate");
|
|
snap = serializedObject.FindProperty("snap");
|
|
snapEnable = serializedObject.FindProperty("snap.Enable");
|
|
snapVelocityThreshold = serializedObject.FindProperty("snap.VelocityThreshold");
|
|
snapDuration = serializedObject.FindProperty("snap.Duration");
|
|
dataCount = serializedObject.FindProperty("dataCount");
|
|
}
|
|
|
|
public override void OnInspectorGUI()
|
|
{
|
|
serializedObject.Update();
|
|
EditorGUILayout.PropertyField(viewport);
|
|
EditorGUILayout.PropertyField(directionOfRecognize);
|
|
EditorGUILayout.PropertyField(movementType);
|
|
EditorGUILayout.PropertyField(elasticity);
|
|
EditorGUILayout.PropertyField(scrollSensitivity);
|
|
EditorGUILayout.PropertyField(inertia);
|
|
DrawInertiaRelatedValues();
|
|
EditorGUILayout.PropertyField(dataCount);
|
|
serializedObject.ApplyModifiedProperties();
|
|
}
|
|
|
|
void DrawInertiaRelatedValues()
|
|
{
|
|
if (inertia.boolValue)
|
|
{
|
|
EditorGUILayout.PropertyField(decelerationRate);
|
|
EditorGUILayout.PropertyField(snap);
|
|
|
|
using (new EditorGUI.IndentLevelScope())
|
|
{
|
|
DrawSnapRelatedValues();
|
|
}
|
|
}
|
|
}
|
|
|
|
void DrawSnapRelatedValues()
|
|
{
|
|
if (snap.isExpanded)
|
|
{
|
|
EditorGUILayout.PropertyField(snapEnable);
|
|
|
|
if (snapEnable.boolValue)
|
|
{
|
|
EditorGUILayout.PropertyField(snapVelocityThreshold);
|
|
EditorGUILayout.PropertyField(snapDuration);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|