mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-12-02 14:27:28 +00:00
52 lines
No EOL
1.4 KiB
C#
52 lines
No EOL
1.4 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using HeavenStudio.Editor.Track;
|
|
|
|
using TMPro;
|
|
|
|
namespace HeavenStudio.Editor
|
|
{
|
|
public class SnapDialog : MonoBehaviour
|
|
{
|
|
[SerializeField] private GameObject snapSetter;
|
|
[SerializeField] private TMP_Text snapText;
|
|
private Timeline timeline;
|
|
|
|
private static float[] CommonDenominators = { 1, 2, 3, 4, 6, 8, 12, 16};
|
|
private int currentCommon = 3;
|
|
private void Start()
|
|
{
|
|
timeline = Timeline.instance;
|
|
}
|
|
|
|
public void SwitchSnapDialog()
|
|
{
|
|
if(snapSetter.activeSelf) {
|
|
snapSetter.SetActive(false);
|
|
} else {
|
|
snapSetter.SetActive(true);
|
|
}
|
|
}
|
|
|
|
public void ChangeCommon(bool down = false)
|
|
{
|
|
if(down) {
|
|
currentCommon--;
|
|
} else {
|
|
currentCommon++;
|
|
}
|
|
if(currentCommon < 0) {
|
|
currentCommon = 0;
|
|
} else if(currentCommon >= CommonDenominators.Length) {
|
|
currentCommon = CommonDenominators.Length - 1;
|
|
}
|
|
timeline.SetSnap(1f / CommonDenominators[currentCommon]);
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
snapText.text = $"1/{CommonDenominators[currentCommon]}";
|
|
}
|
|
}
|
|
} |