mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-08 18:55:07 +00:00
b6db2e328e
* Marcher changes As the title suggests, this implements da marcher changes, but also adds a nearMiss sound which was strangely missing. * Fix some problems, add sound seqs Fixes the game from not loading due to an asset bundle error, and removes some currently non-functioning stuff, and uses sound sequences for attention, march, and halt. * correct grammar in display * fix sarge sound sequences fix marching inputs being unreliable --------- Co-authored-by: minenice55 <star.elementa@gmail.com>
98 lines
4.4 KiB
Text
98 lines
4.4 KiB
Text
ManifestFileVersion: 0
|
|
CRC: 1360256251
|
|
Hashes:
|
|
AssetFileHash:
|
|
serializedVersion: 2
|
|
Hash: e5544d993f91389352c38d84d2b773bd
|
|
TypeTreeHash:
|
|
serializedVersion: 2
|
|
Hash: c6f2fa553316a4075c6f2b9622a36b58
|
|
HashAppended: 0
|
|
ClassTypes:
|
|
- Class: 1
|
|
Script: {instanceID: 0}
|
|
- Class: 4
|
|
Script: {instanceID: 0}
|
|
- Class: 21
|
|
Script: {instanceID: 0}
|
|
- Class: 28
|
|
Script: {instanceID: 0}
|
|
- Class: 48
|
|
Script: {instanceID: 0}
|
|
- Class: 74
|
|
Script: {instanceID: 0}
|
|
- Class: 83
|
|
Script: {instanceID: 0}
|
|
- Class: 91
|
|
Script: {instanceID: 0}
|
|
- Class: 95
|
|
Script: {instanceID: 0}
|
|
- Class: 114
|
|
Script: {fileID: 11500000, guid: 066a41e004f415b4eb74d5e61a2aadbe, type: 3}
|
|
- Class: 114
|
|
Script: {fileID: 11500000, guid: 00eae865695fcff4e8ccadf976355847, type: 3}
|
|
- Class: 114
|
|
Script: {fileID: 11500000, guid: ae0b3df22f9080c4cad91e4b72fe7105, type: 3}
|
|
- Class: 114
|
|
Script: {fileID: 11500000, guid: 91edf50b6967f864ca699d5f3dd0de5c, type: 3}
|
|
- Class: 114
|
|
Script: {fileID: 11500000, guid: b0cca3244f403c24f819a870f31cdc29, type: 3}
|
|
- Class: 114
|
|
Script: {fileID: 11500000, guid: bfdb7063344c23f42b3c36732758c247, type: 3}
|
|
- Class: 115
|
|
Script: {instanceID: 0}
|
|
- Class: 198
|
|
Script: {instanceID: 0}
|
|
- Class: 199
|
|
Script: {instanceID: 0}
|
|
- Class: 210
|
|
Script: {instanceID: 0}
|
|
- Class: 212
|
|
Script: {instanceID: 0}
|
|
- Class: 213
|
|
Script: {instanceID: 0}
|
|
SerializeReferenceClassIdentifiers: []
|
|
Assets:
|
|
- Assets/Resources/Sfx/games/samuraiSliceNtr/holy_mackerel3.wav
|
|
- Assets/Resources/Sfx/games/samuraiSliceNtr/ntrSamurai_just00.wav
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Samurai/Slash.anim
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Launcher/NoPose.anim
|
|
- Assets/Resources/Sfx/games/samuraiSliceNtr/ntrSamurai_just01.wav
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/ntr_samurai_launcher.png
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Child/ChildWalk.anim
|
|
- Assets/Resources/Sfx/games/samuraiSliceNtr/ntrSamurai_in01.wav
|
|
- Assets/Resources/Sfx/games/samuraiSliceNtr/ntrSamurai_launchThrough.wav
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Object/ObjFishDebris.anim
|
|
- Assets/Resources/Sfx/games/samuraiSliceNtr/ntrSamurai_launchBoard.wav
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Object/Object.controller
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Object/ObjDemonDebris02.anim
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Object/ObjFish.anim
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Object/ObjMelonDebris.anim
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Samurai/Samurai.controller
|
|
- Assets/Resources/Sfx/games/samuraiSliceNtr/ntrSamurai_catch.wav
|
|
- Assets/Resources/Sfx/games/samuraiSliceNtr/holy_mackerel1.wav
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Object/ObjDemon.anim
|
|
- Assets/Resources/Sfx/games/samuraiSliceNtr/melon_dig.wav
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/ntr_samurai_obj.png
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Launcher/UnStep.anim
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Object/ObjDemonDebris01.anim
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Samurai/NoPose.anim
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/ntr_samurai_man.png
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Samurai/StepSeathe.anim
|
|
- Assets/Resources/Sfx/games/samuraiSliceNtr/ntrSamurai_ng.wav
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Child/NoPose.anim
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Launcher/Launch.anim
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Child/Child.controller
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Samurai/Beat.anim
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Samurai/Step.anim
|
|
- Assets/Resources/Sfx/games/samuraiSliceNtr/holy_mackerel2.wav
|
|
- Assets/Resources/Sfx/games/samuraiSliceNtr/ntrSamurai_in00.wav
|
|
- Assets/Resources/Sfx/games/samuraiSliceNtr/ntrSamurai_launchImpact.wav
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Object/ObjMelon.anim
|
|
- Assets/Resources/Sfx/games/samuraiSliceNtr/ntrSamurai_scoreMany.wav
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Child/ChildBeat.anim
|
|
- Assets/Resources/Games/samuraiSliceNtr.prefab
|
|
- Assets/Resources/Sfx/games/samuraiSliceNtr/ntrSamurai_through.wav
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/Anime/Launcher/SamuraiLauncher.controller
|
|
- Assets/Resources/Sprites/Games/SamuraiSliceNtr/ntr_samurai_bg.png
|
|
Dependencies: []
|