HeavenStudioPlus/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset
wookywok f14d2a423f Retro VFX! (also airboarder works now) (#780)
* Super Retro VFX!

* Updated Screen Jump default

* also airboarder works now

---------

Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-03-11 21:21:51 +00:00

26 lines
842 B
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &1
MonoBehaviour:
m_ObjectHideFlags: 53
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c40623a0469766b4095282517245602d, type: 3}
m_Name:
m_EditorClassIdentifier:
AutoEmitOnScriptUpdate: 1
AutoEmitDisabledPaths: []
DenseViewWidthThreshold: 512
_disableAutoReloadInBackground: 0
ImportedScriptPaths:
- Assets/Scripts/PostProcessingVFX.cs
- Assets/Scripts/Minigames.cs
- Assets/Scripts/Games/PowerCalligraphy/Writing.cs
- Assets/Scripts/Games/PowerCalligraphy/PowerCalligraphy.cs
- Assets/Scripts/Games/Airboarder/Airboarder.cs
PathsToSkipImportEvent: []
PathsToIgnoreOverwriteSettingOnAttribute: []