HeavenStudioPlus/Assets/Scenes
Braedon fa519d25d7 A lot of stuff (Read desc)
Beat action is now used to define one-off objects that is used by the beat but I don't wanna bother making a different script for. Example case: the "hit 3" sprite in Karate Man.

Animation helpers for functions I don't wanna rewrite 100,000 times.

General improvements for Karate Man, like prepare animation and some updates to game events.
2022-01-21 02:09:32 -05:00
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Editor.unity A lot of stuff (Read desc) 2022-01-21 02:09:32 -05:00
Editor.unity.meta Initialize game with one script 2022-01-03 17:42:43 -05:00
Game.unity Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
Game.unity.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00