HeavenStudioPlus/Assets/Scripts/Games/ForkLifter
Slaith ebeea121ed Moved all minigame initialization to Awake()
I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
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ForkLifter.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
ForkLifter.cs.meta Proper namespaces 2021-12-20 20:10:49 -05:00
ForkLifterHand.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
ForkLifterHand.cs.meta Proper namespaces 2021-12-20 20:10:49 -05:00
ForkLifterPlayer.cs Moved all minigame initialization to Awake() 2022-03-25 19:08:46 -07:00
ForkLifterPlayer.cs.meta Proper namespaces 2021-12-20 20:10:49 -05:00
Pea.cs Moved all minigame initialization to Awake() 2022-03-25 19:08:46 -07:00
Pea.cs.meta Proper namespaces 2021-12-20 20:10:49 -05:00